As Magnet Kid, it's your job to search for some arms, avoid spikes and maybe learn a little about magnets on the way. This tough puzzle platformer has you swapping polarities in true magnetic fashion as you strive to reach the exit of each stage.
A side-scrolling adventure told in three areas at the same time. You control Alex in three worlds simultaneously, jumping, attacking, and collecting coins like synchronized swimmers gone to ground. The bottom level is Alex's real self, but up above is the fantasy realm conjured by his imagination. Evil goldfish, a dark forest, and turtles the size of a Buick? Hey, if he can dream it, it can take form and attack his imaginary avatars!
Ziggy Fraud will never learn, at least not as long as he can bend reality to his will in weird ways and his noble chicken steed is there to carry him from danger! The follow-up to Humbug is distinctly more of a straight-up puzzle platformer with difficulty this time around, but the bizarre sense of humour is definitely intact.
NOW WITH IMPROVED CONTROLS! Ever since the eighties, gamers have known that there is no greater friendship than that of a boy and his blob. It's as true for Fancy-Pants Styled stickmen who live in a world of notebook paper as it was on the NES. And considering how crazy that notebook paper world can get, they'll need to push their teamwork skills to the limit. Otherwise... they'll just end up Crumpled. An artistic platformer by Oslo Albet, Crumpled is beautifully animated with clever level design, though marred by wonky controls.
Whoa... what happened last night? You remember leaving the waller around 10... Did you have one too many swigs of slop? How the heck did you end up in this stump? Where is everyone? Well, I guess it can't be helped. You'll just have to get started on the long, dusty, spike-filled road back to your pen. Mr. Bree Returning Home is a platform game by TawStudio Entertainment that's hot off being awarded Best Art Game at the 2011 Brazilian Games Symposium. It's up to you to ensure this little piggy makes it all the way home.
Arzea is a Metroidvania-style adventure game that demonstrates the kind of danger that magic can lead to. You're a wizard stranded in a strange world with only your wits and a variety of spells and upgrades to help you get home. Your main goal is to find your way home from the strange land of Arzea. There's at least a good half hour of gameplay here, probably closer to an hour if you're out to find all the upgrades and collectible shards.
Sometimes, it seems like we could all use an extra pairs of hands. There's just so much to do around the house: taking out the garbage, washing the dishes, pushing around the giant crate collection, flinging yourself across that inconvenient electrified spike-filled pit in the backyard, defeating the neighborhood evil overlord. Wouldn't having a clone on-hand just be great? Keybol apparently thought so, and the result is Splitman, and it's good ol' puzzle platforming fun.
Imagine a dimension not only of sight, but of mind; a journey into a wondrous land whose boundaries are imagination. This should help put you in the right state of mind before you venture into Louis (T)'s unique puzzle platformer, where you control a black pawn in 4-dimensional space. Your goal in each of the 14 levels is to touch the grey checkpoints through what looks like some impossible jumping. This game will blow your mind! Or possibly just blow it up.
Would you go to the ends of the earth, through bat-infested caverns, crossing fiery pits of lava and crawl like a spider to get your significant other a gift? Of course you would, because it's fun! So flex those finger muscles over the [WASD] or arrow keys because each level is another test of dexterity and ingenuity in the courtship gauntlet. The funky tuba tunes and art that brings to mind The Flintstones is especially enjoyable, worth a either a quick dabble or dogged determination to the end.
Each level in this fun and imaginative puzzle platformer features three gold coins and one gigantic gem. The gem is just for bragging rights; the coins are used to buy three upgrades in the shop: the ability to grab ladders from below, the ability to hang onto ledges, and the ability to shimmy up between two walls. The levels in this game are nonlinear, and unlock based on how many you've completed and your own ability to maneuver around the level select screen, so if you get stuck on one level, you can always try some others to get coins to upgrade.
The bouncy blue elephant is back for another installment in the wildly popular puzzle platform series! There's just one level in this whole game... but once you get to the end have you really beaten it? Packed with riddles, pastries, challenges, and even a little bullet action, it's the perfect way to spend your free time.
Centered on the mechanic of changing your color to interact with different objects, Coloraze, a puzzle platformer by Colin Brown, is a simple concept done well. It's one of those works where a string of gameplay elements are introduced in the beginning, then paid off in the long run with a string puzzles that force them to interact in interesting way. Each individual level won't take too much time to play, but with a good ninety included, plus a solid number of levels made by the community using Coloraze's solid level editor, you won't be running out of game any time soon.
While it isn't big on innovation, Neutronized's adorable platformer is big on charm and packed with loads of classic platforming action to boot! Play as a pudgy, snowball throwing penguin and run, roll, butt-stomp and hope your way through a beautiful world packed with interesting enemies and loads of style.
Dateline: Quadrilopolis. To the world at large, mild-mannered office worker Cube Kent seems to do nothing more than work at the office of Office Work Incorporated. However, due to a mysterious accident as a young involving a radioactive chemistry set, whenever there is a call for help, he need only to duck into a convenient telephone booth to become... Square Hero! NDGames' Champion of justice, and puzzle platforming protagonist extraordinaire! He's here in his poly-bagged, holographic, foil-embossed, varient-covered, action-packed first issue, and while it's not quite Eisner Award-worthy for innovation, it's definitely a fun romp, true believers.
Muu's quiet little cave-dwelling life is about to be turned upside down when he sets out to find the source of an explosion that rocks the land. Though short and somewhat challenging, this platformer packs a lot of appealing retro charm into a small package and is worth checking out for the fifteen minutes or so it'll take you.
A puzzle platformer that takes its inspiration from games like The Company of Myself and Limbo while remaining unique in its own ways. You must maneuver the five Greer family members, each with his or her own abilities and handicaps, through twenty-five deviously tricky obstacle courses while collecting as much love (hearts) as possible. Doing so unlocks bonus levels and achievements. If that's not enough, make your own levels with the editor. All That Matters is not only creative and heartfelt, it's endlessly fun. When was the last time you had so much fun with family?
This platformer, by Cary Huang, might look a heck of a lot like Achievement Unlocked. And, with its 500 achievements to earn for every tiny little action, it plays a lot like it too. Comparisons are, of course, inevitable, but its webtoy feel and whimsical humor certainly helps make up for its lack of premise-innovation.
Raise your hand if you've heard this one before: The evil Dr. Mad has corrupted the programming of six thematic robots and has sent them out to do his bidding, each utilizing a weapon that would be suspiciously effectively against exactly of their evil kin. The only thing possibly standing in Mad's way is the new creation of the good Dr. Thane: the high-jumping, fast-dashing, laser-blasting, ability-stealing Rokko Chan! Okay, Japanese developer King admittedly isn't exactly trying to hide the inspirations for his retro platformer. But if Rokko Chan may look and play like a ROM hack, then it is a very lovingly crafted one of high quality.
A unique and fun, charming and quirky puzzle platformer from Use Boxmen creator, Greg Sergeant. In pursuit of the cup of coffee that is your goal, the game introduces the ability to create clones of your toast-shaped monkey self out of a gun that you can pick up and put down with [space] and fire with a click of the mouse. With only 11 true levels, the game is quite brief, but it works well as a coffee break game, maybe along with some monkey-shaped toast and a banana.
Imagine if And Yet It Moves with smooth world tilting instead of 90 degree shifts, and instead of being a little dude, you're a little ball, so your big choices are to rotate one way or another way, except you also have a fire charge skill and you can stick to walls and you can shoot lightning and also drag scenery... yeah, Sideroller throws a lot of puzzle platform mayhem at you very quickly, but that just makes it more fun.
Verge is a puzzle platformer originally developed by Kyle Pulver (maker of Depict1) for a TIGSource game competition, and now ported to flash by . Its tone can best be described with the HP Lovecraft quote that was the game's inspiration: Life and Death - Death-its desolation and horror-bleak spaces-sea-bottom-dead cities. But Life-the greater horror! Vast unheard-of reptiles and leviathans-hideous beasts of prehistoric jungle-rank slimy vegetation-evil instincts of primal man-Life is more horrible than death. The twin opposing horrors of life and death is a haunting, challenging concept, and thus it should be no surprise that it makes for a haunting, challenging game... one where death and rebirth is the only way to progress.
This tricky little puzzle platformer will force you to forget any "nobody gets left behind" policies you might have, since someone's gotta bite the bullet for you to win. The Green and Red astronauts are stranded on a planet, and the only way out is for the Reds to nobly sacrifice themselves to open the way forward. A simple but challenging concept when both of them move at once.
It's hard to figure out what just happened. You took a walk in the park, like you do every night. This time though, there was a man... there was a gun. Now you find yourself a dark industrial world of shadowy figures and shifting backgrounds. You'll have to rearrange every single room to have even a chance of escaping... and you just know that time's running out. Five is a puzzle platformer from Z3LF where changing reality comes with the click of the mouse.
Poor Kichu is little and blue, so very blue. In this platform game by Prasan Games, help Kichu by navigating your way through obstacles and deadly traps, collecting diamonds so the melancholy pipsqueak can be big in riches and find true happiness at least. Little Life has solid controls, short levels, and some areas of high difficulty albeit nothing out of the ordinary in platforming. Yet it is so cute and heartwarming, both you and Kichu are sure to be smiling by the end.
Something is wrong in Volcania. A mysterious darkness has suddenly befallen the harsh, inhospitable home of a race called the Celheads, and you alone are left to unravel the mystery with only cryptic clues to guide you in this clever and engaging puzzle platformer. The puzzles are shrewdly challenging, forcing you to use every tool at your disposal to progress, and the storyline is unique and engaging (though this installment does feel slightly like a prologue). There's no place like home (no matter how hostile and lava-spewing it may be) and there's no way you'll let Volcania fall without a fight.
Do you like games like Portal? So do the folks at HighUp Studio, who openly took inspiration from it to craft this challenging little puzzle platformer about robots put to the test. While Invertion may not be an entirely unique game, it definitely offers a test of your patience, perseverance and puzzling skills with smooth controls, creepy narration and nicely detailed animation.
In this unique puzzle platformer, control a space and time warping robot through a set of challenges. You can pick up, drop or throw blocks; climb along walls and ceilings and, most importantly, warp through space and time. When you die, the system will attempt to 'rewind' to a previous safe position, but to help prevent death, you can scan the level with a click of the mouse. Robots Can't Think is a challenge, so don't be surprised if you find yourself creating a pile of scrap metal, but it's worth it.
Shaun, Shirley, and Timmy are on the road once again entirely by accident. The sheepish trio finds themselves far from home in London, and the way back is a bit more complicated than a hop, skip, and a jump. Help guide three different sheep back home through fifteen levels of physics puzzle platforming in this stunning (and stunningly cute) game from Aardman.
You've got to appreciate those evil overlords who go out of their way to spend that extra buck for solid dungeon construction. Now, if only they didn't leave their door keys lying around, their treasure would be safe from the local green-hooded retro hero contingents. Oh well. Dangerous Dungeons, an arcade platformer developed by Adventure Islands for a 96 hour game jam, has an old-school style and old-school difficulty to match.
Those darn emo kids have accidentally summoned a horde of alien-zombies to destroy the city! Who should we call? The police? A dashing bandit? A Victorian-era, impressively side-burned gentleman thief? A redneck in a trucker's hat? Jason Vorhees? Well, all are options in Random Heroes, the new platformer from Woblyware. Random Heroes is a solid run-jump-and-shoot action game with a very cool aesthetic design that goes very well with its parallax scrolling effects.
Game developers will often provide players with tools that allow you to create your own level. In Level Editor, they've decided to skip the pre-made levels and just let you get straight to the level-building fun. You play a red hat-wearing stick man with an arsenal of building blocks and a craving for coins.
Our little hero feels out of place and ignored by society, but a new power to manipulate shapes might bring him the wrong kind of attention. A strange and somewhat clunky but silly little narrative wrapped up in a physics puzzle platformer, with some good old fashioned ancient cult business as the cherry on top.
Pixel Quest is a retro-themed platform adventure starring Rex, an adventurer who wears a spiffy little hat. Finding treasure is his favorite activity, and today he's on the hunt for the Golden Frog idols. It's your job to keep Rex alive as you dash through several dozen levels, each well-stocked with falling spikes, lava pits, and traps that come out of nowhere. You know, standard treasure-hunting stuff!
Imagine that you want to get some delicious jelly beans. However, when you attempt to get them, you set the floor beneath you on fire, and if you're not quick enough, you drop into the unfathomable ocean. That would pretty much suck, right? How about if there were also disturbingly cheerful creatures hanging around who seemed to take unseemly joy into bursting into flames and setting ablaze floor you hadn't even gotten to yet? Such is the unfortunate life of Firebug, star of his own puzzle platform game.
The bad news is, the zombie apocalypse has returned. The good news is, so have the strangely charming, incoherently jabbering, self-sacrificing heroes who saved mankind the first time around. The team at Dreamgate Company brings us the sequel to their original, entertaining, and ruthlessly addictive action puzzle platformer with Mad Bombs 2, and it's chock full of as much zombie-exploding goodness as its predecessor. Bombs away!
Guide a helpless, flightless, half-hatched baby bird from its nest to the safety of the ground below. Watch your step, slide down walls, and use power-ups to avoid suffering too much falling damage in this simple, relaxing, vertical-scrolling platformer.
In the latest installment of Launching Pad's magical puzzle platformer series, you, a desperate stage magician, are still trying to track down all the souls of your audience and escape from the alternate world you accidentally teleported everyone to. (It's a long story.) Can you master the new elemental powers at your command to find your way home through new tricky environments, or will the crotchety old sorcerer chasing you and your assistant, Eliza, prove more powerful than you expected?
We hold a truth to be self-evident that all squishy bouncy blob thingies are born with certain inalienable rights, including those of life, liberty and the pursuit of hat-iness. The hero of Pursuit of Hat, a puzzle platformer from Anton Rogov, is willing to risk all manner of life and limb for his head-covering... mainly limb though, since his are detachable. Literally tearing ones self apart over a head-covering may seem a little extreme. In all fairness... it's a pretty sweet hat.
Cling, swing, bounce and jump kick your way to the head of the class in Sticky Ninja Academy, an addictive and unique take on the classic puzzle platform genre from LongAnimals. Careless speed and reckless abandon won't get you far here; true mastery of the art of the sticky ninja depends primarily on patience, timing, precision, and, apparently, lots and lots of Velcro. Deftly maneuver though each stage in as few jumps as possible to achieve a perfect score, avoiding environmental hazards, collecting treasure, and defeating rival students along the way.
Trapped in a cave. Laser things shooting at you. Buttons everywhere. Spikes even more everywhere. It's a normal day for our featureless friend in Focus, a puzzle platform game originally by Karoshi author Jesse Venbrux. Ported to the browser world by Joseph Ivie, Focus features over 50 levels of extra difficult action, sticking you in enclosed rooms with all manner of dangers and challenging you to use your platforming skills to make it out alive.
It's a popular misconception that cats have nine lives. In reality they've actually got infinite lives and are forced to restart at checkpoints every time they lose one. Katwalk is a short, fairly easy platforming metroidvania game, so aside from one tricky section involving swimming you won't need catlike reflexes to succeed.
The title of this action platformer seems like it was decided on before the game was developed. After all, the guy has a gun and sucks at melee. Onomastic incongruity aside though, it's a really nice game. It's designed to the 160x144 screen perspective of the Gameboy Color, and, along with the kicking chiptune soundtrack, truly feels like an unreleased prototype for what would have been a really cool cartridge. Melee Man has a nice difficulty curve and that overall old-school feel that all retro games aspire to. In conclusion: Pew! Pew!
Most people would pay money to use a matter-absorbing gun to run through a gamut of puzzles, yet evil scientists still feel the need to kidnap people to do it. In this platform puzzler from Peregrimm you'll need to absorb and shoot various objects to solve puzzles and reach the exit of each level. You're given unlimited shots to play and an efficiency rating at the end of the level so you can replay each to find a better solution. It's a novel and unique game that is a lot of fun to play.
In this puzzle platform adventure by Arctic Arcade, control both heroes, Sir Valiant and Steve, on their heroic quest to save the princess before they wind up killing each other. The 8-bit graphics, spot on music by Rayne Leafe, and the homage paid to classic console games are sure to please retro fans, while the snarky humor and challenging gameplay can make it a fun experience for any player.
You think your job stinks? The star of this little platformer is in charge of picking up and planting flags on pads to open doors. And there are spikes everywhere. And teleporters. And his feet appear to be coated in Vaseline. Look, even Mike Rowe would hesitate on this one, and he's been inside unspeakably small places filled with unspeakably foul things.
The jelly arsenal has been scattered over 22 little islands, and these brave and determined jellies need your help to get it back in this unique puzzle platformer. Use each jelly's unique abilities, or combine them to solve puzzles and recover the missing arsenal. Push blocks, break ice, and activate switches to find and ring the gong that completes the stage. Georganism never gets too terribly challenging in terms of puzzle solving, but the character switching and ability combinations make for a well-made and entertaining diversion!
Once upon a time there was a boy and a girl who couldn't stay apart no matter how often it seemed like the world and their own emotions were trying to make that happen. A puzzle platformer with a beautiful sense of style and a sweet, nostalgic look at relationships, Mattia Traverso's game is short but well made and surprisingly warm and fuzzy. D'awwww.
Play as Concerned Joe, a "little blue guy" that has to move or you'll die, and it'll take all your platforming skills to get through nineteen fiendish puzzle and trap-filled stages. A high difficulty game whose superb voice acting, fantastic art and adroit programming provides rewards that are more than worth the effort.
The city is under attack! Regular citizens have gone red-eyed with uncontrollable rage, security robots are running amok, mutants are smashing up storefronts, and sales of crowbars and health syringes are through the roof. Could it possibly have something to do with all those high-frequency broadcasting towers that the mysteriously menacing GlobalTek Industries have constructed all over town? Well, there's only one way to find out. Put together a party, load up on weapons, fight or sneak your way past the psychos and start causing massive property damage! Legends of Kong, new from Nerdook, is a randomly generated action-RPG that never plays the same twice.
Cactus McCoy is back-tus for a brand-new epic adventure! After a struggle with rival treasure hunter Ella Windstorm, McCoy learns of the ruins of Calavera and the riches it holds in the distant lands to the south. When an ancient enemy appears and kidnaps Ella, McCoy sets out on an epic journey across the continent to find Ella and claim the treasure of Calavera. Once again, McCoy will have to run, jump, and fight his way through swarms of enemies across diverse areas, using anything he can find along the trail to help him reach the treasure.
This gratifyingly fun platformer by Page52 departs from typical at its very start as your screen fills with intricately interesting sketches and then it continues into the extraordinary, stopping to command: "Draw your own..." weapon, hat, enemy. Although dotted lines suggest the shape of such invention, in your Sketch Quest notebook, you're limited only by imagination.
Leila is a toddler. She doesn't know much about platforming, and even less about physics. All she knows is that she wants her bottle, and there are all sorts of 2x4s and I-beams standing between in her way. Fortunately though, she has an ally: a ball that she can call to her hand; a ball that will smash against anything in its path and which is just perfect for bouncing off from. She's got a lot of places to explore, and a lot of bottles to collect, but she would have to do it alone. Leila and the Magic Ball, new from Paul Gene Thompson, is a cute little game that will keep you playing right up until nap time.
You're in a cave full of monsters, which is bad. But you have a sentient gun to help you, which is good! But you seem to have run afoul of a mad scientist, which is bad. But Arkeus' newest action platform shooter is a ton of fun, which is good! Gather diamonds to upgrade yourself and your weapons, unlock new play modes, drink in the fantastic retro aesthetic, and discover the truth in this impressive reboot of a Ludum Dare entry!
Red Ball just can't catch a break; the creepy Girl Ball he's giving creepy smooches is creepily abducted before they can have all the creepy ball babies they're dreaming of, and so he's off to rescue her in a physics platformer that is itself... not particularly creepy, actually. Red Ball has actually come quite far since his original appearance in 2009, which is an admirable sign of the developer's... uh... developing skill, and fans of challenging platformers will want to check it out.
Think you can play platform games? Try this challenging game from Paradoxon Games and test your reflexes to the bitter edge... all so that Stu can get a night's sleep. Following in the tradition of VVVVVV and Gravinaytor is Sleepy Stu's Adventure, probably the hardest platform puzzler game you will try this year.
Alright, let's make sure we've got everything: Black and white stripped shirt? Check! Domino mask? Check! Lock picks? Check! Green toque? Check! Anti-heroic sense of morality that makes you more than happy to lift some cash from the unfriendly neighborhood mob boss? Oh, you'd better bet that's a check! It's Bob the Robber, new puzzle platformer from Flazm. All you footpads out should be prepared to burgle until the whole burg is burgled. Robble robble!
Everybody's favourite emotionally tortured little robot is back in this sequel to 2010's K.O.L.M., a Metroidvania style platformer about a lonely little robot with one very dysfunctional family. Picking up right where the original left off, having escaped the claws of his Mother, will our hero finally find out where he belongs, or will he be unable to escape his family ties?
What do you get when you cross a stegosaurus with a bear? You get the lovable creatures in Tamus and Mitta, a new sidescrolling platformer produced by Lartar Games. The sun has had all its toys stolen by evil bats, and it's your job to get all 120 of them back. Find the tools and collect the toys, jumping on enemies to stun them, but don't let your candlelight run out! If you're looking for a well made, challenging platformer, try out Tamus and Mitta. It's kid-friendly and adult-approved!
Some of us might have enjoyed art class a lot more if it were less about figure drawing and more about spraying glowing paint all over the place to try to find our way through the dark. This little puzzle platformer is about just that, and wrapped up in a silly, cheerful retro aesthetic to boot. Cheers!
Trapped in a cave! Gotta get out of there fast. There are flying jellyfish monsters, falling rocks, spikes, and other lovely bits of danger, but if you're fast enough, you can escape without harm. Connor Ullmann's Hollow is an action/platform game that's high on the challenge with a healthy injection of creative design on almost every level. You'll meet an untimely end dozens of times in this game, but you'll keep plugging away at it all the same to earn all of the achievements and complete all the levels. Practice leads to perfection!
A short-but-sweet platform puzzle adventure. Rather than raid the employee fridge, one behatted and unusually bouncy worker responds to his company's financial crisis by entering a puzzle filled dungeon to grab a treasure. Somewhat like I Don't Even Game, figuring out what to do in each stage is sometimes the only challenge. Once you know all the tricks, it'll take you only a few minutes, and even your first play-through probably won't take you longer than 10, unless you get really stuck.
Chances are if you've seen an Indiana Jones film that didn't involve Shia LeBeouf you were struck by how rad being an explorer might be. But before you strap on your hat and your whip and your dubiously qualified but easy-on-the-eyes personal assistant, you might want to try this fast-paced arcade platformer to clue you in to the very real dangers actual explorers and archaeologists face every day. Like mummies. And robots. And acid. And spike traps. And jet-packs. And magical crumbling blocks. And...
This robot is trying to trick you. It wants you to think it has no interest in assimilating you or hunting you for sport. All it wants (it claims) is to use a variety of plant-based powers to solve a series of increasingly elaborate platform puzzles. This robot is lying. The second you turn your back on it, you'll be taking a dirt-nap and find yourself re-purposed into a lovely posy garden bed. Stone cold, man.
The hermit's son has been kidnapped by demons! Are you a good enough king to rescue him? And, while you're at it, could you do something about that advancing purple wall of doom? And, also, could you tell the peasants to knock it off with all the portentous statements concerning the upcoming apocalypse? Sigh... It seems that a monarch's work is never done. Though by the end of KingStory, the new adventure platformer from KintoGames, you'll at least have a pretty sweet crown on your head. That makes it all worthwhile.
When you introduce a small and somewhat cute little green blob that has the power to take over people's bodies into your planetary conflict, expect things to get a little... squishy. Infestor is a new puzzle platformer featuring tight, responsive controls and clever, bite-sized levels, so crawl in the skull of someone with a computer and give it a play.
In this platform adventure game that spans multiple dimensions, help the robotic hero complete his quest and return home. Anyone who's played the classic SNES game Earthbound will feel right at home. There's a certain air of irreverent weirdness about the proceedings that makes TransDimensional feel like something special. At around 20 minutes long, it doesn't require much of a time investment and fans of platformers are bound to have a good time hopping between dimensions.
This retro metroidvania platformer puts you in the shoes of Anubis, who has overslept. In his absence, his fellow soul ushers have gone missing and evil spirits have grown powerful. Explore your environment and shoot down your enemies as you rescue your friends and right the matter of directing souls. Developed for Something Awful's GameDev VI Challenge.
Test Subject Blue is a unique and fun platform puzzle game from Nitrome. Jump platforms to reach the food pill that unlocks the exit capsule for each level. You will have to jump through force fields that transport you to different locations throughout the level. Navigate through each level in the shortest time possible.
Twenty years after nuclear confrontation wiped out the planet known as Earth, Cosmonaut Laika receives a distress bark from the ruined surface. Armed with your trusty swap-gun, a rainbow shooting device that lets you switch places with pieces of the world around you, you land upon the planet to locate your companions. Every dog has its day, and today is the day you... Escape from the Puppy Death Factory! Brought to you by Arthur Lee and the fine people at Adult Swim. A fun, if deceptively challenging, puzzle platformer.
A short mystic platformer with 30 levels. Warp yourself around in this beautiful strange new world from a game that doesn't over complicate itself with wacky gimmicks. Your goal is to make it to the exit door on each level. To get there, you'll have to make use of screen warps, stepping off one edge of the level to appear on the other side. It's a tad disorienting at first since your character doesn't just slide smoothly through like in most games, but very quickly you get the hang of it, and the game becomes about smart jumps and stupid mistakes instead!
I'm grey aba-dee-aba-die... what, isn't that how it goes? In this artsy platformer you play a blocky little fellow who must explore his monochrome environment looking for colourful items to bring back to his curiously emotionally distant girlfriend, as well as brightening the world in the process. You know us ladeez, always with the bling bling, amirite?! Now get out there and bring me back a whole buttload of diamonds!
Mr. Runner looks so sleek, there's no reason why he shouldn't run quickly. You have three worlds with over a dozen levels each in which to jump, slide, float through the air and die and die and die. Whether you're searching for the five chests hidden in each world or racing to the finish to unlock the next level, you're bound to have 'a few' deaths while figuring out how to get to the end.
A cute puzzle platformer in which creatures around you are altered by the music you play as you try to use them to get to the exit in each level. It's an entry in the Project Eden Music Game Contest that combines platforming elements with unique musical gameplay. In it, you are a character that can control the behavior of other potato-like characters by playing different songs acquired across ten levels. With its cooperative elements, a stark graphical appearance and some nifty music, Muse Quest stands out from standard platformers.
An excellent metroidvania style puzzle platformer that's easy enough to jump straight in, but has a ton of hidden secrets for experts to find (especially if you want the best ending)... along with a few locked doors that just beg for further expansion. Legend of Kalevala has that perfect mix of old and new, alien and human, story and action.
Are you ready for a challenge? Enter this puzzle platformer where the rules change with every level. Sometimes you can't jump, sometimes you can only move to the left. Are you ready to avoid the spikes, press the red button to reveal the exit, and then get there? Then Challenge Accepted!
Who knew that a bunch of simians could create a game that depicts one of their number being cruelly experimented upon, forced to use a reality-bending helmet to manipulate his environment to avoid being killed? You'll just have to set aside a chunk of time to focus on this game. Get some infinite monkeys to do your other work. How do you think I manage to create such great reviews for JIG?
Navigate your soap bubble through 30 levels in this fantastic sequel to the original arcade platform avoidance game by Anders Gustafsson. Level design shines right along with the graphics in Soap Bubble 2, making this version even better than the first.
With a style strongly reminiscent of Little Wheel and gameplay strongly reminiscent of something that makes you want to set something else on fire, this little platformer wants you to guide a little uniwheel robot in search of a fallen star. The cludgy controls and unforgiving gameplay ultimately work against it, but if you have the patience and zen-like skillz, you'll be able to immerse yourself in the beautiful swanky atmosphere... right up until the umpteenth time you go rolling gaily into yet more spiky death. Wheee!
Everyone loves a good puzzle platformer, and everyone loves helping suspicious shadowy entities reunite with lost pieces of themselves, amirite? I mean... what could go wrong?!
Zink Interactive calls this "an experiment in cyclic game design", but we call it ooooohhh. This short and simple but oh-so-lovely little puzzle platformer asks you to get from point A to point B in a "cylindrical world". Originally created for the Experimental Gameplay Project in April 2010, with a bit more flesh on its bones this could be a real winner, but as it stands it's still pretty sleek.
Liebot may disagree, but right now, the saddest thing is a little expressionless square in a platforming adventure in the dark, out to erase the wrongs of his past. Moody and stylish (if somewhat familiar... ), it's just the right bit of time-bending puzzling for those of you who felt your morning needed to be just a bit more depressing to really start off on the right foot. Yaaaaaay, existence is bleak and fraught with sadness!
Ask any of the science teachers who had the misfortune of trying to impart knowledge to me throughout the course of my education, and in addition to a haunted stare you'll probably also be advised that you shouldn't let me near any sort of chemical. Well, JOKE'S ON YOU, MIZ SWITZER! Thanks to this little retro platformer I am now perfectly equipped to deal with all sorts of toxic materials, and if you play it, you will be too! Just run, leap, and try not to die in what has to be the world's most loosely "up to code" training center ever.
Go, Speed Runner, go! A superhero whose only super power is running really, really fast runs afoul of an evil genius whose extracurricular activities include building giant death machines and planting bombs all over the city. (... and... his... hideout?) Spring to the rescue in this bouncy, stylish arcade platformer that demands quick reflexes. Note: not for players with allergies to repeated spiky death.
We've all been there; you're minding your own business by mining, when you accidentally topple into a dangerous underworld lit only by some exceedingly goofy looking tiki torches. It's insufferable!... if not for the gold, of course. In this platform game, your goal is to light torches to keep back the darkness on each level, while grabbing the requisite amount of gold, all before time runs out and you meet a grim fate. The controls are somewhat clunky, however, and I have to honestly say that if I were trapped in a world full of lava, encroaching darkness, and unsettling tiki torches, gold would probably be low on my list of priorities.
Sometimes, you wake up in the morning a second before your alarm is due to go off, and you stare at the ceiling, and you think, "I wish I was a tiny orange dude with super flatulent jumping powers." And then the alarm rings and the spell breaks and you heave yourself out of bed with a sigh for another day of working for the Man. Well I say to you NO LONGER! Just fire up this little platformer and live out your little orange dude bein', mega jump doin' fantasies.
If Zelda has taught me anything, it's that hookshots are awesome, especially when used irresponsibly. This little arcade platformer game features hookshot use under entirely merited conditions, but it's still fun. Climb up through an endless cavern, avoiding the unseen horrors that lurk beneath the Bottom of the Screen (aieeeeeeeee!), and other perils while you leap for little glowing thingies and a high score. If you want more adventures with Tobe and his rockin' fluffy hair and you have a Windows 7 phone, you can check out the mobile version or keep your eyes peeled for a commercial release coming in June!
This is Jack. This is Jack's spring. This is Jack's amusing hat. This is Jack's box. Jack wishes he were in his box. Jack needs you to guide him to the box. This is Jack's friend. Jack's friend also has an amusing hat. Jack's friend will follow Jack wherever he goes. This is the additional element of strategy added to Jack's puzzle-platforming game. In short, this is Jack in the Box, made by Jack's creator, Ali Bati. And if you think it won't be a good time, brother... you don't know Jack.
Isn't it nice when a game comes along and taps into your deepest desires? Like, for instance, being a little blue-green frilled thingy. Ever since I was a child, I've wanted to be a little blue-green frilled thingy. I even took little blue-green frilled thingy courses at the local college, but I just wasn't cut out for it. Thanks to this arcade platformer, however, I can finally experience the fulfillment of being a little blue-green frilled thingy, denied to me for so long! If any moment in my life ever called for a dramatic slow-clap, this would be it.
Part interactive art, part surreal platform-ish adventure, this strikingly designed little game tells the sad tale of a lower case y tragically born inverted and mocked by his fellow letters. Will a visit from a higher power and a special ability change his outlook on life? Or is he doomed to an existence of writing sad poetry on Deviant Art? While it may be odd and a little heavy-handed, Inverted Y has a neat style that makes it worth experiencing. Bill Nye was wrong! Clouds aren't made of condensed moisture, they're made of the word "cloud" densely packed over and over!
Gotta love that; it's not just the title of this little action platformer, it's good, solid advice. Especially since you're a little girl. That's, uh... not meant to be an insult. In this game, you are literally a little girl, who is apparently looking for the flower of life to stop the zombies from coming back to life every night. (Remember that one quest in Breath of Fire? Like that but less depressing.) You'll need to light torches to see your path and watch out for the undead lurking in the dark.
I have to admit, if I was ever sucked into a Tron-like computer world, I don't know if I would be able to handle the games they would force me to play. Since getting my motorcycle, I think I could manage a draw in light-cycles, but Deadly Discs? Solar Sailor? Brawls at the End of Line club? I think I'd be derezzed pretty quickly. On the other hand, should the Master Computer challenge me to a game of hangman, I think I could take him. Such is the scenario presented by Langman, the new unity platforming word game from Von Lehe Creative.
Wasps stink. That's not a typo; they may sting, but they stink too, and you'll think so too after you fire up this cute, quirky little puzzle platformer. When the Wasp King steals all the honey before Bearboy can steal it himself, it's up to you and your cursor to help Bearboy get the goods across worlds filled with all manner of strange and challenging obstacles.
This puzzle platformer stars an individual trying to escape from a lab, using a gun that... shoots... portals... hmmm. Kinda sounds... familiar.... NAAAAH. I'm sure it's nothing. Okay, so the influences are probably a little obvious, but P.i.g. is short, cute, and made in just a few days. I'll tell you how many games I've made, and the number is somewhere between "zero" and "zilch".
Checkpoint is a quick-fire arcade platform game that's as much about avoiding things that make you die as it is getting killed. Created by Hero Interactive (Bubble Tanks, Storm Winds), Checkpoint goes the extra mile and taunts you with running commentary on each level, reminding you why you're a terrible gamer, questioning your every move, and laughing at you when you fail. On top of that, you're being timed and your deaths are tallied, so if your ego isn't crushed by Hero Interactive throughout the course of the game, just wait for your pitiful final score at the end!
Since the dawn of time, man has collected. This arcade platformer plays right to this compulsion by encouraging players to load up on diamonds like it's going out of style as they try to climb to the top of an endless cavern. This isn't a pretentious art game or a brain-wracking escape, this is down-and-dirty arcade action through and through and it succeeds spectacularly on that level.
Do K and S resent C for horning in on their territory? Is it agoraphobia or contempt for the other letters that compels Q to stay at home unless U is close behind? What sort of twisted inter-literal love triangle makes I go before E, except after C? And what happens when a formally happy literal couple decides to call it splits? This last is the premise behind The I of It, a unique puzzle platformer, in which the "t" of the word "It" runs off, prompting "I" to set forth on a quest find him.
Where do all the bugs go? What happened between early testing of a game and final release? Jonas Kyratzes may make you wonder with this experimental platformer. Recruited to test an early build of Jonas's new game, you wind up falling through the cracks into a strange place you were never meant to see.
The only thing standing between you and victory is a painful death! Actually a lot of painful deaths. But don't worry, they're not yours... technically. Jasper Byrne's retro platformer is a quirky, challenging psychedelic journey through another very dangerous and very weird world.
Zombies, it seems, are everywhere, and today they're in your puzzle platformer starring opposite one very creepy little girl. (Sorry, Mr Harrelson.) Mindy has the ability to possess zombies (even ones that would rather eat her braaaaains) and force them to flip switches and perform other tasks for her, although doing this causes the zombie to crumble to dust in short order. It's a weird, quirky, and atmospheric little game that deserves a play despite the spike in difficulty later on.
Chances are, if you're a person, and you're on the internet, you've at least had a passing encounter with the LOLcat phenomenon, so this om-nom-nom adorable puzzle platformer should come as no surprise. The goal is to build and manipulate the terrain to enable the cat to reach the hamburger at the end of each level. It's cute, even if it is in dire need of a fast forward button, but I have to say it's also entirely unrealistic because after two steps the cat does not throw itself to the ground and demand to be carried the rest of the way.