I have to admit, if I was ever sucked into a Tron-like computer world, I don't know if I would be able to handle the games they would force me to play. Since getting my motorcycle, I think I could manage a draw in light-cycles, but Deadly Discs? Solar Sailor? Brawls at the End of Line club? I think I'd be derezzed pretty quickly. On the other hand, should the Master Computer challenge me to a game of hangman, I think I could take him. Such is the scenario presented by Langman, the new unity platforming word game from Von Lehe Creative.
Wasps stink. That's not a typo; they may sting, but they stink too, and you'll think so too after you fire up this cute, quirky little puzzle platformer. When the Wasp King steals all the honey before Bearboy can steal it himself, it's up to you and your cursor to help Bearboy get the goods across worlds filled with all manner of strange and challenging obstacles.
This puzzle platformer stars an individual trying to escape from a lab, using a gun that... shoots... portals... hmmm. Kinda sounds... familiar.... NAAAAH. I'm sure it's nothing. Okay, so the influences are probably a little obvious, but P.i.g. is short, cute, and made in just a few days. I'll tell you how many games I've made, and the number is somewhere between "zero" and "zilch".
Checkpoint is a quick-fire arcade platform game that's as much about avoiding things that make you die as it is getting killed. Created by Hero Interactive (Bubble Tanks, Storm Winds), Checkpoint goes the extra mile and taunts you with running commentary on each level, reminding you why you're a terrible gamer, questioning your every move, and laughing at you when you fail. On top of that, you're being timed and your deaths are tallied, so if your ego isn't crushed by Hero Interactive throughout the course of the game, just wait for your pitiful final score at the end!
Since the dawn of time, man has collected. This arcade platformer plays right to this compulsion by encouraging players to load up on diamonds like it's going out of style as they try to climb to the top of an endless cavern. This isn't a pretentious art game or a brain-wracking escape, this is down-and-dirty arcade action through and through and it succeeds spectacularly on that level.
Do K and S resent C for horning in on their territory? Is it agoraphobia or contempt for the other letters that compels Q to stay at home unless U is close behind? What sort of twisted inter-literal love triangle makes I go before E, except after C? And what happens when a formally happy literal couple decides to call it splits? This last is the premise behind The I of It, a unique puzzle platformer, in which the "t" of the word "It" runs off, prompting "I" to set forth on a quest find him.
Where do all the bugs go? What happened between early testing of a game and final release? Jonas Kyratzes may make you wonder with this experimental platformer. Recruited to test an early build of Jonas's new game, you wind up falling through the cracks into a strange place you were never meant to see.
The only thing standing between you and victory is a painful death! Actually a lot of painful deaths. But don't worry, they're not yours... technically. Jasper Byrne's retro platformer is a quirky, challenging psychedelic journey through another very dangerous and very weird world.
Zombies, it seems, are everywhere, and today they're in your puzzle platformer starring opposite one very creepy little girl. (Sorry, Mr Harrelson.) Mindy has the ability to possess zombies (even ones that would rather eat her braaaaains) and force them to flip switches and perform other tasks for her, although doing this causes the zombie to crumble to dust in short order. It's a weird, quirky, and atmospheric little game that deserves a play despite the spike in difficulty later on.
Chances are, if you're a person, and you're on the internet, you've at least had a passing encounter with the LOLcat phenomenon, so this om-nom-nom adorable puzzle platformer should come as no surprise. The goal is to build and manipulate the terrain to enable the cat to reach the hamburger at the end of each level. It's cute, even if it is in dire need of a fast forward button, but I have to say it's also entirely unrealistic because after two steps the cat does not throw itself to the ground and demand to be carried the rest of the way.
A lovely little game that will twist your perception of reality into a hundred lovely different shapes. Psychosomnium was originally a downloadable game by cactus. Now, with its Flixel-based Flash port from Miroslav Malesevic, anyone with a browser and a keyboard can experience the body-switching weirdo-world that is the inside of cactus' mind!
Dodge around deadly saw blades, leap over bottomless pits and pools of molten lava, and skip across ledges that crumble under foot in this tough as nails platform game is made for those who thrive on hairpin turns and perfectly measured jumps.
I have to wonder how epic the protagonist of this platform game can really be if he doesn't have a jetpack or a rocketbike or a group of dogs with bees in their mouths (and when they bark they shoot bees at you). When his mentor meets an untimely demise at the hands of the prerequisite Big Bad, Charlie is blamed by the townspeople and given time to prove his innocence, which appears to involve spikes, enemies, wall-jumping, and more. It is a little disappointing... I mean, now that everyone knows about the "ancient evil struck down my mentor" ploy, when the heck am I going to say the next time I need to strike my mentor down?! "He just got overly enthusiastic cleaning his lightsaber?" "I'm not going to name any names because He Who Must Not Be Named?" Way to make things harder for the rest of us budding megalomaniacs, Charlie.
Many developers like to make games with traditional heroes. Some are big and burly, toting huge weapons, while others may be lean martial arts experts, resplendent in their outfits and impressive with their skills. Then there's a black glob of mucus that spits parts of itself at walls. Yep, that's you in Black Thing by Karma Team. This alternative platformer uses a concept popularized by the Unfinished Swan where you reveal hidden parts of a level by shooting black globs at it. Find different parts to your giant robot by moving and jumping your mucus across numerous levels. You can also use the included editor to experiment with your own levels. Overall, Black Thing is an interesting, stylized challenge.
Robots can be so misunderstood. Then again, they can just be pure evil, like they are in this retro-style platformer by Vartagh. Evilbots is a standard jump and shoot title filled with tile-based backgrounds and numerous enemies. Try to collect the coins and zap the robots on your way to collecting the secret blueprints to stop the worldwide robot invasion. One-hit kills add to the game's challenge, while secret weapon upgrades give your character more muscle to take on the robot menace.
When you run into a problem, it's always a good idea to look at things from a different perspective. In Sky Island, your perspective changes throughout the entire game. Tackle fifteen star-hunting levels that introduce a number of twists, such as enemies that need to be bounced upon, tricked to walking over certain blocks, or otherwise manipulated using your world-twisting abilities in this unique and engaging platformer.
I'm starting to wonder what kind of grudge developers have against gravity. Did their parents miss their school play to attend a lecture on Isaac Newton? In any case, here's the latest attempt to subjugate that bad ol' force of nature with physics puzzle platforming. As Gravity Boy, you have the power to freeze time and flip the screen around you, and where you or I might use this ability to make all the Reese's Pieces on the other side of the room fall right into our mouths (a practical application if ever I heard one), he uses it to collect all the coins needed to open the exit in each level.
You wake up alone and abandoned in a cell, with no clue as to the big W's; Why are you here? What's going on? Who are you? This short little puzzle/platformer is a moody bit of storytelling from KrangGames that shows sometimes you don't have to say a word to tell a compelling story.
You'd think it'd be clear by now that you shouldn't pick up a shiny gem when the statue holding it warns you of a curse. Sadly, Cactus McCoy, the titular protagonist of the new platformer from Flipline Studios, does just that, and the result is that he's been transformed into a walking, talking, punching Saguaro. So now, if he ever wants to make balloon animals again, he must return the gem to its proper location across the beautiful landscapes of the old west... all the way pursued by the mercenary gang that hired him to swipe the gem the first place. An excellent game for fans of westerns or beat-em-up adventures in general.
Despite the fact that the sun is hovering a scant few feet above their heads, the people in this puzzle platformer are positively shrilled and not, in fact, shrieking in agony while their skin boils and sloughs off their bones. Hop from raincloud to raincloud, dispelling the gloom and letting a little sunshine in, without letting the sun plummet into the ocean below. It may be simple, but darned if I don't love these little MS-Paint-ish graphics.
Bombs have broken your cannon! But there is work still yet to be done! Help the bombs kill the zombie-pirates on the far island! Ignite the bombs then jump and run to the pirates to blow them up. You have only so many lives to complete each level, so maximize each explosion.
Survive for 30 seconds. Sounds simple, right? But you're just sitting there in your chair, reading this excerpt. You're not the hapless protagonist of styxtwo's challenging survival platform game, where the goal is to stay afloat as the island slowly shrinks beneath you.
Everyone's favourite sad but earnest little robot is back in a set of time trials. While it might lack a story, the spiritual successor to the original K.O.L.M. definitely does not lack a challenge. Can you complete these tricky platforming levels in under a minute flat? Just don't drag your feet, since failure is rather, uh... explosive.
Balls in Space is a retro-style platformer where you control a white ball determined to get from one door to the next. In your way are various evil-looking squares and other shapes. Can you stop them? Special powerups and secret levels add to the challenge. You need to run, jump, and shoot your way to victory... in... spaaaaacccceeee!
Tealy & Orangey is a retro platformer with a twist. You use the arrow keys to navigate the two colored protagonists from start to finish in each of twenty hazard-filled levels. The thing is, you can't control just one or the other; you always control both characters, whether you like it or not.
Sarah finds herself trapped somewhere, and she'll need to make use of platforming, puzzle solving, and one very special ability if she wants to escape. Currently only available as a ten level preview, this beautifully smooth and easy to play game that showcases the capabilities of Unity is definitely worth your time to check out.
Spikes are mankind's natural predator, right up there with polar bears and staircases. The wonderfully named Noxious Hamster brings us this simple but challenging platformer where you play an... uh... flaming blue square thinger who has to leap and run through a gauntlet of not merely spikes but other hazards as well. The one-hit-KO is in place, but it merely teleports you back to the start of each short screen. You'll need quick reflexes to make your way through this minimalist game. A vocabulary of creative profanity might not help, but could be soothing nonetheless.
Insidia, the new Metroidvania-styled platformer from Woblyware, revels in its simplicity, not only concerning its graphics, but also is its plot and gameplay. In fact, I think that I can give you the gist in fifteen words: Crashed Spaceship. Alien World. Explore Caverns. Find Repair Kits. Collect Upgrades. Avoid Baddies. Quite Fun.
Help a little robot get his life together in this melancholic Metroidvania platformer from Tony (Antony Lavelle) of Armor Games. Explore an ominous facility under the purview of your disappointed computer mother, gathering upgrades and fighting fellow robots. Worth the initial weirdness for a quiet gem of an experience with a surprising amount of depth in its simple design.
A little bit Portal and a little bit My First Quantum Translocator, this puzzle platformer game puts you in the sprockets of a tiny little robot running experiments. Running and jumping is easy for you, but how about harnessing the power of your own momentum to make huge leaps? It's adorable and fun once you get the hang of it, but you might feel a bit as if the controls are fighting you the whole way there. It's kind of like assembling Ikea furniture, only without the shoddy bookcase as a reward for completion.
When evil robots strike and steal all your lighthouse bulbs, it's GIL to the rescue!... easily killed Gil, with no defenses and a soft, pink body, but GIL nonetheless! This simple looking but tricky platformer from Animals Play Games is guaranteed to test your skills as you run, leap, and flying-machine your way through increasingly difficult worlds filled with spikes, robots, switches, lava, missiles, mines, and much more.
Red and Giant Panda's master has been kidnapped by ninjas! Are you a bad enough panda to rescue him? So is the challenge of Neutronized's new teamwork platformer. Guide them through twenty levels of puzzles, alternating control between the differently-abled Giant and Red all the while. This is a slow-paced, almost zen, walk through a pixelated garden.
A new paper parkour platformer by Spelgrim with an artistic style that is uniquely inky, with drips and smears aplenty. It makes for a visual style that is stark yet fluid, and for a lively protagonist that is a joy to control.
Boondog is an action/puzzle platformer similar to classic titles such as Another World and the original Prince of Persia. The first dozen or so levels of Boondog ease you slowly into the game, and after that, you're on your own. Puzzles get more complex, requiring more planning and a lot better timing.
FireBoy and WaterGirl 2: The Light Temple is the sequel to Oslo Albet's last Forest Temple offering. In it, you control two cute elemental characters as they attempt to grab various gems and reach their exits. Each character can be controlled independently or at the same time, leading to some interesting teamwork-based platform puzzles. The Light Temple includes extra light and darkness-based stages in a robust 40 level pack.
Join the aptly-named FireBoy and WaterGirl as they plumb the depths of the Forest Temple for... diamonds, apparently? Because... well, honestly, when have you ever needed a reason to get diamonds?
Quantum warping might seem like a simple mechanic after you've done some experimenting with it, but My First Quantum Translocator pulls out all the stops and sets up some brain-bending puzzles in this innovative platformer.
After platforming for kitties, puppies, and fishies, Robot has finally figured out what he truly wants... ICE CREAM.
Heart of Ice, an action adventure platformer from Eddy Larkin, is one of those games that really nails the fundamentals of what makes a game enjoyable. It's visually and aurally appealing, the boss fights keep the experience varied enough that it remains enjoyable throughout and there's enough secrets to keep you searching. Larkin has said that he's spent a year and a half on this game, and it shows.
Give Up Robot 2 is a solid platformer with enough neat tricks and visual appeal to set itself apart from the crowd (and its predecessor). You'll guide Robot through 60 stages spread throughout three worlds, each of which is filled with a variety of deadly traps. Your only saving grace is Robot's built-in grappling hook, and you'll need to master its use quickly. It's worth a look for anyone who won't throw their computer through the nearest window after hammering away at a tough level.
What you can see will absolutely kill you. Whether it burns you up, makes you explode, or goes for the good ol' fashioned spike through the gut depends on what the trap is. In this challenging platformer, keep track of two screens at once, where the conflicting reflections are always dangerous.
Years ago, an evil mage used an ancient artifact to plunge the world into darkness. Although the mage has been defeated, it's up to you to descend into the labyrinth he left behind, and recover the artifact before it's too late. Fortunately, you're not the sort of person to let countless deaths, fiddly wall-jumping, and countless more deaths deter you. I wish I had a labyrinth. When I'm finally struck down, all anyone is going to find are the comfy Pokemon pajamas I should have thrown out years ago, and my collection of embarrassing fan-fiction. Incriminating, perhaps, but not as cool as a stone that controls the sun. I need to step up my game.
Help save your brother from a labyrinthine rubber duck factory in this quirky physics puzzle platformer from Garbuz Games. Oh, and beware the pools of deadly acid. Those can really put a damper on your day.
5xMan is an action/puzzle game that plays on the now-familiar concept of controlling multiple characters one at a time. You play a team of five guys, each in a stunning single-color one-piece jumpsuit (is that a Louis Vuitton?!), and work your way through each stage. Make it as far as you can with one guy, then switch to the next to see what more you can do, opening new paths for subsequent team members as you go.
Robot has found a companion that he thinks Kitty will really like. So off he goes on another adventure in retro platforming to yet another dangerous planet, and this time Robot Wants Fishy.
When an earthquake leaves Jack the only survivor of an expedition in Mexico and strands him underground, he'll have to find his way out alone. Unfortunately, in addition to having some bad luck, Jack also doesn't have any legs, forcing him to find different ways to circumvent things that would barely slow you down in a typical platformer. Made in a month for Something Awful's Game Development Competition and inspired by Super Metroid, You Have No Legs is by turns frustrating and challenging, but undeniably creative and worth a look.
A bunch of evil scientists have joined forces and are building a weapon of mass destruction. Fortunately for the world, you're one of the good guys, and you're going to stop them! In League of Evil, you play a tough little soldier dude who can run, punch, and wall jump with surprising agility. Work your way through 40 stages as you avoid touching anything pointy or dangerous and die more than once per second!
Disobeying is easy—they say go, you stop, they say right, you go left. But what if there's no obvious reverse of the command? You'll need puzzle-solving smarts and platforming fingers to complete Depict1 and discover the truth. For people who love the hybrid, it's not to be missed.
Have you thrown yourself onto a bed of spikes today? No? Well, why not rectify that in this follow-up to the original retro platformer, which is bigger, harder, and, yes, wrathier than the first. Track down treasure chests to open new doors, but don't get greedy. After all, is it really worth taking an arrow to the face and a sawblade to the butt just for a high score?
Put your platform skills to the test and wrap your mind around the increasingly difficult laws as you climb the Tower of Heaven in this tricky retro platformer. Beyond the extremely nostalgic qualities of Tower of Heaven, the most striking aspect of this game is that it's hard, very hard, but in a unique and extremely interesting way.
Color theory, sayeth Wikipedia, is "a body of practical guidance to color mixing and the visual impacts of specific color combinations." Color Theory is a puzzle platformer where you play a color-shifting pixel-man whose hue lets him pass through similarly colored obstacles. Both teach similar lessons: You know that red and green make yellow, green and blue make cyan, and blue and red make magenta, don't you? You should, if you want to master Color Theory.
Do you have enough achievements? TRICK QUESTION! As we all know, there is no such though as "enough" achievements! So strap on your pachyderm pants one more time in this follow up to 2008's hit platform/puzzle/whatisthisIdon'teven achievement-fest from John Cooney. And then when you're done, try it with friends in the co-op mode.
Borrowing heavily off of MoneySeize, Towards the Light is a skill testing, spike hopping, bullet dodging platform game. What sets this platform jumper apart from the rest is the nicely implemented ghost mode that, combined with nice level design, allows the player to explore conventional platforming in new and unique ways.
If you are going to steal a man's chickens, make sure he doesn't have a shotgun, a magic feather and a flying sidekick... or an action/platformer from Juicy Beast to star in. The latest and greatest incarnation of Dale and Peakot features overhauled levels, new stages, gameplay tweaks, and more.
As Fishbane your main task is to seek out the coveted golden harpoons that are tucked precariously away throughout the murky undersea terrain. Along the way you'll want to snatch up all the swimming goldfish you can while at the same time avoiding the other lethal denizens of the deep.
What happens when you throw a lizard into a children's ball pit? Likely absolutely nothing. Because your lizard isn't a Pixelotl, the legendary gravity-manipulating lizard with cool party hats! Pixelotl can jump around on a sea of colored balls to rescue his friends from the evil stork that captured them in a physics-puzzle-platformer! Can your lizard do that? I didn't think so. Pixelotl, 1; Your lizard, nil.
We didn't start the fire, but we will be sending in a robot to take care of it in this puzzle platform game. for some reason someone thought one robot would be enough, which is where you find yourself in Inferno, where keeping the fire at bay is a matter of speed, guile, planing... and coins.
In this new puzzle-platformer from NinjaKiwi, isn't on the GameBoy; it just looks like it is (plus a few extra colours), and I probably would have enjoyed my childhood electronic entertainment a lot more if it had been. You play a nameless black figure, leaping from planet to planet, in your quest to... uh... leap from planet to planet.
Fault Line is a clever puzzle platformer that will have you creasing the fabric of the universe with every move. Each level brings a different challenge to the table, requiring you to push your mental folds in a new way. And if you find yourself stuck on a level, simply grab the nearest sheet of paper and experiment. (Just don't try to detach your arms.)
Make a choice; disobey or not. Loved is a short piece of interactive art disguised as a platformer, and intended to make you think about the decisions you make. Is it successful? What meaning do you take from it? And is there a right way or a wrong way to feel about something?
Chubby Ninja is great for little snack-sized bits of platforming without ever feeling stale or repetitive. Plus it may help you remember bygone days at the ninja dojo. Try not to get too misty-eyed with nostalgia, or you'll miss that double-jump.
Good morning, sleepyhead! It's time to spring up and say Hello Worlds! This simple looking but clever platform puzzler combines multiple screens into a single level, where obstacles present in one place can halt your progress in another. Learn how to guide your protagonist(s) through this strange world by collecting coins, opening doors, and combining everything to get some fresh perspective.
Think you got skills? Swap back and forth between colors and test your brains and your fingers in this tough as nails platformer. Despite being insanely hard and none too friendly to the color blind, Chromatic is itself an awesome achievement. It molds together blistering skill platforming with puzzle platforming whilst injecting a unique concept into the gameplay, and it does this with few hiccups and awesome production values.
How are your fingers this morning? Think they're limber enough to help Orton rescue his princess in this little retro platformer? With a surprising level of challenge and a bouncy soundtrack, this is one game you should make time for if you've ever complained that other platformers were too easy, or if you haven't been berated by a text box lately.
Help Mr Runner run, jump, and slide his way through a treacherous mountainous terrain riddled with lava pools, ice slicks, and anti-gravity fields in this challenging platformer from Bit Battalion. If your fingers twitch and your mouth begins to salivate upon seeing a challenging platformer, Mr. Runner is definitely worth your attention despite its up front flaws.
In Translymania, you play as a cute little vampire whom is trying to get some rest. Unfortunately for you, those pesky villagers are up to their antics again and have invaded your castle. They are milling about everywhere and disturbing your sleep. Use your vamptastic powers to turn them all into the undead, and return to your coffin before sunrise.
Robot's at it again; armed with a kitty perched atop his boxlike head, he's off to get himself a new friend in this follow up to the surprise smash-hit original retro platformer. Gather keys and unlock the mighty (mighty weird) abilities of your feline companion to eventually win the day and the puppy.
Give Up, Robot is designed to punish you in as many different ways as possible. And that is what makes it great. Players control a unicycling, pixelated robot with a grappling hook and a stoic tenacity, who must traverse elaborate gauntlets at the behest of a fractured, highly vocal, passive-aggressive computer overseer.
Enough Plumbers is fantastic, nostalgic, pulse-pounding casual gameplay that is fun for those who remember the good old days and those who were born long after. Requiring logical thinking, forethought, planning, and lightning fast reflexes, Enough Plumbers is, just on its own, a fantastic platformer even without all the trappings of the days of yore.
After dancing the hemp fandango you are greeted by the Grim Reaper and offered an interesting proposition: run the gauntlet of Hell and be resurrected with a happier life. Run, jump, and dodge a host of deadly enemies and traps for a second chance in this challenging platformer.
The ability to change size is an oft explored trope from our favorite stories, from Alice in Wonderland to classic science-fiction films. But how many have asked what effects such an ability would have on the protagonist of classic side-scrolling platform games? That's the gist of the odd premise of Specter Spelunker Shrinks. Created by Ken Grafals, Specter Spelunker Shrinks is an experimental puzzle platformer where the ability to grow and shrink the main character is key to navigating a world of dangerous pink prisms and disparately sized passageways.
So, when you're bored and have nothing to do, do you say to yourself, "I'd like to be a cheap stage magician who must somehow rescue the spirits of folks trapped in an alternate dimension, while solving tricky platform riddles and using powers that I've never had before?" Well, if you do, then check out The Pretender: Part 2. Yes, it's here to fill all your magician/platformer needs!
Sure, he may look like a footlocker and have unsettling pink bags under his eyes, but if your dog or cat or other pet should ever fall down a mine shaft leading to a subterranean geothermic engineering project of dubious provenance, Amil is your go-to fellow. Created by Robert Stone, Amil is a gravity-switching platformer with retro stylings and just a scintilla of RPG flavor.
It's bigger, badder, and, yes, REDDER than other platformers. A retro-styled adventure of space exploration set in your browser, REDDER offers a big map to explore chock full of challenges. Collect the gems you need to escape and make your way back home... or settle in to stay with the scenic vistas, strange environments, and hostile red robots. We won't judge you.
In this unique offering, you dive into the dreams of sleeping babies only to find yourself taking on the guise of strange aliens in an even stranger universe. Through the dreams of infants you will explore the lives of each of these aliens, experience their hopes and help them attain their dreams. You will do this despite the encroaching darkness, and the ever growing warnings of a dying world.
When does science go too far? How advanced can an artificial intelligence get before it is too advanced? And at what point does an homage cease to be an homage? The answers to these questions and more can be found in Condition, a sci-fi platform shooter by abielins and Lycheesoup that's just a little reminiscent of Cave Story.
Where oh where has my kitty cat gone? Only robot can find out, and it's up to you to help him get there by guiding him past hazards and to power ups, keys, and ultimately kitty-cat-havin'-glory in this retro-themed, pixel platform adventure.
Why did the sheep cross the road? Because he wanted to get to the physics/puzzle/platforming game inspired by Wallace and Gromit's Shaun the Sheep from Aardman Animations! BWAHAHAHA... ha... hm. Okay, so that wasn't funny. But Home Sheep Home is guaranteed to put a smile on your face with its charming visuals and simple, accessible gameplay, even if it won't exactly challenge you.
This time we mean it. This is the Only Level Too! The sequel to jmtb02's original hit puzzle/platformer about a determined elephant stuck in an endless procession of seemingly identical levels is back. This time with more shenanigans and at least twice as much velociraptor!
It's a brand new day, time to go out exploring! Level Up! is an RPG-like platformer by Nifty Hat all about exploring the world and discovering your past. In an odd world where the Squarians and Roundians are in a constant and bitter battle, your goal is to collect gems and exchange them for tools to help you restore your memory.
Take a journey through one introvert's convoluted mind as you work to cooperate with your past selves, recorded in time. As soon as you reset the clock, the level starts anew, except now there's a phantasmal double of yourself scurrying about, re-enacting your first playthrough move for move. Press [space] again, and add another one to the mix, this one also moving according to the steps you laid out. Some levels will place a restriction on the number of ghostly doppelgangers you can conjure, and these are the levels where you'll have to see just how adeptly you can work with...well, yourself.
Game developers will often provide players with tools that allow you to create your own level. In Level Editor, they've decided to skip the pre-made levels and just let you get straight to the level-building fun.You play a red hat-wearing stick man with an arsenal of building blocks and a craving for coins.
Taking home first prize in the Casual Gameplay Design Competition is no small feat, but David Shute's deceptively simple game of exploration does it with just a few small worlds. A short platformer that may stay with you a long time, Small Worlds offers detailed and surprising environments for you to reveal in your search for... a little peace and quiet.
Robin the Archer in Pixeland is a platform adventure that's all about Robin, a cute little character made out of chunky pixels who's really good with the bow. Each level is filled with coins, enemies, breakable blocks, and a whole mess of tricky jumps to navigate. Work your way through over a dozen stages, stopping between levels to upgrade your abilities.
How does one navigate a world frozen solid by an apocalyptic catastrophe? On a squeaky bicycle, of course! Pedal your way across eight treacherous landscapes in this stunningly gorgeous platformer by Reece Millidge.
Bigger, better, stronger, cuter...and more lost than ever. Red Ball 2 is here, and he has lost his beloved crown. Help him play through puzzles, cannons, water, pins, toxic waste, invisible platforms, boats and much, much more on his quest to find the crown. Features 20 action-packed levels, one golden crown, and a Red Ball on a mission to find it.
This platform puzzle game from Edmund McMillen brings to the platformer table multi-dimensional planes. Press the [A] key to switch planes and alter what is visible on the screen. Sometimes you can see the other planes while you are occupying the current one, but you can't see what overlaps between planes. This creates an interesting dynamic that involves a lot of guessing with your jumps, especially when movable blocks make their appearance.
You tell yourself you don't care about her anymore. She broke your heart and to forget the pain you throw yourself into your ninja training, pushing your muscles further than any human should rightly expect of their body. You tell yourself it doesn't matter, and for a while you think you might believe yourself. It's not until your friend informs you that she's been kidnapped by the ruling species, werewolves, that you come to understand that it's all a lie. You still love her enough to rip through every single werewolf keeping you from her, or die trying.
Observe this failure of an elephant. It is tiny. It is blue. It has forgotten every level of this new platform game by jmtb02 but the first. An animal known for its memory can't remember anything about the game it's starring in but a single configuration of blocks and spikes. This is it. This is the only level. What a failure of an elephant.
Red Ball doesn't ask much, really. All Red Ball wants is for you to use the [WASD] or [arrow] keys to reach the flag at the end of each level in this physics platformer. You'll help Red Ball, won't you?... why not? Red Ball would do it for you. Red Ball loves you! Love Red Ball! Love him!!
Mabushi is a ninja who looks like a bean, but he doesn't let that get him down. Not when he has the prettiest girl in the village for a girlfriend! Yes, life is a pretty sweet fruit if you're Mabushi... at least until a jealous demon lord absconds with both his girlfriend and his sword! Set out across the land to help him rescue his true love as you hop, shuriken, dart, and generally ninja your way through this gorgeous, retro-style platformer!
A mini-game that was created exclusively for JIG by the Flash and casual game wizard, Tonypa. There are a number of features that make this little gem exceptional, besides the little gems that you must collect. It's a very simple game: use the [arrow] keys to move and to collect all the gems. There is no jumping in this game. Your score is the number of steps it takes you to find all the gems.
Cheerio, my good man, pip pip! The name is Sir Reginald MoneySeize II, Esq. I'm out to construct the world's largest tower, and I'll need 1000 golden coins to do it. Are you up to the platform-jumping challenge, my well-buttered scone? I sincerely hope so, for I'm simply too well bred and important to fall to my death on a bed of spikes.
Help Balloon Headed Boy race through 35 levels of rubberised madness - collect farty flowers to inflate his head and soar between the platforms, thwop those frogs, keep your head above the rising waters, and rescue the balloons so the birthday party can go ahead as intended!
In Greg Sergeant's aptly titled puzzle platformer, Use Boxmen, you, believe it or not, use boxmen to collect boxes. It sounds fairly simple and straightforward, but it's not, really. Some puzzles require you to think outside the box to reach their oftentimes very clever solution. Solving puzzles is only half the battle, however, as Use Boxmen takes its platforming element very seriously.
At first glance, Scarygirl comes at you blazing on all cylinders like a triumph in Flash game production values. From the very start of the introductory cinematic sequence, the player is offered a glimpse at what appears to be one of the most fantastic Flash games to ever appear on the Web. In the end, the good outweighs the bad. Players can put up with loose controls, slipping and sliding their way through levels, when the brilliance of the rest of the game is so appealing. Every element combines to lift Scarygirl above the competition, serving to create one of the most exasperating yet fulfilling Flash games available today.
Fantastic platform puzzler in which you play a Victorian magician who must correct a mistake by leading poor ghostly souls to a magic door. Including smart and elegant brain teasers that get increasingly more complicated as the levels progress. Altogether a fun and challenging new puzzle game from a promising new group of Flash game developers from New Zealand.
Action, adventure, and painful, spiky death can all be yours in Chup, a new platformer from Tomas Pettersson. With a retro vibe and an intensely charismatic star, Chup offers a tricky jumping adventure that would make Mario proud.
Shift 4 is now available to play and it brings with it a shiny new iPhone app of the original Shift experience to take with you on-the-go. If you're familiar with the Shift series so far, a lot of the elements in this game will seem very familiar. However, twists do come, as you will eventually find yourself having to control more than one silhouetted fellow. You've now got to use a team of folks to reach the exits and advance.
Tower of Greed is a game about the banker's favorite deadly sin, in the form of an aggressively retro, fast-moving platformer. Will you exit the tower with untold riches? Or will you be betrayed by your own avarice? If your fingers are nimble enough, let's find out!