Clack 2

  • Currently 4.7/5
  • 1
  • 2
  • 3
  • 4
  • 5
4.7/5 (20 votes)

For those who've been to Clack and back, it's time for another puzzle adventure with Clack 2, as Sean Hawkes has been busy finishing up the next in what is shaping up to be a series of delightful puzzle games. If you haven't already played the original, you may want to go do that first as it is an excellent introduction to these wonderful and original, Flash mechanical puzzle toys.

Read More

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

Beware, the following will completely spoil the game.

Here's a screenshot of one way to set up the playing field so that you hit all 34 targets:

30 Comments

oh sweet, been hoping there would be a 2nd one, now there is!
*goes off to play*

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

woot! I love these games. This one was easier than the first one, but just as much fun.

The final clack was a bit strange though because there is nothing to aim for.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Just had a go at the original one first, as suggested, and managed to complete it without going cross-eyed. I thought that that was a great game. After I completed that one I had a go at Clack 2 and its even better. Great fun. Thanks. So, what comes next? Triangles? ;o) Bring it on.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

really fun and pretty easy if ya just do it one step at a time.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

A great next step for Clack. I am glad to see developers from the first competition taking their games further.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Ah, good stuff. I loved number two, and the square paths made it a bit easier to find the collisions.

Thanks for the ten minutes of bliss :D

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Can't say I didn't enjoy it. But this version lost the fun of figuring out what in the world you're supposed to do. That was half of the charm of Clack.

But still an awesome game.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
viewfrmhere Author Profile Page March 19, 2007 12:49 PM

I really liked Clack 1 and I can see myself enjoying this version as well, but that little square area that you can view made me so frustrated that I didn't even finish the game. I wish I could see the entire board at once.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
waahoowaa Author Profile Page March 19, 2007 12:59 PM

Thank goodness for the "fast-forward" button.

But I agree -- either the learning curve I got from Clack 1 made this puzzle easier -- or I got lucky. I only spent about 5 minutes on this game.

I do love the concept though!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

viewfrmhere - that bothered me too at first. Instead, I chose to turn off the revealer in the options, which also made the puzzle a bit more challenging, too.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Brian Energy March 19, 2007 3:21 PM

What's the relationship between Clack2 and jayisgames.com?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

The relationship is a sponsorship.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I loved the idea of Clack 1, but it was too time consuming for me to complete by myself. Clack 2 is MUCH better in that regard -- fast forward is a great option.

I agree that #2 seemed easier than the first one. Perhaps it was because we were using squares rather than circles. At any rate, I enjoyed it much more because I was able to complete it on my own rather than admiring it from outside the winner's circle.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Speaking of the fast forward option, there were times when I wanted to speed through the earlier numbers but slow down as I reached a particularly complex sequence. That was the only thing I wish could be different.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Su - the fast forward button works in real-time while the game is in play, so you can change speeds on-the-fly. In fact, I did the same thing while I was solving the puzzle, which came in very handy.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

A really good game, I enjoyed this one as much as the first.
It seems to have taken me a little longer than some here, but I realized there is more than one way to get from 19 to 24, and from 25 to 28; so while chasing the wrong path I realized I needed to back track in both of those cases, and that took some time because I had to first my mistake.

anyway, good game, I look forward to Clacker 3! circles + squares?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

hooray. so glad for a second.
options and control upgrades are great.

though I was hoping there would be more than one level

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Well I must be particularly slow as I've got to 11 and no matter what I do, I can't find a 12!

I seem to be very good at getting stuff spinning all round the board - and back on itself - but can't find the elusive 12. I'm hoping the well known phenomenon of 'post then solve' will come into action now!

But if it doesn't, if anyone would care to post a screenshot, I may be able to get some work done :)

It is a great game though.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Joolz - this version is slightly different than the first one in that you don't have to find the next marker, it automatically appears for you. Your job is to make sure a clacker touches it. In other words, if 11 is showing but 12 is not, you still need to touch 11 because you haven't yet.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Wow must have been an easier one - completed it all on my own!

Beautiful game, the first one stressed me out a little (just because I was pretty awful at it) but this one really chilled me out - something to do with the undulating of those spinning squares...nice :)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Doh! Thanks Jay, how on earth did I get to 11 without noticing that!

I think I'm getting too old for all this :)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I absolutely loved the concept of the original Clack, and so I was really excited by the prospect of a second version. It seemed unfortunate that the level of complexity offered by the first one wasn't matched in the sequel: The path to the next number always seemed far too obvious... Roll on Clack 3!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I only get orange text and black background. Using the newest version of Firefox and Flash. Tried with Adblock off.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Come on. Somebody. I've tried the game but gave up. Can't somebody please upload a screen shot of the solution?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

@Max

Here's a screenshot!!!

Don't give up Max, never give up!!! You can dooo it!!! When you get stuck just save and come back to it later :D

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
cassandra March 25, 2007 10:22 PM

Great second version... But I'm hopelessly stuck on trying to hit 11! I'm going to take a break and come back... Maybe then it will come to me :) But any help would be appreciated ;)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Beware, the following will completely spoil the game.

Here's a screenshot of one way to set up the playing field so that you hit all 34 targets:

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Can we hope for a Clack 3 for the current 'Replay' game design competition? <crosses fingers!>

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Oh my Gosh.
I just adjusted 1 clacker, and the whole thing went off!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Sean Hawkes Author Profile Page January 2, 2008 8:40 PM

Testing

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

Danse Macabre: Moulin Rouge

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Popular on JiG


The Room

Virtual Villagers: Origins

Submachine 9: The Temple

Surgeon Simulator 2013

The House 2

Papa's pastaria

Fireboy and Watergirl 4: The Crystal Temple

Fireboy and Watergirl 3: The Ice Temple

Moonchild

The Royal Trap

Loren the Amazon Princess

1931: Scheherazade at the Library of Pergamum

Magical Diary

Heileen Series

Visit our great partner: maxcdn!

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.