Fake


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Rating: 4.5/5 (119 votes)
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Weekday Escape

GrinnypYou say you've had a tough week so far, and it's not over yet? Want to play something relaxing and zen for the mid-week? Lucky for you that Robamimi has got you covered with their delightful new room escape, Fake, a fantastic new game with an amusing fake-out ending that is perfect for this week's Weekday Escape.

FakeAs you watch the narration of the opening scenario you might think Robamimi been playing too many Tesshi-e escapes. After all, the set-up of your soon-to-be boss calling you to a hotel room and then finding yourself locked in as a test seems to come right out of the Tesshi-e playbook (although, seriously, who in their right mind goes to a hotel room for a job interview?). Once you are locked into the mysterious hotel room you can enjoy a jaunty little tune and Robamimi's standard lush backgrounds, even in an impersonal space such as this. The puzzles you need to solve to find your way out are amusing but not Robamimi's toughest, most of the delight is the unfolding story and the fake-out ending (thus the title). Robamimi games have everything a room escaper could ever want, a changing cursor, an easy-to-use inventory, a save function, and their usual built-in hint feature which make Fake a smooth escaping experience.

Although the puzzles are not quite as difficult or as elegant as, say, Hermit Rabi, there's still a lot of fun to be had with this amusing little number. Best of all is the ending, which is much funnier than expected and makes all of the effort worthwhile. For those who've had a tough week and even for those who haven't, here's a perfect way to celebrate the day, and what could be better than that?

Note: If you have trouble connecting to the game try Robamimi's alternate site.

Play Fake

Walkthrough Guide


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you were asked to go to a hotel room, but then found yourself locked in...
a small, dull, hotel room

Fake hint-through

LOOKING AROUND

Bed

The bed has drink cards on it.

Pillow

You can look under the pillow.

A key!

Bedside table (left)

There is a packet of cigarettes on top.

The drawer is locked and you need a code.

A safe has three colour-coded dials.

Bedside table (right)

There is a clock on top, and you can set the time.

The drawer is locked and needs a key.

The yellow safe has no dials or keypads.

Look out the window

See the city at night.

The wall alcove

A wooden box is on the left, it needs a code.

A laptop is on the right, it needs a user name.

A wall with a wardrobe, and the room entrance

The wardrobe also needs a code...

The door to the room is locked.

There is a card reader near the door, but we don't have a card.

SOLVING

Use the key

The drawer on the bedside table (right) is locked.

Unlock it, and get a fake blue diamond,

and a card holder containing eight business cards.

Use the cards

There are lots of cards for one person, and a few other cards.

Can you guess who is the hotel room guest?

What item wanted a user name?

Use the laptop

Enter the guest's first name in the laptop.

RYO

Your boss tells you your mission, what else is on the screen?

It looks like a system clock, where else is there a clock in the room?

Use the clock

You can set the time here, but what to?

What about the clock time from the computer?

9:35?

But, looking out the window, did you notice it was nighttime?

Annoying digital devices with their 24 hour time!

21:35

Oh...another code: 12, 03, 09, 03, 06, 12. hmm...

Use the code from the clock

A code from a clock, using only 3's, 6's, 9's, and 12's?

This makes me think of four compass point directions, or something like that...where could we use that?

The wardrobe door lock had four buttons pointing in different directions...

Unlock the wardrobe door

Use the code from the clock to open the wardrobe door.

12, 03, 09, 03, 06, 12 translate to...

up, right, left, right, down, up

Look inside the wardrobe

There are some ties, a briefcase that needs a code, and a shopping bag.

Look inside the shopping bag

There is a present, and inside that...

a thank-you card, and some shoes.

Look at the shoes

Strange shoe sizes! Where have we seen stars before?

Open the bedside table (left)

Look at the shoes...

I'm sure you can guess what those stars mean...

The two buttons on the keypad for the drawer are marked with filled-in stars...

"reading" the shoes from top-to-bottom, we know we need to press the buttons in the order...

right, left, right, left, left, right

Look inside the bedside table (left)

Another fake diamond,

and a leather-bound notebook,

with two clues.

Open the bedside table safe (left)

Look at the clue in the notebook.

The first clue has uses the same colours as the safe, what about the words?

If I suggested that "tobaccoes" means cigarettes, and "name cards" means business cards, I bet you would guess the code...

count the items...

There are 6 cigarettes in the packet on top of the bedside table, 5 ties in the wardrobe, and 8 cards in the card holder.

658, click each button the correct number of times...

We get another fake diamond!

Unlock the briefcase

What code should we use on the briefcase...

What about that thank-you card?

It is thanking Sakura for her e-mail...

We can't see anything on the laptop about Sakura, what other information do we have?

Check Sakura's business card...

Look at her email address, it's has a code in it!

Use the 4-digit code on the briefcase...

0428

Look inside the briefcase

There is a strange gadget with places for four diamonds,

and a photograph of a keypad.

Use the keypad photograph

When I look at it closely, I am reminded of something else I have seen...

the second clue in the notebook!

What did that clue say? home, right, end, left, home? so that's...

7, 6, 1, 4, 7. So where have we seen a 5-digit code?

On the wooden box...

Open the wooden box

Use the clues from the notebook and the keypad photograph to solve this (see above), the code is...

76147

We get another fake diamond!

Use the fake diamonds

Do you remember the strange gadget in the briefcase? Let's try it out...

Nothing!

So we didn't do that bit right...what clue are we missing...and there's that "First ABCD" message too...

Look on the bed. The drink cards there are the same colour as the fake diamonds, also...

The drinks are called "Campari", Apricot, "Blue moon", and "Daiquiri"...

Hey! The drinks start with ABCD!

So matching the colours with drinks beginning A, B, C, and D, we get...

yellow, blue, red, and white

We get a card...

Use the card reader

The card reader near the hotel room entrance needs the card we got out of the briefcase, after we used all those fake diamonds (see above)

The card reader tells us that the safe is locked, there is a code "12345", and some buttons with strange symbols. With such an obvious code, keying it in is the tricky part...

The strange symbols are all variations on patterns with squares.

Shall we count the squares?

(just the white ones)...

Click the buttons until the first one shows a symbol which has one white square, the second symbol shows two white squares, and so on.

Press "OK", and it tells us that the safe is open!

We'd better go and look at the only closed safe left, the one in the bedside table (right).

Open the yellow safe

The card reader will let you open this safe (see above).

We get a piece of paper,

and blue flashlight (already on!)

Use the flashlight

Hmm...can't use the flashlight on the piece of paper that was near it, so what else could the paper and flashlight be for?

The paper says it's from "Ocean"...

And there was a business card from "Ocean"...

Use the flashlight on it.

We get a code: "TIME4"

Use the code from the flashlight

This code is "TIME4"...

Look at the clock.

I suppose if we look at the time on this clock, we get 4 digits, and if we put a "4" on the end, we get another 5-digit code, using only the numbers 1-5...

I think it's time we had another look at the card reader.

Enter the code "21354" using the symbols as you did earlier, and press "OK"

Oh dear, :(

22 Comments

I like Robamimi for the hints that jog my brain.

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bearharry Author Profile Page April 4, 2012 1:22 AM

to later players:

please be aware that one of the code/puzzle is just simple as counting the holes in the number

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Twinkie23 Author Profile Page April 4, 2012 1:36 AM

I'm literally stuck on (what I assume is) the LAST clue:

TIME4

Any helpful hints? Where do I use this? What I've tried so far hasn't worked...

Thanks!

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Twinkie23:

literally, the time plus '4' at the end

21354

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infeliciter Author Profile Page April 4, 2012 1:44 AM

Twinkie23 Look at what is available in your inventory.

time = time the message was sent
the full answer is...

21354

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Twinkie23 Author Profile Page April 4, 2012 1:45 AM

Oops, nevermind! Power of posting at its best :)

Cute game!

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elle Author Profile Page April 4, 2012 1:51 AM replied to Twinkie23

Solving the last codes, for anyone else who still needs help on it:

After you enter the card key into the door lock device, some information pops up on the screen:

12345 inside a white diamond.

There are five buttons and above each is a design. Notice how many SOLID white diamonds (as opposed to black ones) can be counted in the designs?

The first should be 1, the second should make 2, etc.

Now, do the same with the time4 (21354).... the first design should have 2 diamonds, the second 1 diamond, and so on.

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DuncmanG Author Profile Page April 4, 2012 1:54 AM

Do we think there's a second ending? I ask because:

I've entered the final code as described a few times above. This ending seems like you didn't really "win", and after it the screen says "1END" which makes me think maybe there's a "2END"? I tried reversing the code (45312) and just reversing the time part (53124) since the A/D on the clock had reversed, but neither of those generated anything. Would love to know if anyone else found something.

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DuncmanG,

I wasn't able to find any alternate ending. It seems like 23154 is the only working code, so we're set up for failure! :(

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donhuando Author Profile Page April 4, 2012 2:01 AM

I am stuck on the 5 number code on the small box.
I assume:

that it has to do with the clue Home End Home in the notebook and with the picture in the briefcase.
So I thought the code should be:

74147

but it doesn't work
so am I completely in the wrong direction or just missing another step?

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elle Author Profile Page April 4, 2012 2:02 AM replied to DuncmanG

Trinn is correct (as always!) Robamimi's home page points out which games have one ending, and which have two. So the Engrish phrase "1 end" means that's the only ending. What a tease!

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elle Author Profile Page April 4, 2012 2:04 AM replied to donhuando

donhuando,

Just as you knew home and end were locations on the keyboard, consider the arrows as keys, too. ...

i.e. left arrow = 4... but right arrow =6

;-)

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vulpisfoxfire Author Profile Page April 4, 2012 2:25 AM

Heh. Not bad--only time I got stuck enough to check for guidance was the first of the two door-box codes (that's an evil gimimick, BTW). Though I did have to spin around the room a few times before I figured out the next step--and there's plenty of red herrings strewn around. :-) Still..it's no Tesshi-e.

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The Banker's Nephew Author Profile Page April 4, 2012 6:47 AM

...Well. I'm stuck rather pathetically right at the beginning.

I've used the key and got the notebook and the fake diamond.

I've absolutely no idea what I haven't tried in the room and the hint isn't helping either.

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you were asked to go to a hotel room, but then found yourself locked in...
a small, dull, hotel room

Fake hint-through

LOOKING AROUND

Bed

The bed has drink cards on it.

Pillow

You can look under the pillow.

A key!

Bedside table (left)

There is a packet of cigarettes on top.

The drawer is locked and you need a code.

A safe has three colour-coded dials.

Bedside table (right)

There is a clock on top, and you can set the time.

The drawer is locked and needs a key.

The yellow safe has no dials or keypads.

Look out the window

See the city at night.

The wall alcove

A wooden box is on the left, it needs a code.

A laptop is on the right, it needs a user name.

A wall with a wardrobe, and the room entrance

The wardrobe also needs a code...

The door to the room is locked.

There is a card reader near the door, but we don't have a card.

SOLVING

Use the key

The drawer on the bedside table (right) is locked.

Unlock it, and get a fake blue diamond,

and a card holder containing eight business cards.

Use the cards

There are lots of cards for one person, and a few other cards.

Can you guess who is the hotel room guest?

What item wanted a user name?

Use the laptop

Enter the guest's first name in the laptop.

RYO

Your boss tells you your mission, what else is on the screen?

It looks like a system clock, where else is there a clock in the room?

Use the clock

You can set the time here, but what to?

What about the clock time from the computer?

9:35?

But, looking out the window, did you notice it was nighttime?

Annoying digital devices with their 24 hour time!

21:35

Oh...another code: 12, 03, 09, 03, 06, 12. hmm...

Use the code from the clock

A code from a clock, using only 3's, 6's, 9's, and 12's?

This makes me think of four compass point directions, or something like that...where could we use that?

The wardrobe door lock had four buttons pointing in different directions...

Unlock the wardrobe door

Use the code from the clock to open the wardrobe door.

12, 03, 09, 03, 06, 12 translate to...

up, right, left, right, down, up

Look inside the wardrobe

There are some ties, a briefcase that needs a code, and a shopping bag.

Look inside the shopping bag

There is a present, and inside that...

a thank-you card, and some shoes.

Look at the shoes

Strange shoe sizes! Where have we seen stars before?

Open the bedside table (left)

Look at the shoes...

I'm sure you can guess what those stars mean...

The two buttons on the keypad for the drawer are marked with filled-in stars...

"reading" the shoes from top-to-bottom, we know we need to press the buttons in the order...

right, left, right, left, left, right

Look inside the bedside table (left)

Another fake diamond,

and a leather-bound notebook,

with two clues.

Open the bedside table safe (left)

Look at the clue in the notebook.

The first clue has uses the same colours as the safe, what about the words?

If I suggested that "tobaccoes" means cigarettes, and "name cards" means business cards, I bet you would guess the code...

count the items...

There are 6 cigarettes in the packet on top of the bedside table, 5 ties in the wardrobe, and 8 cards in the card holder.

658, click each button the correct number of times...

We get another fake diamond!

Unlock the briefcase

What code should we use on the briefcase...

What about that thank-you card?

It is thanking Sakura for her e-mail...

We can't see anything on the laptop about Sakura, what other information do we have?

Check Sakura's business card...

Look at her email address, it's has a code in it!

Use the 4-digit code on the briefcase...

0428

Look inside the briefcase

There is a strange gadget with places for four diamonds,

and a photograph of a keypad.

Use the keypad photograph

When I look at it closely, I am reminded of something else I have seen...

the second clue in the notebook!

What did that clue say? home, right, end, left, home? so that's...

7, 6, 1, 4, 7. So where have we seen a 5-digit code?

On the wooden box...

Open the wooden box

Use the clues from the notebook and the keypad photograph to solve this (see above), the code is...

76147

We get another fake diamond!

Use the fake diamonds

Do you remember the strange gadget in the briefcase? Let's try it out...

Nothing!

So we didn't do that bit right...what clue are we missing...and there's that "First ABCD" message too...

Look on the bed. The drink cards there are the same colour as the fake diamonds, also...

The drinks are called "Campari", Apricot, "Blue moon", and "Daiquiri"...

Hey! The drinks start with ABCD!

So matching the colours with drinks beginning A, B, C, and D, we get...

yellow, blue, red, and white

We get a card...

Use the card reader

The card reader near the hotel room entrance needs the card we got out of the briefcase, after we used all those fake diamonds (see above)

The card reader tells us that the safe is locked, there is a code "12345", and some buttons with strange symbols. With such an obvious code, keying it in is the tricky part...

The strange symbols are all variations on patterns with squares.

Shall we count the squares?

(just the white ones)...

Click the buttons until the first one shows a symbol which has one white square, the second symbol shows two white squares, and so on.

Press "OK", and it tells us that the safe is open!

We'd better go and look at the only closed safe left, the one in the bedside table (right).

Open the yellow safe

The card reader will let you open this safe (see above).

We get a piece of paper,

and blue flashlight (already on!)

Use the flashlight

Hmm...can't use the flashlight on the piece of paper that was near it, so what else could the paper and flashlight be for?

The paper says it's from "Ocean"...

And there was a business card from "Ocean"...

Use the flashlight on it.

We get a code: "TIME4"

Use the code from the flashlight

This code is "TIME4"...

Look at the clock.

I suppose if we look at the time on this clock, we get 4 digits, and if we put a "4" on the end, we get another 5-digit code, using only the numbers 1-5...

I think it's time we had another look at the card reader.

Enter the code "21354" using the symbols as you did earlier, and press "OK"

Oh dear, :(

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walkthrough?

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The Banker's Nephew,

Now you need to log on to the computer. It asks for the user's First Name.
Hint:

Maybe one of the first names on the business cards?

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shadowmax Author Profile Page April 5, 2012 1:38 PM

I had to stop short of the finish and go to class. I saved but can't see an option to load. Did I just miss it?

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shadowmax,

If you saved the game (indicated by a "Save Success" message at the time), the Load button should be right above the Start button at the starting menu screen.

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shadowmax Author Profile Page April 5, 2012 7:43 PM

Thanks Trinn. It did indicate a successful save but no Load option. School computer .... no clue how badly the 'techs' have messed up the configuration. :P

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the game won't load for me.

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Haha, Goemon should have

stuck to his swords and left the jewel thieving to Lupin III :p

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