
The third installment of the Core series, Prism Core, has just been released by John Feltham of Arcade Cabin. The game is similar in concept to the previous two in that you must figure out how to power the core using the various tools from around the room. This one proves to be somewhat more difficult than the previous games, however.
You are given a choice between three items to start you on your way: an instant camera, a genetic print out, and a power core. You will need different items for different reasons depending on which item you choose. For example, with the power core the game will tell you that you do not need the beaker on the table. This implies that with each item you may have to come to a different solution or that you will have to come to the same solution in a completely different manner. Either way is a very unique and welcomed twist on the escape the room genre.
Analysis: My biggest concern with this game is that I found it much more difficult than the previous two and had a lot of trouble getting going. This may not be an issue at all, perhaps my way of thinking is just different than the method of problem solving required by this game. All in all this is a great addition to the series and I definitely recommend checking it out. Play Prism Core.
Prism Core walkthrough now available!
Comments (may contain spoilers)
Well here I go, the first time I've started a game without the comfort of a walkthrough to fall back on so I hope you guys are furiousy working on one!
All hail the mograt!
Very cool game even though im stuck at the start
Excellent point and click, but not too difficult. I began with the paper, and I'm about to start with the others. I have to say, I was stuck on the

Wow! That was short, finished the camera,,, on to the formula
Pachuco-
I also started with the paper and i am stuck at the

The camera run-through took me 5 minutes, that was hardly a challenge! I hope the other items will be more complex... to the paper!
try using it with one of your items.
it mixes with

I'm goin to try to make a walkthrough soon, I just finished all 3 options.
Right, the solution for the camera:
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Nevermind,
i figured it out. Time to go back and try with the other 2 items.
ok the one with the camera was way too easy. hopefully the power core with be more challenging
woot, finished all three!
OK the paper has me stuck, I made a

Mix the acidic poo with water in the beaker. Then put it under experiment table where the beaker originally was. Take the green stuff and pour it on the padlock.
How do you get to the acidic poo on printout? Stuck after mog-pig made, and that's the first step...
Paper:
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Walkthrough. Spoilers, etc. The usual.
This game is interesting because it has all different puzzles depending on what item you chose at the beginning. I started with the power core, then printout then camera. This is my first walk through so bear with me, its also long because I essentially wrote the walk through to three room escape games.
Camera. (very short)
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Genetic Printout.
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Power Core
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There you go.
AAARG! I cannot get the pig to eat the orchid, so i can gain the acid poo!
OOOOHHHH! THAT

OK beat the second one, both without a walkthrough (beams with pride)
Now the power supply!
I'm pretty happy with this game. I finished it unaided which means that it's easier than most of its type, so I imagine most of you will be a little dissatisfied with the difficulty.
To do all three though the length is just about right. I'll let someone with a little more patience do the walkthrough. As far as I can tell they go from left to right in order of difficulty.
So looking at the screen with the prism center screen, above the gears, there seems to be two or three very faint body shapes in the left section of the part of the wall that leans out. Does anyone else see them?
I've been able to solve it with 2 out of 3 starting items. I actually found it a bit easy. The Power Core is the hardest and the Photo Camera the easiest.
Fun game though, maybe even a bit easier than the previous games (which I had a lot of extra trouble with).
Sorry, late, so I won't do a full walkthrough. Which is also the reason why I didn't complete the Power Core starter.
Photo Camera

Take some soil from the pack and go to the transmat, place the soil in the right compartment, and the picture in the left.
Press the button at the bottom.
Key comes out.
Use it on the grate (go left, left, right from the transmat, if I remember correctly) and go through the grate.
Genetic Makeup paper:

Remember everything about those species?
Well, turn the prism to Red and input the AGT (remember, the buttons are switched from what's on paper) ammounts for the fruit, I'm sure you can figure out how much of each goes in, since there is a maximum of 10 droplets.
Wait till the seed drops out and turn right, put some soil in the pot, and add the seedling.
Go to the lab setup and take the beaker, return to the seedling. Fill the beaker with water and add it to the seedling.
Go back to the incubator and input the info for the insect. Go back to the seedling and change screens until it shows a flower.
Add the insect to the flower. And take the fruit when ready.
Back to the machine, and input the last code.
The pig will pop out, give him his food (you did read what it said about it, right?).
And take the acidic poo.
Go back to the plant and add more water to the beaker.
Add the poo, and go to the lab setup.
Place the beaker back and it will turn into acid.
Use the acid on the grate.
Power core (remember, I haven't finished this yet, and I don't want to right now, since it's late)

It's missing one.
Take the small one and go to the transmat, place the soil in the right compartment, and the gear in the left one. Activate the machine and an extra gear will appear. Take gear back and place them both on the wall.
Change the colour to any other colour and place the power core under the lens (see the small grey part?). Activate the gears and the power core will fill up.
Also, a picture will drop out.
Get some more soil and create the screwdriver.
Open up the panel on the left and fix the puzzel (it takes a detour). The transmat changes.
Now put the (filled) power core and activate it, a sphere will drop out with whatever colour the prism is currently set to.
Go to the section with the grate, on the right you will see a door, a switch and another puzzel, you have to place 4 spheres in it and activate it, it will show the colours you need above, the problem here is (and I'm stuck here) that the colours are random, and not all the colours need to be unique.
Sorry for my English, it's late, and not my native language.
Awesome game. First game like this I've ever finished without a walkthrough. x)
I was going to make a walkthrough for it, but I don't have the time. If no one has one up by tomorrow, I'll make one.
Margot - Yes, I see them too. Seems like there's letters on them.
I zoomed in on a screenshot I took, and it looks like three figures - Two men and a woman, and they're observing you..! What I thought were letter now look like outlines of their folded arms.
I don't se them Margot -
I finished the first two but am stuck on the power core version I...

Fun game though!
I see them too now, I think it is folded arms, not letters or symbols, and changing the color of light doesn't change the way they look... strange easter egg, I wonder if they hold any future meaning.
i made it i just

the easier of the three...
er... are there solutions for the other items too?
Power core spoiler to get the screwdriver:


Seems like this goes in level of difficulty from easy (camera) to hard (power core).
Okay, got the power core solution:































i escape with the paper

u are out!! ;)
Okay, for the Paper...












Seems like my comments aren't going through but just in case

For those who started with paper, here's how you proceed from the acidic poo:




(Last one!)

Power core solution courtesy of Anna from easygames


















I sure didn't know that I could do this with soil...
i'm trying with the paper and got

for the paper escape

I started with the paper and got up to the point of

Are there still no hints for this part?
Thanks Hand-E-Food!
Now, if I could only figure out why there's three figures on top of the wall with the gears..!
how did you get that poo or what ever talking about mariolinamay
mariolinamay, for the paper and what to do next


I think the three figures are just scientific observers. I tired fliging acidic poo at them, but that didn't work.
So what do you do with poo?
ok walkthrough for paper...
















genetic readout solution:
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Get the readout go through the door.
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Make the mog pig.

(press red A three times, then yellow T three times, then blue G four times and press the green button between the chemical-releaser-majigit and the green bubbly stuff)
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Remove the mog pig and goto the species database.
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Look on your genetic readout, somewhere on it there is something the goes along the lines of: Genetic data for GH745-3EK. Type the species number into the database.
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Scroll down until you see: (SN: FP521-9EK).
Click the upper right corner of the machine with the upsidedown return arrow. Type the species of the Jan-ro Orchid into the machine.
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Scroll up until you see 10% 30% 60%
Goto the AGT board and A once, T thrice, and G six times. Then have the dropper make the Jan-ro orchid seedling.
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Return to the species database and return to the Jan-ro orchid data (FP521-9EK). Scroll down until you see: (SN: PS971-3EK) Click the arrow, then type in the Lor-thun fly's species number.
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Scroll up to 20% 70% 10%
Goto the AGT Board and A twice, T seven times, and G once. Then the green button with the caution lines.
Take the fly.
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Locate and take the beaker.
Go find the plant pot.
Fill the pot with compost.
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Plant the Jan-ro. Water the Jan-ro.

Dip the beaker in the water and pour water on the
Jan-ro.
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Go back to the species database and get data about the Jan-ro orchid again. (FP521-9EK)
You're looking for what the ideal plant conditions.

It's red infraredish light.
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Locate the prism and click it once to change the light to red. I don't know how long you have to wait so wander around until the Jan-ro has a flower.
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Drag the fly to the orchid.
Take the fruit.
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Give the mog pig the fruit. Take his poop. (Ewww...)
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Harvest the acid from the poop. (Ewww...)

We know the poop is acidic from the database. (GH745-3EK).

Fill the beaker with water. Drag poop into water. (Ewww...)

Put the poopy beaker (How many times do you have to touch the poop?!?! BLEH!) where the beaker was originally. Take the acid.
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Pour the acid on the lock. Go through the grate.
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Congrats! You are done with ending #2 (which there was too much of...)
I just missed it! Mine was better anyhow...
For those stuck with the paper (walkthrough):















Pretty sure I remembered everything
This is such an awesome game--probably one of my favorites I've found here. I love how the goal is ambiguous, and when you get one ending you still wonder what everything else is for.


Full walkthrough


Chose camera, click on door, go through to main room.
Rotate prism until violet.
Move around room to table with compost, take compost.
Move around room to Chemistry Apparatus.
Use camera on hook (where it says the outline of a key is clearly visible in the UV light)
Move around room to ‘Transmat’
Put photo in left opening and compost in right opening. Press button. Take key.
Use key on padlock. Click on grill to escape.

Chose paper, click on door, go through to main room.
Move around room to Species Database.
Click on paper. Note Species Code GH745-3EK. Note recipe (A=30% T=30%, G=40%)
Type GH745-3EK into species database and click button. Read text, note code for Jan-ro Orchid FP521-9EK. Note needs red light. Press Return Key.
Type FP521-9EK into species database and click button. Read text, note recipe (A=10% T=30%, G=60%) note code for Lor-thun fly PS971-3EK. Press Return Key.
Type PS971-3EK into species database and click button. Read text, note recipe (A=20% T=70%, G=10%)
Move around room to Petri dish.
Press A 3 times, T 3 times and G 4 times. (Note buttons are in order AGT – NOT ATG) Click button to create mog-pig. Take mog-pig.
Press A 1 time, T 3 times and G 6 times. Click button to create seedling. Take seedling.
Press A 2 time, T 7 times and G 1 times. Click button to create Lor-thun fly. Take fly.
Move around room to Chemistry Apparatus. Take beaker.
Move around room to table with compost, take compost.
Place compost in pot. Put seedling in pot. Fill beaker from barrel. Pour water on seedling. Refill beaker with water.
Move around room to prism. Rotate prism until red. Return to orchid.
Put fly on flower. Take fruit. Return to mog-pig.
Give fruit to mog-pig. Take poo. Put poo in beaker with water. Return to chemistry apparatus. Replace beaker. Take acid.
Use acid on padlock. Click on grill to escape.

Chose power core, click on door, go through to main room.
Move around room to table with compost, take compost.
Move around room to gears, take smallest gear.
Move around room to ‘Transmat’
Put gear in left opening and compost in right opening. Press button. Take both gears.
Return to gears, replace both gears, press button, take photo.
Return to table with compost, take compost.
Return to ‘Transmat’
Put photo in left opening and compost in right opening. Press button. Take screwdriver.
Zoom in on metal plate. Use screwdriver with screws.
Note connection is currently between O and I. Change it so is connected between O and II. (easiest to start from II and work backwards, I think) One piece won’t turn.
Transmat is now set to ‘Mode 2’.
Move around room to prism. Rotate prism until red.
Move to gears. Place powercore on shelf below the yellow rod (lens). Press button to rotate lens – power core will infuse with red light. Return to Transmat (back 2).
Place power core in hole in left section of Transmat. Press button to extract energy from the core and create a red sphere. Remove the power core.








Walkthrough Guide
Full walkthrough
Posted by: xadoc | November 18, 2007 8:13 PM