Robin the Archer in Pixeland
Robin the Archer in Pixeland is a platform adventure, from Flash developer Francisco Ferreres, that's all about Robin, a cute little character made out of chunky pixels who's really good with the bow. Each level is filled with coins, enemies, breakable blocks, and a whole mess of tricky jumps to navigate. Work your way through over a dozen stages, stopping between levels to upgrade your abilities.
The goal of each stage is to find and destroy enemy spawn points and then exterminate every monster in the level. Along the way you'll come across a single star item along with a slew of coins. Grab everything you can, it all comes in handy later! Gameplay is pretty straightforward, with movement tied to the [WASD] keys and shooting/jumping to [J] and [K] respectively. You can aim and fire in any direction, which comes in quite handy when flying enemies come your way.
At the level select screen you have the option to visit the in-game store. Here, spend your hard-collected coins on ability upgrades, scoring a higher jump, a stronger weapon, or more health, whichever you need most to suit your playing style. Many stars and coins can only be collected after you give your jumping skill a boost, so don't let that one lag too far behind!
For the most part, Robin the Archer in Pixeland plays smoothly, but I had some difficulty getting used to the "inverted" jump and shoot keys. Is it just me, or shouldn't "jump" be under my primary finger? Also, character tracking is a little too accurate, as the screen is always right on top of Robin as you run through the stages. This can lead to a few bumpy spots when you're navigating tight passageways or moving up and down at a rapid pace.
Other than a few minor technical bumps, Robin the Archer in Pixeland is a thoroughly enjoyable platform game. Shoot some arrows, collect some coins, upgrade some abilities, and have yourself a good time!