CGDC10 Entries are now online!


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Game Design Competition #10Armor GamesArmor Games

All Casual Gameplay Design Competition #10 game entries are now available to play!!

All entries are available to play immediately from the competition page. There is page set up for each game to enter comments as well, so please leave your kind feedback and constructive criticisms for the game authors.

Although you can find links to all the games on the official CGDC #10 competition page, following is a list of the entries and direct links to each one (in randomized order):

The competition period will span 3 weeks, and we will announce the winners of the competition at that time. If you wish to be a judge, please read the rules and sign up here. We will be sending out a link to the Official CGDC #10 Judging Form within the next 12-24 hours so you can begin judging the entries.

Please help us spread word about the competition and all the creative entries we have once again to share with the world. Use Twitter, use Facebook, Stumble Upon, Reddit, Digg, use any means at your disposal to share the competition games with your friends and family.

Thanks to everyone for your support, and especially to our sponsors for making this competition possible: Armor Games and Pastel Games. Please visit them and show your support!

GO TO THE COMPETITION PAGE

9 Comments

Woohoo! I've been watching JiG like a hawk waiting for the entries to be released. I can't wait to play them!

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I'll buy a drink for anyone who finds the proper ending in ...as I drift away...

I get the feeling I made it just a little obscure!

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Interesting mix of games: some quite clearly copying Pastel's style; some generic escape-the-room; and a couple that put their own spin on it. My favourite ended up being 40xEscape, which is no surprise given I like Bart's previous games.

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My favorite was Deep Sleep.

I hope to see more games like these.

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I started playing "This is Not an Escape." I like the idea of live-action YouTube gaming, but he failed to take full advantage of the medium. The actors could have actually spoken, thus further exploring the boundaries between fiction and reality. I do understand the need for subtitles (accessibility) but he could have done with a better proofreader (or one at all). Confusing "it's" with "its" is bad enough, but confusing "our" with "are" was painful.

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Wow, there are really a few games that I liked here, thinking of playing Deep Sleep for last.

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I thought I would get something done this weekend. I thought wrong.

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I'm stuck on 19 of 40xEscape!

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Ah, never mind. I realized each game has its own page and walkthrough.

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^ Scroll Up | Homepage >

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On the Edge of Earth: 5000> Tricky On the Edge of Earth: 5000 is a sci-fi adventure game by Roope Tamminen, originally developed for the Ludum Dare 48 game jam under the theme of "Connected Worlds". In it, you play as an astronaut attempting to terraform a world, using a whole bunch of sciencey stuff he doesn't quite remember how to use. While enjoyment will on the player's tolerance for tinkering, On the Edge of Earth: 5000 is a charming experience that rewards experimentation.  ...
1,308 Views
2 Comments
Hero and Daughter> Dora Tongue firmly planted in cheek and, um, assets spilling out all over the place, this dungeoncrawling RPG translated by vgperson and created by Tachi follows Ralph, a hero busted back down to level one, as he summons powerful female companions to help defeat the Dark Lord.  ...
Aries Escape: Episode No.14> elle While browsing a new display at the fine arts museum one day, you wind up trapped inside a strange exhibition. The artwork here is quite puzzling—literally. To escape these rooms, to even find the door, you need to collect clues and useful items, then use them to solve a series of puzzles.  ...
1,348 Views
14 Comments
Button Escape 24> Dora There are eleven buttons you need to find and click in order to escape from this challenge by Tototo Room, but first you need to get in touch with nature to solve the puzzles in your way...  ...

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