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Food Bank Delivery

  • Currently 3.6/5
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3.6/5 (113 votes)
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The winner of the 2011 Stanford Hackathon represents the theme of benevolence by putting you behind the wheel of a truck making deliveries for the local food bank. Stop in as many green areas as you can before time runs out to earn cash to upgrade your vehicle in simple ways. It's a simple but solid step in the right direction for new developer JacobG, and as his prize included a review by us, we talk about what was done right, and what could be improved.

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12 Comments

Too bad this competition wasn't around last year, while I was still in school there! Congrats Jacob.

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[ Also, great review per usual Dora. Concise, entertaining, and insightful, though I would suggest the spelling of "Stanford", not "Standford" in the first sentence :) ]

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A bit too simplistic for my taste.:)

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Funny.. nothing happens when I stop in the green lights.

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Jezebeau March 3, 2011 7:50 PM

Simplistic upgrade systems like this have no purpose but to extend playtime past interest. In this case, all it does is put a time investment requirement on eligibility for the high score list.

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segaahearn March 3, 2011 8:02 PM

Stopping in the green lit areas does nothing for me. I am unable to procede with the game whatsoever.

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tigrita Author Profile Page March 3, 2011 8:46 PM

I know there wasn't a lot of time for the developers to perfect the game, but it would have been nice to have some clarity about how much of the car has to be in the green area for the delivery to count, and make sure that it's standard. It got frustrating very quickly when I wouldn't get points for a delivery I was sure I'd made with the car in the same position seconds earlier.

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Dr. Curiosity March 3, 2011 11:49 PM

While I didn't test it for sure, I thought you just needed to be stopped with your wheels inside the green area for it to count.

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I was all ready to criticise this game until I properly read the review... (Yes, I tend to click first, think later. Or l8orz. Whatever the kids say these days.)

I was going to make some joke about falling asleep and if the creator wanted to show their true benevolence they would have made an interesting game.

But to create a game with clean graphics, smooth physics, no bugs or glitches and have an enticing base on which to expand... all in three weeks, well, I take my hat of to JacobG.

I've never made anything like this in three weeks. I haven't even made anything this good out of papier mache in three weeks. In fact... I don't think I've done that much with my life at all! Oh God! I've wasted all these years!

Excuse me will you?!? I'm just going to go out and collect food for the homeless...

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sunnylauren Author Profile Page March 4, 2011 7:17 PM

I liked it okay near the beginning, but stopping in the green lights was hard for me for some reason.

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I'm kind of jealous of all you people that get to actually play the game. I just get a big white rectangle where a game should be, and a greyed-out "Movie Not Loaded" when I right-click. Tried it in Chrome, Firefox, IE, uninstalled and reinstalled Flash a few times, same results. Loads fine on my phone, but the phone's not sophisticated enough to play it. Rats!

[It has to be your Flash Player. The game is loading just fine for me in Chrome, IE, Firefox and every other browser I test. Sorry. :( -Jay]

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BuenoCabra Author Profile Page March 5, 2011 3:15 AM

For everyone having problems stopping in the green lights, I found that it didn't count for me unless both wheels were within the green column. There seems to be a small window of success. (That's not a criticism, just the way it was apparently designed.)

If that doesn't help, I'M SORRY, OKAY? I CAN'T BE EVERYTHING TO EVERYONE. STOP PUTTING ME ON A PEDESTAL.

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