Loom Custody is the latest escape game from uber-talented Japanese designer Place of Light. In it you wake to find yourself ensconced in a grimy, nearly-bare cell. The blue sky glimpsed through a high window grate is the sole spot of cheer in your bleak prison; with a bit of exploration, however, you will find that the room is far more intriguing and complex than it first appears. To have any chance of escape, you must discover clues, solve puzzles and use all of the limited resources at your disposal. A classic scenario, but one that Place of Light does very well.
Analysis: While I enjoyed playing Loom Custody, I was ultimately left feeling underwhelmed. While still very good, it does not entirely live up to the standards set by the rest of the developer's body of work.
However, Loom Custody is in no way mediocre. It contains all of the important elements of a high-quality escape game: the puzzles are thought-provoking yet refreshingly logical, the interface clean and professional, the graphics nicely evocative of your predicament. There are even a few fun surprises! It's just that after the releases of so many superlative games by Place of Light, Loom Custody does not quite live up to my expectations of what the developer is capable of. The game is simply too short and relatively easy to stand up next to the likes of the extraordinary Room Marine (my personal Place of Light favorite, and one of the best room escapes I've ever played). I also felt that while its puzzles are interesting, Loom Custody lacks the element of innovation that is present in the designer's other creations; there is nothing in the game that I haven't seen before in some shape or form. On the other hand, Place of Light produces games considerably more quickly than many other top-notch escape game developers. Maybe it's just an issue of quantity winning out over quality.
Even if Loom Custody is not Place of Light's magnum opus, it is arguably one of the better room escapes out there. While I hope that the developer's next release will be a return to longer, more difficult games, I can't deny this one is pretty darn good; well-crafted, good-looking and entertaining, it's more than worth your time. Have fun!