New games|All games|Competitions|Suggest a game|Favorites|Help Squad|Chat|Prefs

By Jay | add to favorites | add to your website | add to del.icio.us

Reader ReviewDr. DokkoyThe following is a reader-submitted review by Beth:

I am a big fan of point-and-click games and recently I enjoyed playing the escape games from Aztec. Now, as luck would have it, a sequel to the previously reviewed Escape from Octlien has only just been made available. The game is called Dr. Dokkoy and it is just as satisfying as the first game. It has the same simple controls that the other games have, and answers more questions left from the last game. Unlike most point-and-click games, this game has an engaging story line. If you haven't played the other games first, it is recommended that you play them in order:

  1. The Shrine
  2. Escape from Island
  3. Escape from Octlien
  4. Dr. Dokkoy

Like most games of its type, items are still found throughout Dr. Dokkoy, but it does not need the disclaimer that you may break your mouse from pixel hunting. I have searched other game sites and this has not been posted anywhere (yet). Therefore, there is also no walkthrough (There is one now! Thanks to Radamanthys!). So, let the discussion begin!

  • Currently 4.7/5
  • 1
  • 2
  • 3
  • 4
  • 5
New! Rating: 4.7/5 (24 votes cast)

Dr. Dokkoy walkthrough now available!

Walkthrough Guide

Complete Walkthrough! For you!

image
  • image
    First get the rope from the tree just to the right of the "private, keep out" sign
  • image
    Head north, and west. get the kite.
  • image
    Head back east, then north, then east. Click the tree. Grab the acorns that fall.
  • image
    Go north twice, then east. Use the acorns on the hole in the tree to get the squirrel away. Grab the key.
  • image
    Head back west, use the key on the door behind the well.
  • image
    Inside that room (go north), there are three items.
  • image
    Next to the cat is a rock under glass, click that twice to pick it up,
  • image
    Behind the box under the table is a lens. Pick that up.
  • image
    In the desk, there's a cord. Pick that up. Look around the room for some story elements.
  • image
    Head South, East, North, West, North, East. Click the rocks in front of the tunnel. One moves to reveal a Magnet. Pick that up.
  • image
    Go North once. Use the kite on the thing hanging from the telescope. Something will fall. Click it and you'll get a pully.
  • image
    Go North once, into the observatory. Behind the chair is a semicircular cabinet. Open that to get a battery.
  • image
    Click the chair, pick up the matches behind it.
  • image
    Use the lens on the telescope. When you look through it, the Kunai (the arrow) is missing from the graphics, click where it usually would be to leave.
  • image
    Head back. South, then west. Watch the cut scene. Oh no!
  • image
    Head South, east, south, west. Use the pully and then the rope on the well.
  • image
    Climb down the well and grab the necklace. Climb back up.
  • image
    Head south. Click the right tube, next to the open door thing. Use the battery on it.
  • image
    Enter the portal/door/glowingtubething. Open the panel and use the cord to fix the broken wire. Head back through the portal.
  • image
    Head south again. Use the necklace on the statue.
  • image
    Head west, and use the matches on the red bush (it's called a burning bush, I think. Clever) Get the iron pipe.
  • image
    Head East, north, north, east, north, west, west, west. Use the pipe on the boulder. Go through the door (north).
  • image
    Go west. Grab the bucket.
  • image
    Use the magnet on the 'thing sticking out of the rock' to get the ice pick.
  • image
    Head east, south, east, east, north. Click on the hot springs/ pool of water. Quickly fill your bucket.
  • image
    Head south, then east. Someone's homeowner's insurance is going up. I don't think most companies cover 'damage by huge boulder'.
  • image
    Right under the boulder is a power strip (looks kinda like a mousetrap on screen). Grab it.
  • image
    Head south, west, south, south, west, south. open the treehouse thing. Enter.
  • image
    Use the bucket on the thermometer. Leave.
  • image
    Head North, east north. Click the shiny thing at the end of the rainbow... you'll eventually find a key there.
  • image
    Head north, then west. Use the key on the gate to get the fireworks.
  • image
    Head east, east, north, west, west. Put the "ancient rock" that you got from the doctor's office on the dark rock inbetween the emitters. (They look more like surround sound speakers to me). Turn them on by clicking them.
  • image
    Use the icepick on the ancient rock. Pick up the orb of fox.
  • image
    Head east, then north, near the hot springs. Just above the dark rock to the right of the screen, use the fireworks. Boomsplat. Get the antenna.
  • image
    Head south, east, south, west, north. Back to the doctors office. Click the wastepaper basket to the right of the table to reveal an outlet.
  • image
    Use the power strip on the outlet.
  • image
    You may have to flip the switch on the side wall, but use the antenna on the table to weld it back together.
  • image
    Head south, south, south, east, south, east. Put the orb of fox in the offering bowl. Crafty... like a fox. (you knew it was coming)
  • image
    Head west, north, west. Climb the tower.
  • image
    Use the antenna on the little platform to the right of the button. Raise the lever. Push the button. Bam!
  • image
    Enjoy, you've finished! Fried black robot for dinner tonight!

Comments (may contain spoilers)

Great game, so far. A couple things that were not too obvious, at first- stuff I didn't think to click on at all. I'm finding myself rather stuck, but isn't that really the fun of these kinda games, in the first place?

I love Aztec's work, and luckily, I just replayed Escape from Octlien randomly two days ago... go figure.

i dont know what to do after you get the fireworks out of the locked door.

I'm hopeless when it comes to point and click games.
So far...

image

Rope, Kite, Acorn, Key
And as far as I can tell there is only one locked door and they Key wont work!

on the part where thers a whole bunch of junk lying on the ground, theres a tree to the right and theres a hole in the tree where a squirrel is, give acorn

I hit a bug. After collecting about 10 items, I looked through the telescope and the game just hung on the image. I could still look at items but could not get out of the view screen or continue.

slgalt, you have to click the bottom portion of the screen where there would be an arrow.

right now, i have all but one of the items. the latest thing i've done is

image
used the necklace on the statue and raised the platform. at the top, i can see the robot i released in the distance, but i don't know how to operate the machinery. the one item i have left is the fireworks, which i can use on the cliff to the right of the windmill. i can keep uing it, too, which makes me believe that i'm not using it quite right.

where did you click on a bug, and what are the last five items

Redken:

image
There's a tiny door that's rather inconspicuous because it doesn't make the mouse turn to a hand (if i remember correctly...) If you still can't find it, here's another spoiler!
image
It's one screen east of the other locked door you mentioned.
Hope that helps!

about the fireworks

image
you need to use the fireworks on the antenna by the hotwater spring; then fix the antenna in the room by the will, i beleive we need to use it on the right side of the windmill but can't do it just yet

josh,

image
the items i have are (from left to right in your inventory): a rope, iron bar, kite, acorn, key, lens, blue wire, moon rock, magnet, pulley, battery, match, key, cord, bucket, _blank_, fireworks, orb, pickaxe, and necklace.

does anyone have any ideas on where i should go from here? i'm still stuck.

What is the second to last item, and what is the pick for?

oh, ok so put the rock between the two blue boxes on the stilts, and turn them on, then off and hit it with a pick

John, here are a few

image
orb-on the statue where you found the kite; matches-light the leaves on the right on the 3rd screen from the start; kite-use on the hanging pulley from the telescope on the top of the hill, use rope and pulley on the will to get the necklace; use iron bar on the boulder

Complete Walkthrough! For you!

image
  • image
    First get the rope from the tree just to the right of the "private, keep out" sign
  • image
    Head north, and west. get the kite.
  • image
    Head back east, then north, then east. Click the tree. Grab the acorns that fall.
  • image
    Go north twice, then east. Use the acorns on the hole in the tree to get the squirrel away. Grab the key.
  • image
    Head back west, use the key on the door behind the well.
  • image
    Inside that room (go north), there are three items.
  • image
    Next to the cat is a rock under glass, click that twice to pick it up,
  • image
    Behind the box under the table is a lens. Pick that up.
  • image
    In the desk, there's a cord. Pick that up. Look around the room for some story elements.
  • image
    Head South, East, North, West, North, East. Click the rocks in front of the tunnel. One moves to reveal a Magnet. Pick that up.
  • image
    Go North once. Use the kite on the thing hanging from the telescope. Something will fall. Click it and you'll get a pully.
  • image
    Go North once, into the observatory. Behind the chair is a semicircular cabinet. Open that to get a battery.
  • image
    Click the chair, pick up the matches behind it.
  • image
    Use the lens on the telescope. When you look through it, the Kunai (the arrow) is missing from the graphics, click where it usually would be to leave.
  • image
    Head back. South, then west. Watch the cut scene. Oh no!
  • image
    Head South, east, south, west. Use the pully and then the rope on the well.
  • image
    Climb down the well and grab the necklace. Climb back up.
  • image
    Head south. Click the right tube, next to the open door thing. Use the battery on it.
  • image
    Enter the portal/door/glowingtubething. Open the panel and use the cord to fix the broken wire. Head back through the portal.
  • image
    Head south again. Use the necklace on the statue.
  • image
    Head west, and use the matches on the red bush (it's called a burning bush, I think. Clever) Get the iron pipe.
  • image
    Head East, north, north, east, north, west, west, west. Use the pipe on the boulder. Go through the door (north).
  • image
    Go west. Grab the bucket.
  • image
    Use the magnet on the 'thing sticking out of the rock' to get the ice pick.
  • image
    Head east, south, east, east, north. Click on the hot springs/ pool of water. Quickly fill your bucket.
  • image
    Head south, then east. Someone's homeowner's insurance is going up. I don't think most companies cover 'damage by huge boulder'.
  • image
    Right under the boulder is a power strip (looks kinda like a mousetrap on screen). Grab it.
  • image
    Head south, west, south, south, west, south. open the treehouse thing. Enter.
  • image
    Use the bucket on the thermometer. Leave.
  • image
    Head North, east north. Click the shiny thing at the end of the rainbow... you'll eventually find a key there.
  • image
    Head north, then west. Use the key on the gate to get the fireworks.
  • image
    Head east, east, north, west, west. Put the "ancient rock" that you got from the doctor's office on the dark rock inbetween the emitters. (They look more like surround sound speakers to me). Turn them on by clicking them.
  • image
    Use the icepick on the ancient rock. Pick up the orb of fox.
  • image
    Head east, then north, near the hot springs. Just above the dark rock to the right of the screen, use the fireworks. Boomsplat. Get the antenna.
  • image
    Head south, east, south, west, north. Back to the doctors office. Click the wastepaper basket to the right of the table to reveal an outlet.
  • image
    Use the power strip on the outlet.
  • image
    You may have to flip the switch on the side wall, but use the antenna on the table to weld it back together.
  • image
    Head south, south, south, east, south, east. Put the orb of fox in the offering bowl. Crafty... like a fox. (you knew it was coming)
  • image
    Head west, north, west. Climb the tower.
  • image
    Use the antenna on the little platform to the right of the button. Raise the lever. Push the button. Bam!
  • image
    Enjoy, you've finished! Fried black robot for dinner tonight!

hana,

image
i've got all of that. the most recent thing i did was raise the platform after putting the necklace on the statue. now i have the fireworks, but can't seem to use them on the antenna like you suggested. i am also still missing one item.

oh ok i just couldnt figure out how to get the satellite thing

John,

image
Use the fireworks just above the dark rock to the right of the screen, by the hot springs

thanks radamanthys. i wasn't putting the fireworks in the right place. got it.

pretty cool game, although i haven't played the earlier ones.

Yea, that's what got me the most 'pixelclick' type of stuck. Everything else was pretty straightforward, as soon as I reasoned it out.

Definitely play the rest of Aztec's games. There's a whole story, with continuity and everything. They're fun, too! I like them in that reason, and examining everything, is the key — not having to click the tiniest pixel... especially since I keep my resolution at 1600x1280...

Great game, but I can't get the antennae to sit on the 'platform' to see the end play :-(

Wow... this game is really hard (at least for me... :-/ ).

Great game, none the less.

Saludos :)

well, it would be a good game if

image
the antenna would go on the tower

Radamanthys, on your walkthrough, (which is very helpful up to now) I have gotton the fireworks
and you're directing me west into a wall...
Hmmm

In fact, towards the end, you seem to confuse west

The first two games in the series were my favourites. This one was fairly confusing, both in terms of "Where do I find/use these things?" and "What just happened?". I ended up trying to click the kite on everything, but failed to click it on the thing I had to click it on.

image
Was the point of the game just to blow up the robot? It didn't really do anything, except when the volcano hit it over the head with a rock. Still, Foxbot was cute and destructive simultaneously.

Wow, that was a great game. My favorite part was

image
the key at the end of the rainbow.

Very creative.

See what I get for going to bed early, I missed the posting of a new game!

I'm going to try to avoid using hints at all this time... I'm already stuck but I'm sure it's only temporary, I just started...

Wish me luck!

A little easter egg, don't know if it affects the game at all but two east of where you get the ice pick, on the empty ledge, if you launch the fireworks you get an animation of a spaceship launching off behind a mountain in the distance.

I found this one quite tricky in a couple of places.

image
I did not "get" that the fireworks is a bomb and a launching tube, and that it's going to shoot. As a result, I spent a lot of time placing them stupidly.
At the beginning:
image
I totally missed that rope there. Good thing there was a walkthrough!
Also, for kira:
image
Did you remember to weld the antenna back together in the room with the cat?

ROBOT BATTLE! *nothing happens* *clicks harder* ROBOT BATTLE!!! Mwahahahaha!!!

giant robot battle, lol, that's just so Japanese :)

sorry for making it a stereotype, but hey, everyody loves giant robot battles anyway :)

For those having trouble with the explosives/fireworks, you can pixel hunt or ....

image
place the explosives above/near the RIGHT ARROW in the robot/water/attennae room

I don't think this particular episode was as good as some of the previous games (seemed less logical), but it was still fun.

It looks like no one has pointed out

image
the second use of the fireworks
image
where you can fire it (but only if you have not used it for its real purpose
image
on the volcano
) at the distant rock ledge on the seemingly pointless screen 2 positions right of where you get the ice axe
image
It makes a rocket ship fly out of the ground. That's it.

There are a few west-east mistakes in the walkthrough,

image
Head west, west, north, east, east. Put the "ancient rock" that you got from the doctor's office on the dark rock inbetween the emitters. (They look more like surround sound speakers to me). Turn them on by clicking them. Needs west and east swapping, as does another but I can't see it now.

When the huge fox appeard all I could think of was Transformers.

Good game :)

hmmm.. so thats how that cat deflected the arrow and had that sheild! cool!

wait, that giant fox was a robot? i thought it was the foxgod or something.... anyway, i cant beleive that

image
that the cat was a cyborg cat! thats so awesome!

You know people it's easier to say to aim the fireworks at the volcano on the right side of the screen instead of the dark rock on the right side of the screen. I spent 2 days trying to do that on the rock.

hey would anyone be interested in spelling out the whole story thus far from "Shrine" to "Dokkoy". i'm a little lost as to what's happening.

where inside the lab to find the ancient stone? the telescope beside the cat or the box under the table beside the five books?can only pick up cord plug cable repair antena not the stone.

I'm so frustrated! No matter how hard i try i can't place the bomb! grrr... does ne one know where i can find a pic so that i can finally figure it out?

Had to check the walkthrough a couple of times (thanks Radaman) but I really enjoy this series. It seems to hold its own story whether you understand it or not.

Well done

Thank you for the walkthrough! I love this game but I get impatient when I get stuck.

i love all of the aztec games, and this one is no exception, there also the only point and click games and can solve with little to no help

What I want to know is...where's the cat?

Aw, kitty...OK, I'm happy now! ha

This is a pretty poorly constructed game, rarely ever do you know the reason's for what you are doing. the fox orb, use of the lasers, telescope scene. It makes no sense, leading to a very poor story line. Ha, if you want to call that series of random animations a story line. At no point during the sequence do you find out your relationship to the terrain, the robots, or the reason your running around. Its not an "escape the room game" its a waste of time game with no known direction until the very end. The items collected rarely resembled anything close to what they really were. A bomb and rope on a tube are fireworks? Fire works! and why did we have to place them to the right of the screen to use them, so they could magically shift over to the left with no rhyme or reason? From now on any designer or programmer who isn't professional enough to finish his/her work just explain so in the introduction, so we can all save ourselves a little time. Oh boy! I love clicking on random pixels until things that don't make sense happen. Its great, and I love wasting my time on pointless poorly designed games. All in all this game is a waste of time for anyone who plays it.

I thought in all these games. the kitty was his "signature".I was disappointed it was a robot. I finished the game. Now I was thinking of a paradox it created.

image
If I didn't explore, would they have sent the robots. Then we wouldn't need the Foxbot.

No one has pointed out yet that

image
you can complete the game without using the lens

were is da ancient rock u have to smash plz help

awww,the robot that got turned
into a
crater never fought back??
ANYWAY,GREAT GAME!:)

Have now played all the four Aztecs.

Can someone please tell me what the story actually was?
It isn't obvious... and I really do not understand where the cat went after we put him into our spacesuit, then fly away, then in the next game, there is magically sitting on a sideboard... or are there multiple cats?!

Sigh.

I have been really disappointed recently with point-and-click escape games. I want one that keeps going and has a lovely ending. Is that too much to ask?!

I'm still waiting for Trapped part 3 ;)

I think lean lark was a little over-the-top in their rant, but I do completely agree about how it isn't at all logical. Especially the fireworks!! WHY would fireworks move themselves over the screen? Surely if that is the place they are supposed to go to, then why not just let us put them there in the first place!

ALSO!! Why in hell was the ending that we blow up the black robot?! He did nothing to hurt us! In fact, we were the ones who made him come alive (in the previous game)?!

So PLEASE, someone, write down the full story of the Aztecs.

Another inconsistency

image
Why do you need matches to burn the tree, but you don't need anything to light the fireworks?

-Grr+1

the most difficult part was

image
placing the antenna on the tower
which was actually
image
somewhere on or above the ladder

It took me nearly as much time to figure the end out as it did to play the rest of the game! and the ending was..interesting, if not necessary

Comment Preview

Leave a comment

  • Please consider creating a Casual Gameplay account if you're a regular visitor here even if you already have a TypeKey identity, as it will allow us to create an even better experience for you.

    To create a new Casual Gameplay account YOU MUST SIGN-OUT FROM TYPEKEY FIRST (if already signed in).
  • Out of respect for our international community (some use page translators), please use English. Comments containing IM-speak gibberish will be deleted. (if u rite like dis, dun bother).
  • You may use limited HTML tags for style: (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    For code snippets or ascii art, use code tags for monospaced font and to preserve whitespace.
  • To post spoilers, please use spoiler tags: <spoiler>example</spoiler>
    If you need help understanding spoiler tags, read the spoiler help.