The I of It
Since I no longer watch children's programming, I rarely think of alphabetic characters as dramatic protagonists any more, but the letters of the alphabet really have a lot of personality and narrative potential. Do K and S resent C for horning in on their territory? Is it agoraphobia or contempt for the other letters that compels Q to stay at home unless U is close behind? What sort of twisted inter-literal love triangle makes I go before E, except after C? And what happens when a formerly happy literal couple decides to call it splits? This last is the premise behind The I of It, a unique puzzle platformer from Gameshot, in which the "t" of the word "It" runs off, prompting "I" to set forth on a quest find him.
You control the bereft "I" with the [arrow] keys or with [WASD]. "I" can move left or right, but cannot jump. It can, however, stretch and shrink by moving up and down. This allows "I" to get to places otherwise inaccessible, by shrinking to fit small passages, or by stretching to grab a ledge with its top serif. Other features, like moving platforms and unusual gravity, help "I" to navigate various obstacles and hazards, in its quest to reunite with "t".
"The I of It" is short, but that's okay! With a few exceptions (the dart-throwing level comes to mind), each level explores the mechanical concept of the game in a unique and interesting way, so the whole package feels like it is just the right length. A large part of the fun is in the presentation. True, the simple line art and loungy soundtrack are not award quality, but the central conceit is quite clever; namely, that the game is really a storybook, which is perhaps appropriate for a game with literally literary characters. Each level begins with a dramatic phrase ("Suddenly,..."), and a properly (if synthetic) storybookish narrator kindly introduces new puzzle elements and pardons character deaths. It's a cute idea and makes an already enjoyable concept more charming. Play "The I of It," to rediscover how nice a character a letter can be.