In a world where vehicles are made up of cute, abstract creatures raptured by a conveyor belt, and everything is made of crazy blocks floating against a sky background, only the puzzle solvers will survive.
Gurabichon, another game by the Polygon Gmen, is a real zany stew of physics, gravity manipulation, and conveyor mechanics. You control a pair of owl-like creatures that roll around like wheels in a tank, trying to get to the goal in each level. In order to get them there, youÂ´ll have to think outside the belt.
You can drive the two adorables by using the mouse and clicking on the left side of the game window to move left, click on the right side to move right. This causes them to roll, which moves the conveyor, which moves them, in a sort of self-reinforcing physics dance. Additionally, you can change the direction of gravity by pressing the [arrow] keys, or clicking the arrow icons at the bottom of the screen. In most levels, only a few directions are available, but in some you have complete, four way control. Switches, blocks, carousels and bizarre, caged animals fill out the array of elements. The game offers 30 levels filled with unique challenges: can you solve them all?
Analysis: Quintessential Japanese Kawaii combined with a fairly refreshing double-threat of mechanical innovation, polished and smoke free. A bit obscure at times, most frustratingly the physics can provide "emergent" snags that make puzzle solving difficult. Fortunately, you can play any levels you want, everything is unlocked from the get-go and you can skip the tricky ones, so get going.
Thanks to Grant for sending this one in!