I know what you've been pondering at the back of your mind: "Mario dies a lot, right? What if, instead of instantly reappearing at the beginning of the level, he had to earn his reincarnation by traveling the realms of the Chinese underworld Diyu, being judged by the kings of Yama?" Well, here's a game about that very thing!
Underworld Trip, a collaboration between Yoshio Ishii and Yossa, is a moody platform challenge with graphics made out of the largest pixels ever engineered by mortal humans. This story is similar to Terry Cavanagh's Don't Look Back in theme and style, but it draws on a different mythological tradition and lays on the atmosphere much thicker.
There are 8 tricky levels and multiple endings, some of which are quite disturbing in a low-resolution, leave-the-horror-to-your-imagination way. It's a short adventure, and some of the obstacles flirt with cheapness, but there's a nice variety of classic platforming goodness here, and it's always a pleasure to see a new piece of work from Nekogames.