Epos


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Rating: 4.3/5 (93 votes)
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DoraEposTurn-based RPG. Those of you who have hissed, flung your musty capes over your faces and flown off into the night, we bid you farewell. The rest of you, welcome to Epos, an incredibly ambitious title from MINTgames, Eli Brown, and featuring the artistic stylings of Jared Johnson. You play as Tradda d'Bolve, whose much-desired retirement is interrupted one day when he receives a letter from his King commanding him to track down a rogue Admiral. Before long, he finds himself saddled with two companions and tracking his quarry across the world. Between Tradda and the rest he so badly wants is a lot of distance, and a lot of monsters. Like, a lot-lot. Seriously.

Essentially, the game is a mostly good ol' fashioned turn-based RPG, though it revolves almost entirely around combat. You travel around the world, encountering enemies (or not) at each point, and everyone has very fancy fantasy names. You kill monsters, level up, and gain gold. The game autosaves for you after every encounter, so picking up right where you left off is simple. You play using the keyboard, with [WASD] or [arrow] keys to move, [spacebar] or [enter] to select, and [M] to open the menu between battles. The helpful in-game tutorial explains the finer points, as well as offering other tips.

EposThe battle system is slightly more robust than typical turn-based RPG fare. You're still trading blows with enemies whenever you encounter them in the classic style, keeping an eye on your hit points and your magic points. Whenever you level up, you gain skill and talent points that you can distribute however you like to tweak the party to suit your playing style. Magic spells also increase in potency if you use them often (represented by stars next to the spell name), so be sure to keep using the most useful spells if you want to get the most out of them. Further, certain spells also afflict enemies with status ailments that make them more susceptible to other elements; if an enemy becomes drenched with water, for example, try following up with an electric spell for big damage.

Analysis: Epos has been in development for "a long time", and that's pretty clear from first contact. Character and enemy sprites are appealingly cartoonish and cleanly designed, making them expressive and well-animated even despite their limited movement. Dialogue is well written and occasionally very funny, and feels natural coming out of the characters mouths. They manage to develop a good amount of personality whenever they talk, and it was definitely a pleasure to find a more "subdued" fantasy world where the emphasis was not on fetching elven lads with impossible names and flowy blonde locks.

EposThe bad news is that for people who love RPGs but hate classic turn-based battling, the battling makes up roughly 80-90% of the gameplay, and the rest is spent with your party being represented as a glowing orange icon travelling from one orange dot to another on an overworld map. Battles tend to drag, and since you can't flee from them, covering short distances to plot points takes much longer than it should. Most of all, if you're a fan of RPGs, you're going to miss the lack of environments to explore, which is a blow to the game's attempts at immersion. Would designing locations to walk around in, characters to speak with, and programming it all have been a huge undertaking? Certainly. But the game would have felt much more balanced as a result.

The experience as a whole winds up feeling a little bare-bones. All three of your heroes share exactly the same talent tree, so the only difference between them is visual representation and the stats they start out with. The only items to be found are curative or signets, which provide a boost to certain abilities; cold comfort for those of us who found tracking down bigger and better equipment for our parties to be a part of our enjoyment in the genre.

Epos aims high, but ends up falling short of greatness. If the rest of the game had been a bit more robust (a little less battle, and a lot more plot), it would have been absolutely stellar. There's a ton of charm here for those patient enough to find it, and it really is a phenomenal achievement from some very talented people. For fans of more combat-oriented RPG titles, Epos offers a lot (like, a lot-lot!), and the talent on display is easily worth at least a look, as well as your support.

Play Epos

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

Awards:

  • Rose Plucker: Beat the island boss.

  • Chum Tosser: Beat the desert boss.

  • Cold Killer: Beat the ice cave boss.

  • Royal Birler: Beat the swamp boss.

  • Mine Sweeper: Beat the mine boss.

  • Top Tipper: Beat Admiral Tip Top.

  • Horn Breaker: Beat Admiral Horn.

  • Champion: Beat Admiral Horn in Challenge Mode.

  • Mage Master: Master all spells. (Level the 4 basic spells to 3 stars. Need not be on the same character.)

  • Coin Collector: Collect all 21 signets. (See below list)

Signets:

Note: Hidden bosses appear as very rare random encounters in their areas. Just walk around. I'm not sure if the Thieve's signet helps with these.

  1. Veteran Signet

    Rhydol starts with it.

  2. Ninja Signet

    Buy at Tradda's Farm for 50,000AU. You'll probably have to come back later for this one.

  3. Blaze Signet

    Buy at Blankley (Bulgart Fields) for 1,500AU.

  4. Sea Signet

    Buy at Blankley (Bulgart Fields) for 1,500AU.

  5. Storm Signet

    Buy at Blankley (Bulgart Fields) for 1,500AU.

  6. Scholar's Signet

    Buy at Aldron (Fiddici Woods) for 7,500AU.

  7. Treasurer Signet

    Randomly found on any of the thieves. Found in Fiddici woods, Parder Coast, and Maryn Peninsula.

  8. Thieve's Signet

    Beat The Black Brigand. (Hidden boss in Fiddici Woods)

  9. Adrenaline Signet

    Beat the island boss.

  10. Faith Signet

    Buy at Narbo (Carintine) for 8,000AU.
    Randomly found on any of the mages (little guys standing on a staff). Found in Carintine and Maryn Peninsula.

  11. Stone Signet

    Beat the Raging Boulder, a large and dangerous rock. (Hidden boss in Carintine)

  12. Beastmaster's Signet

    Beat the desert boss.

  13. Coward's Signet

    Beat the ice cave boss.

  14. Polymath Signet

    Beat Elo the Polymath, a purplish-black-clothed mage. (Hidden boss in Widdenburn)

  15. Engineer's Signet

    Beat the swamp boss.

  16. Contingency Signet

    Randomly found on some enemy. I think it's either the ogre or the wind spirit found in Parder Coast.

  17. Thorned Signet

    Beat the mine boss.

  18. Equality Signet

    Buy at Pentama (Maryn Peninsula) for 25,000AU.
    Randomly found on some enemies. (Can't remember for sure, but I think it might be the bears found in Arleton Plains and the Barubic Range)

  19. Guardian Signet

    Beat Dodger and Wilde, a pair of legendary (and brightly colored) soldiers. (Hidden boss in Maryn Peninsula)

  20. Conqueror's Signet

    Beat Admiral Tip Top.

  21. Horn's Signet

    Beat Admiral Horn.

---

@Connor:

Hint:
What conditions cause worms to come up to the surface in real life?

When he's underground, hit him with water to make him pop up. Nothing else does appreciable damage to him while he's underground. Once he's up, hit him with whatever you want until he drops back down. As you keep going, I think he stays up for shorter and shorter intervals. Either that or it's random.

He's got a decent damage output and speed for that area, so you may need to level up first.

47 Comments

samaritano June 28, 2010 8:04 PM

Too focused to battle, it ends up being repetitive after a while

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Gamemastertips Author Profile Page June 28, 2010 10:15 PM

I think, relating this game to a similar game such as Sonny, this is quite impressive. Sound=awesome. Graphics=awesome. Gameplay=hmm perhaps slightly repetitive but certainly to my liking. Good game. Very good. 5/5 from me.

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There have been enough of these 'all combat' RPGs that this could and should be recognized as a unique genre.

"Combat RPG" maybe?

-SirNiko

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Anonymous June 28, 2010 11:33 PM

Didn't work in Firefox or Safari for me and my Leopard-running Mac; I'd click the new game menu item and the UI would get stuck there.

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JIGuest: are you pressing space or enter? It's keyboard controlled, not mouse controlled.

I'm also on a Mac, using Leopard and Firefox and Safari and all are working fine.

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Mr. Hungry Author Profile Page June 29, 2010 7:06 AM

According to one of the developers there are 21 signet coins, I have 19 right now. Anyone know where to get all the coins?

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Anonymous June 29, 2010 11:32 AM

the "faith" signet coin has the best design ever.

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Amaterasu Author Profile Page June 29, 2010 11:46 AM

How can I kill...

Admiral Tip-Top if he can just kill me with one shot no matter how much hp I have?

T_T

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Anonymous June 29, 2010 2:16 PM

Amaterasu:
I have kill

Admiral Tip Top and I'm on level 24.But it was a long and hard fight....but there are still three awards!Does anybody know how I can get these?

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Anonymous June 29, 2010 2:20 PM

Amaterasu,

Make sure you have several ways of reviving yourself. There are a couple of levels of spells for this purpose, and items as well. Have enough in your arsenal before you get there. Although, I will admit that in normal mode it's hard to expect how difficult the general will be prior to reaching him.

Generally, after you get the reviving thing going, his insta-kills are worse than his strong group-effect spells. Get some magic resistance.

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@Amaterasu to kill tip-top

have a fire defense signet, a lightning defense signet, and a equality signet (the one that divides the damage), and then just keep using fire attack on him.

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Can someone tell me how to beat Garh Maka? Everytime i fight him, he kills me.

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fuzzyface Author Profile Page June 29, 2010 4:01 PM

SirNiko, IMHO the term RPG should be dropped, there is no even semi-serious roleplaying anymore from the roots these stemmed from (D&D). Its a roundbase fighter statimprover.

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KamenZero Author Profile Page June 29, 2010 5:06 PM

I agree with both SirNiko and fuzzyface. There really are enough combat-based RPG's to constitute it's own category. Epos, Epic Battle Fantasy 1, 2, and 3..... I'm sure there's more, but they escape my small memory at the moment... who are you people? Where am I? D:

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qoalabear Author Profile Page June 29, 2010 5:45 PM

Awards:

  • Rose Plucker: Beat the island boss.

  • Chum Tosser: Beat the desert boss.

  • Cold Killer: Beat the ice cave boss.

  • Royal Birler: Beat the swamp boss.

  • Mine Sweeper: Beat the mine boss.

  • Top Tipper: Beat Admiral Tip Top.

  • Horn Breaker: Beat Admiral Horn.

  • Champion: Beat Admiral Horn in Challenge Mode.

  • Mage Master: Master all spells. (Level the 4 basic spells to 3 stars. Need not be on the same character.)

  • Coin Collector: Collect all 21 signets. (See below list)

Signets:

Note: Hidden bosses appear as very rare random encounters in their areas. Just walk around. I'm not sure if the Thieve's signet helps with these.

  1. Veteran Signet

    Rhydol starts with it.

  2. Ninja Signet

    Buy at Tradda's Farm for 50,000AU. You'll probably have to come back later for this one.

  3. Blaze Signet

    Buy at Blankley (Bulgart Fields) for 1,500AU.

  4. Sea Signet

    Buy at Blankley (Bulgart Fields) for 1,500AU.

  5. Storm Signet

    Buy at Blankley (Bulgart Fields) for 1,500AU.

  6. Scholar's Signet

    Buy at Aldron (Fiddici Woods) for 7,500AU.

  7. Treasurer Signet

    Randomly found on any of the thieves. Found in Fiddici woods, Parder Coast, and Maryn Peninsula.

  8. Thieve's Signet

    Beat The Black Brigand. (Hidden boss in Fiddici Woods)

  9. Adrenaline Signet

    Beat the island boss.

  10. Faith Signet

    Buy at Narbo (Carintine) for 8,000AU.
    Randomly found on any of the mages (little guys standing on a staff). Found in Carintine and Maryn Peninsula.

  11. Stone Signet

    Beat the Raging Boulder, a large and dangerous rock. (Hidden boss in Carintine)

  12. Beastmaster's Signet

    Beat the desert boss.

  13. Coward's Signet

    Beat the ice cave boss.

  14. Polymath Signet

    Beat Elo the Polymath, a purplish-black-clothed mage. (Hidden boss in Widdenburn)

  15. Engineer's Signet

    Beat the swamp boss.

  16. Contingency Signet

    Randomly found on some enemy. I think it's either the ogre or the wind spirit found in Parder Coast.

  17. Thorned Signet

    Beat the mine boss.

  18. Equality Signet

    Buy at Pentama (Maryn Peninsula) for 25,000AU.
    Randomly found on some enemies. (Can't remember for sure, but I think it might be the bears found in Arleton Plains and the Barubic Range)

  19. Guardian Signet

    Beat Dodger and Wilde, a pair of legendary (and brightly colored) soldiers. (Hidden boss in Maryn Peninsula)

  20. Conqueror's Signet

    Beat Admiral Tip Top.

  21. Horn's Signet

    Beat Admiral Horn.

---

@Connor:

Hint:
What conditions cause worms to come up to the surface in real life?

When he's underground, hit him with water to make him pop up. Nothing else does appreciable damage to him while he's underground. Once he's up, hit him with whatever you want until he drops back down. As you keep going, I think he stays up for shorter and shorter intervals. Either that or it's random.

He's got a decent damage output and speed for that area, so you may need to level up first.

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Do any stats increase effectiveness of skills? (Magic increases the power of "magic", I assume, but does it also increase the effectiveness of skills?

Apologies if I missed a help button or skimmed that part of the tutorial :)

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qoalabear Author Profile Page June 29, 2010 6:25 PM

Skills that do damage are based on physical damage (including Brand, which deals fire damage), so you can boost them by increasing strength.
For Meditate and Serendipity, I think it's a fraction of max HP/MP.

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Tofunaga June 29, 2010 10:31 PM

I find Rhydol very efficient to use with vengeance and lambaste, considering that I put all his stat points on strength, along with unyielding and the thorned signet. Very tank of him indeed.

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confirmed: the contingency signet can be found on the ogres in parder coast.

idk if this qualifies as spoiler, but i put it as one to be safe. this is in regards to the location of one of the signets

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I don't think it's appropriate to drop the term RPG, even though I agree that most RPGs are a poor substitute for a good tabletop game. Games labeled RPGs tend to have pretty consistent mechanics and make sense.

I'd like to see some "RPGs" that tend towards the other way - little or no combat and a lot of focus on exploration. Sort of like that Explorationsland game in the Explore compo, I think is a good example.

-SirNiko

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Smoothfonzo Author Profile Page June 30, 2010 1:34 AM

Not bad, though I do see the repetitiveness that others mention. I also kind of feel that this game is directionless, meaning I have no real idea what I should be doing or where I should be going.

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fuzzyface Author Profile Page June 30, 2010 2:51 AM

SirNiko, IMHO just because a lot of people use it, does not make it right. If there is no roleplaying, why call it roleplaying game?

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By the way,

The Sea Signet can be found on the mage flies In Bulgart Fields.

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Storm, blaze and sea signets can be found (rarely) in bulgart fields.
I think that scholar and ninja can too be found.

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24653187 Author Profile Page June 30, 2010 10:09 PM

The waging boulder is just awesome. I laughed because of the creativity.

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Anonymous July 1, 2010 4:35 PM

Geez, how do you beat the worm boss that sticks up out of the ground? i've wailed on it for like 10 minutes and it refuses to die..

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Geegee43 July 1, 2010 7:08 PM

Which stat should you raise for Cochran, vitality or speed? Same for with Rhydol. Thanks.

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It's a bit like FFIII--boring after a while, but after a few hours, you've spent enough time on it that you just keep coming back to finish it. Travel takes forever though. >.<

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lavamuffin Author Profile Page July 2, 2010 3:22 AM

@ JIGuest re: the worm

I don't know about you, but whenever it rains around here, the ground is covered in wriggling worms.

Also, why is it that you should never blowdry your hair while taking a shower? Hmm, truly a question for the ages . . .

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Anonymous July 2, 2010 9:36 PM

How do you kill the tree sap
queen thing? what's most effective?

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Morrigan July 3, 2010 1:35 AM

I've read a couple times that you can re-fight the bosses, but I haven't been able to figure out how. Any ideas?

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Muzammil July 3, 2010 10:14 AM

Do you get anything for getting all the awards? I beat the game on champion, the ending was not that great, and I'm wondering if I should bother trying to get all the coins and leveling up fire. Oh and I already beat the mini-bosses.

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Oh my GOSH Tip Top was hard... very arduous battle.
Only Cochran could revive, I didn't invest in the "revive with full health" spell, and I ended up using every last Divine Seed I had.

I'll explain how I had me team set up:

I didn't record levels before I started, but probably everyone was on level 22.
Tradda had the Thieves' Signet out of habit (silly me, I know).
Rhydol had the Engineer's Signet (another dumbass move on my part).
Cochran had the Stone Signet (a poor guess since he didn't get attacked physically anyway).
So I might as well have not been wearing any signets at all for that fight.

I'd built Rhydol to get increased skill orbs from attacking enemies, and would use Brand or Lambast, whatever he could afford. He also used Fixate once or twice at the start of the battle. He was my main (or only) damage dealer.
Cochran would heal by magic, either individually or the group, and had Fire and Water spells (but only Tsunami, not the group-fire spell).
I was basically at a loss what to do with Tradda for most of the game and eventually made him a jack-of-all-trades; he could heal individually or the group, but not revive, he could cast lightning spells, he could whack the enemy with his sword, and he could Phase Shift his turn to another member of the party.

So the battle was basically a heal-fest with Rhydol attacking as much as he could. Sometimes Tip Top would use his instadeath spell on Cochran and I'd have to use a divine seed which was annoying since I'd only brought six to the fight.

Horn? A pushover.

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razor1612 July 3, 2010 2:46 PM

JIGuest: To kill "Queen Angeline", make sure your magic resist is high, use Bellow to take out the "divination saplings" and hit the big tree with Attack to make sure you got another Bellow for when the saplings respawn. Magic is not useful, so heal with Cochran :)

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razor1612 July 3, 2010 2:51 PM

How to kill the Tree:

To kill the tree, use Bellow to wipe the healer trees, and hit the big one with Attack while Cochran heals... High magic resist helps...

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It freezes at one point for me D:

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Here's a good tactic to beat everything more or less. (Bosses require certain tactics, so this doesn't count for these. But the bosses are easy enough anyway)

You should focus on three main roles.

** Healer - Equality Signet (I used Tradda) **

This role is about survivability and should be pretty much invincible if used correctly. This character will be your healer. You do not however need any magic healing spells, but learn "Heal" just in case. If no healing is needed, this character will either assist your other characters, or attack using Bellow or any other offensive attack you have.

Skill points should be spend on Vitality. Once your character is on as much HP as you want, stack strength.

Useful Skills: Meditate, Robustx3/Unyeilding x4, Osmosis, Bellow (For wasting skill orbs if your other characters are in no need of orbs), Resiliant.

With Robust x3/Unyeiling x4, your character will gain all skill orbs on one defend/attack, which you should do ASAP. When your characters are in need of health, use meditate (The equality signet makes you heal everyone). Everyone should restore to full health, or at least to 90%. Then defend/attack on the next turn and repeat. If your characters don't need healing on the turn of your tank, simply use osmosis to transfer the orbs to your spell/melee damage character. If they don't need orbs, use Bellow.

** Melee - Horn's signet (I used Rhydol) **

This character will be your main damage dealer and should do nothing but attack or use reviving seed on your spell caster if he dies.
You should therefore use talent points which benefit malee damage (Red).

Stack Strength on this character. Nothing else is needed. Put a few on vitality if he dies quickly.

Useful Skills: Bellow, Brand, Lambaste, Fixate, Vengeance, Tenacious (1-9) and Unyielding x4.

With Unyielding x4, your character will gain all 5 skill orbs on one attack meaning he can do a lot more damage the next turn. When there are multiple mobs, stick to attacks that hurt them all, such as Bellow.

** Spell - Polymath signet (I used Cochran) **

This character relies mainly on offensive spells, but it is very useful to have a good healing spell arsenal too. Intervention/Revelation is a must, to revive characters who die. If this character dies, then your melee damage character should resurrect this one with a seed.

Stack Magic on this character to increase damage done.

Useful Skills: The whole magic talent tree. Gentlemen (1-9), Scholar (1-9), Serendipity, Blood oath.

Cast offensive spells at all times with this character and only use rejuvenation if your Healer has no skill orbs and your team is in need of serious healing. Your Healer should transfer all 5 of their orbs to this one at the start of the fight, so that Serendipity can be used to regain mana when required. This character should have 5 orbs at all times when possible. Due to the signet this character gets 1 skill point after every spell cast, so orbs shouldn't be an issue anyway. If your healer dies and you don't have mana or skill orbs, use blood oath and pray to the gods that you don't die next turn. Use serendipity and resurrect your Healer.

Hope this helped! :) Now go Pwn some monsters!

[Angle brackets changed to asterisks. Please don't use angle brackets for anything other than HTML tags since they have a special meaning for HTML and may not display properly and hide other information you type as well. Thanks! -Jay]

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Crawford Author Profile Page July 5, 2010 5:15 PM

The Raging Boulder has my vote for best boss EVER! The attack animation was hilarious!

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How do you get to Challenge Mode? I've beat Admiral Horn in the regular mode, but don't see any indication of how to switch modes anywhere...

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I enjoyed the game! Very good.

Here are two things I think would greatly improve it:

1) More of a distinction between where you put your skill points. It doesn't seem to matter at all. If you completely ignore Vitality on one character and pump it up on others (11 vs 38) your HP goes from about 1200 to 1700, which just isn't as high as I would expect. And speed? You would think that a character at 60 would go more than about twice as often as one at 12. I think the effect of skills on stats, damage, etc should be greatly increased.

2) Something more to do when you're done... I like that the game doesn't just end (and not let you save the fact that you won, like many games do) but there's an implication that there are still monsters to fight, and unless I want to redo random easy battles (I don't, not even for the signets), there's not. Why not open up a new area with scaling monsters? At least then you have something challenging to do while you try for the signets or your talent points or whatever. And as long as there was a realistic way to keep levelling, they could even throw in another two or three bosses for really high level characters. That would be pretty awesome - and not all *that* much more effort for the designers.

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For those that have trouble building their characters, here is how I build mine and they work pretty well for me.

Tradda
supporter/item user
Tradda has a decent amount amount of str and magic to start which makes him sucks as a melee and as a magic user. The build primarily focus on speed. The point is to get him to be so fast that he can defend and pass skill orbs or use items in boss fights or pass his turn to your dps(damage dealer) characters. 2 to speed 1 to vit for every lvl.
MUST HAVE SKILLS
lvl 3 robust, Mediate, phase shift, and osmosis
Suggest all extra skill points to go in resilient and immutable
Strategy
defend to get 5 skill orb and osmosis it to other characters, if they all full use phase shift to let them get more turns. Use items if you have to.

Rhydol
Melee damage dealer/semi healer
Decent amount amount of str to begin with makes him a good melee damage dealer. 2 to str and 1 to vit every lvl. The reason why he is a semi healer is because he doesn't his mp that much and sometimes melee damage are ineffective which makes him useless for that fight. This build does not put any point in getting skill orbs since its all passed from Tradda.
MUST HAVE SKILLS
Mediate, Bellow, Brand, Fixtate, Lambaste, heal
Suggest all other skill point into resilient, immutable, and tenacious
Strategy
use fixtate a few times then use bellow if there are more than one enemies. Against bosses spam Lambaste(if not enough orb spam brand). Use heal to give Cochran more turn to do damage.

Cochran
Magic damage dealer/ healer
Decent amount of magic to start, the build use Cochran as a designated healer unless magic do more damage. 2 to magic 1 to vit per lvl.
MUST HAVE SKILLS
Water, Tsunami(optional), Meditate, Serendipity,Rejuvenation, intervention
suggest extra skills go to resilient, immutable,gentlemen, and scholar
Strategy
use water as damage skills, heal whenever you have to, use serendipity to turn skill orbs into mp. This should be your primary character to pass turns to since he can heal, revive, and do damage.

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Hey! It says that the black brigands followers or something want revenge, but where are they?

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Does anyone know how to get to the Challenge mode?

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you can fight toby the wendigo as much as you want, good for grinding

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I found Challenge Mode available after starting a New Game, but only then, which means leveling up again if all you want to do is just get the last medal; I wish there were a New Game+ for that purpose.

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Anonymous July 12, 2010 4:37 PM

to kill Garh Maka you have to use a water spell then his true form will come out of the ground and kill it. when he returns under ground use water again. water is relatively uneffective on him when hes above ground

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ShootTheMoon March 27, 2011 3:10 PM

So yeah, I have a french computer, meaning that my keyboard is an AZERTY, not a QWERTY, and during the menu tutorial, when I am asked to press M to display the menu, nothing happens... Even if I press on where the M key is on a QWERTY. A bit frustrating to be blocked by such a stupid thing...
Anyone have a solution?

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Rogue Legend> Dora Fantasy farming meets Minecraft-style building and action RPG in this rough but promising game made in just two months. Plant crops, care for livestock, fight monsters, and build your home block by block!  ...
How About Taking a Break> Dora Weird, silly, but not a little bit clever, this escape game may look simple, but a few coded locks you'll need to change your perspective to deduce and a whole lot of cuteness make this a short treat well worth heeding the title for.  ...
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6 Comments
Facility Z> Lori.h Waking up with no memory? Check. Underground abandoned facility? Check. Creepy mutant monsters wanting to nibble on your face while you have limited ammo? Check and check. Facility Z is ready to play.  ...
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25 Comments
Maplewood Junior High> Dora You've got a school assignment to finish, but all the computers are absolutely ancient, and you're totally unprepared! Despite some strange, out-of-place political talk, this point-and-click puzzle from Carmel Games offers a significant upgrade in several areas from their previous work.  ...

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