Loot Hero by Varagtp (also available free on iOS and Android) is the sort of brilliantly simple arcade game breaks were made for. As a brave knight out to defeat a dragon terrorizing the kingdom, you're using your lance to bash your way through the hordes of monsters in each stage, picking up the coins they drop along the way to level up your equipment at the stores that conveniently lay alongside the road. To play, all you do is click the mouse, and the hero will charge left or right in the direction of the cursor, and you run into enemies to attack. Enemies will respawn behind you, so you can always go back to grind cash and experience points to level up as much as you like... something you'll need to do to topple the stronger monsters and bosses!
Loot Hero looks and sounds absolutely gorgeous with its detailed pixel style, and though it plays like a simplified Slayin it captures the breezy addictive arcade flash and fun so perfectly it's hard to put down until you're done. While, unfortunately, won't take very long since Loot Hero only has a few levels and there's zero variation to the gameplay. There's also no real challenge to be had, realistically speaking, since the prevalence of towns and the lack of any variation to enemy abilities (like, say, status effects that might have otherwise hindered you and called for strategy) means you can basically just charge back and forth until you're flush with coin and levels. Loot Hero is, in short, a good idea, but one that really needs a lot more fleshing out to be good for more than a single play through. Once you finish the game, it does allow you to replay with stronger enemies, but the lack of any significant variation means there's just not much incentive to do so. The potential is definitely there, and Loot Hero is still a simple pleasure while it lasts, and one we hopefully see expanded on in the future.