When I learned that a sequel to Dream Chronicles was being released, I was elated. The original is such a beautiful blend of puzzles, adventure, object finding and Myst-like environments. Now, Dream Chronicles 2: The Eternal Maze is out and continues where the first game left off. You play Faye, a mortal woman whose fairy husband has been kidnapped and daughter imprisoned by Lilith, the Queen of Fairies. By solving a series of puzzles you can reach Fidget and awaken Lyra, but the Queen is always one step ahead!
Dream Chronicles 2 plays out like a cross between a hidden object game and a point and click adventure. Each area has a number of items scattered amongst the scenery, and it's your job to locate objects and use them to solve puzzles. The artwork is impeccable — beautiful, immersive, and extremely good at hiding that last item you desperately need to get to the next level.
The gameplay in The Eternal Maze is a little more involved than the original. Whereas in the first Dream Chronicles you would solve one scene and then move on to the next level, in Dream Chronicles 2 you may need to move between different scenes in order to progress. Each level becomes more complex as you advance through the game, and how you solve the puzzles will vary greatly. Dream Jewels, previously a mere bonus for high scores, now have a function, as collecting them and solving their puzzles reveals hints for completing levels, so it's worth collecting as many as you can.
Analysis: It's hard not to be captivated by the setting and artwork in Dream Chronicles, and the second installment doesn't disappoint. The overall layout is essentially the same, but the addition of more complex puzzles and useful Dream Jewels scattered around the levels adds a new layer to the experience. However, whereas the first game featured strong and witty dialogue, Dream Chronicles 2 is not only flatter, it's grammatically sloppy — ok in a quick 'n' silly Newgrounds shooter, but really inadequate in a game where care in writing was a strength.
One of the criticisms of the first Dream Chronicles was that it was a bit too quick and easy to play, especially for point-and-click enthusiasts who drive the success of games like Azada. Dream Chronicles 2 improves upon this to a certain degree with multi-stage puzzles as well as more environments to explore.
New to Dream Chronicles? Read our review of the first game in the series.
Does Faye reach Fidget and Lyra? Is Lyra the Chosen Child of the Fairy Kingdom? You'll have to play Dream Chronicles 2: The Eternal Maze to find out!
Windows:
Download the demo
Order the full version
Mac OS X:
Download the demo
Order the full version
Dream Chronicles 2 is available to download from these affiliates:


Dream Chronicles 2: The Eternal Maze walkthrough now available!
Comments (may contain spoilers)
Hmm, I gave it try, but never tried the first. I quite liked it! I think too many puzzle games have 'puzzles' where you have to do too much movement between screens, but this is just the way I like it; give me one screen with a puzzle, and let me figure it out. I don't even need a story, just some abstract puzzles are lots of fun to play with.
I just finished playing Professor Layton and the Curious Village, and it was fantastic. A similar style to this, except on the DS and with a more interesting story.
The Myst-saga even has an artificial world (a Book, as they call them :), called Dream in Myst Revelations.
I loved the first Dream Chronicles, but I'm somewhat disappointed with this one. Still playing through it, and I've gotten to the organ puzzle and it can go straight where the sun don't shine as far as I'm concerned. A Simon Says puzzle is unimaginative but a staple of puzzle games, but to make us listen to long segments of organ music for each action, and unable to skip through it by clicking on the next button to be pressed, is total crap. Especially since this kind of puzzle invariably involves messing up and starting again from the beginning.
Now I'm onto the book section and I wasn't paying attention when I picked up the books, and now some of the books are listed as just "Fairy Book"? How am I supposed to tell the subject, which is the whole point of the puzzle?
Oh man. I hit reset level AND IT TOOK ME BACK TO THE BEGINNING OF THE ORGAN PUZZLE.
So close to just uninstalling this one...
Finished it; still need to replay to check for perfect Dream Gems. (By the way, my completed jewels disappeared when the demo ended -- when I registered and went back, they were gone. Just something to be aware of if you're trying for perfect.)
I still think it's short. Combining this one and the first would make one just-about-right game. And

joye -- those books never have titles; don't reset again. Figuring out what to do with them is part of the puzzle.

So frustrating -- I'm stuck on the gramaphone/wooden hexagons level. I checked out some spoiler sites and one of the hexagons in my game is missing

Which is obnoxious, because I actually spent money on this game.
Becca - Although a bug is certainly a possibility (even developers are human) what I've found with games is that it's more likely to be something that we've missed ourselves, and not something missing, that prevents our progress in a game.
Perhaps the wooden hexagons are randomized, or have different locations each time?
All things considered, if your game is truly defective (which I wouldn't be so quick to jump to that conclusion) then I am sure there is a way for you to get the situation fixed proper to your liking with PlayFirst (it's an excellent company).
I'm presently making my way through the game myself, and I'll try to help once I get to the point you're at.
like Becca, i'm also missing a hexagon and i've search everywhere for it =/
maybe there is a bug
What level number are we talking about here?
Chapter 13
about the "bug": there's no bug, they're just very cleverly hidden.
only ONE of the locked boxes is supposed to have a hexagon inside.
click for complete hexagon list

in other news, i really hate how small these games are too. even if both #1 and #2 were one, it'd still be small.
ahh yeah i've got the other hexagon now
stuck on the part when

That's the list I've been going off of, but if you notice it has two boxes in it

Found these in the playfirst forums...
List of sheet music pieces

For anyone that would like a fairly detailed walkthrough which is still in process:
[Edit: Please post your walkthroughs here in the comments. We have a special place to put them. In fact, we'll give away a coupon for a free casual game download from Big Fish to whomever posts the first complete walkthrough. Thank you! -Jay]
Ah, never mind -- the walkthrough posted makes it much more clear

Thanks for the help, everyone.
If anyone can help me locate the last

could someone tell me where to find

also, for the boat pieces:

Walk-throughs... Sorry, Jay, I knew that but wasn't thinking! My mind is fried from searching for Fidget!
help please can't find the last chess piece
i can't find the last chess piece either. anyone got it? post a spoiler, please thanks
I give up! The last piece of wood for the

We've completed a walkthrough guide, complete with images to help you through...
http://jayisgames.com/archives/2008/02/dream_chronicles_2_walkthrough.php
MikeH:
To get the missing pieces of wood you need to

After I've

Dream Chronicles 2 Walkthrough Part 1:
Ok, here's my first attempt at a walkthrough. I've finished the game and now I'm going back to check locations for this thing.


















Walkthrough Guide
We've completed a walkthrough guide, complete with images to help you through...
http://jayisgames.com/archives/2008/02/dream_chronicles_2_walkthrough.php
Posted by: Jay
|
February 16, 2008 8:15 PM
Dream Chronicles 2 Walkthrough Part 1:
Ok, here's my first attempt at a walkthrough. I've finished the game and now I'm going back to check locations for this thing.
Posted by: LS | February 16, 2008 9:16 PM
Dream Chronicles 2 Walkthrough Part 2:
Posted by: LS | February 16, 2008 10:39 PM
Dream Chronicles 2 Walkthrough Part 3:
Posted by: LS | February 17, 2008 12:59 AM
Dream Chronicles 2 Walkthrough Part 4: End Game
Posted by: LS | February 17, 2008 1:41 AM