As any girl with a bottle of super glue and her ex-boyfriend's CD collection can tell you, it's fun to stack things on top of each other. From the wacky antics of Tower Bloxx to the precise moodiness of last week's Perfect Balance, to the original Super Stacker, thumbing your nose at gravity is the best thing ever. Just ask this guy.
So here's the deal: Super Stacker 2 offers 40 levels of shape stacking, ranging from pathetically easy to hand-crampingly difficult. Every ten levels, you unlock a speed run, which lets you compete with your friends for shape-stacking fame and glory. If that's not enough, I have three very special words for you: Level. Editor. Booya. That's right—Super Stacker 2 has a fully-functional level editor, and the world will never be the same, no matter how much you want to go back to your comfortable existence before there was a level editor in Super Stacker. Pandora's Box is open now, yeah buddy.
NOW ME EXPLAIN YOU GAME. Each level offers you a number of pre-placed shapes, and a list of upcoming blocks across the top of the screen. Your goal is to balance all those shapes one at a time, so that they don't fall into the pit below. And I'm warning those of you with sensitive dispositions, these shapes look terrified of falling into that pit. It's probably filled with leopards. So, just click on the screen where you want to place each new shape, and if you do a good balancing job, they'll all make their happy face, and you'll get to go to the next level.
Analysis: This is about as casual as a stacking game can get. You don't have to worry about rotating pieces or which block to place next. Just click where you want 'em, one right after the other. Not that you won't have to engage your noggin—some of the harder puzzles will have you staring cock-eyed at them like maybe your head was stacked improperly on your neck—but the simplicity makes Super Stacker 2 extremely fast-paced and satisfying.
The only major problem comes on the later levels, when you have long, long, long strings of shapes to position near-perfectly, and one slip-up will send you back to the beginning of the construction job. Add to that the fact that you can't skip levels, and it's possible to get quite a little rage going.
To help calm your blood pressure, in case you're into user interfaces, Super Stacker 2 has the most thoughtful options menu ever. You access it by clicking the right mouse button. Imagine that! Accessible sound controls without plastering a big icon on the screen at all times! Whatever shall they think of next? It's just a shame that the sound effects are begging to be turned off in this game. Seriously, if I never again hear another shape shout "HUUHH" as it pops into being, I will die a happy man. Not to mention the hyper-irritating phone that rings whenever you let a shape fall into the pit. BRIIIINNNNNG. "Hello? Who is it?" "It's Failure. Thank you for feeding the leopards."
All things considered, Super Stacker 2 deserves to be considered one of the best stacking games on the web. I'm not a fan of the bouncy physics, and I can't quite identify what these moody bricks are supposed to be made out of, but it's at least internally consistent. Many of the level designs are really clever, and they're presented with so much humor, you can't help but smile sometimes. The audio rewards at the end of each group of levels are hilarious, and they just keep getting better as you go. You'll see what I mean.
Super Stacker 2: stack it on top… of the stack… of… games you're going to play… or something. Enjoy.