Kevin McGrath's Grey is a short, artsy little platformer about a boy travelling through a lifeless landscape trying to find objects with colour to return to his... girlfriend? Sister? Platonic Hermione Granger-type best friend? Whoever she is, she's listless and unresponsive despite the boy's attempts to get through to her. Use the [WASD] or [arrow] keys to move around and explore; standing near the girl will bring up a series of coloured arrows that will point the way towards the items you're looking for. Track them down and bring back a little colour into her life, even if you find yourself slipping away in the process.
Originally making an appearance in a recent installment of Link Dump Friday, Grey surprised a lot of us site-bound word monkeys by going over extraordinarily well with a lot of people. But maybe that's not so surprising after all; since art is mostly subjective, and not everyone experiences the same things the same way in life, it stands to reason that something one person would pass by without a backward glance would cause another to stop in their tracks and stare. With a haunting soundtrack courtesy of shadow6nothing9 and a striking, slowly changing visual design, Grey provides a great canvas for players to project onto, but its repetitive, bland gameplay and loosey-goosey controls let it down in the actual "game" department. Like all art games, however, Grey has the potential to deliver an intensely personal experience that people will choose to interpret in different ways; it may bring a tear to your eye, it may make you shake your head and sigh, but Grey is still a thoughtfully made little title that may find its mark with you.