The third installment of the Core series, Prism Core, has just been released by John Feltham of Arcade Cabin. The game is similar in concept to the previous two in that you must figure out how to power the core using the various tools from around the room. This one proves to be somewhat more difficult than the previous games, however.
You are given a choice between three items to start you on your way: an instant camera, a genetic print out, and a power core. You will need different items for different reasons depending on which item you choose. For example, with the power core the game will tell you that you do not need the beaker on the table. This implies that with each item you may have to come to a different solution or that you will have to come to the same solution in a completely different manner. Either way is a very unique and welcomed twist on the escape the room genre.
Analysis: My biggest concern with this game is that I found it much more difficult than the previous two and had a lot of trouble getting going. This may not be an issue at all, perhaps my way of thinking is just different than the method of problem solving required by this game. All in all this is a great addition to the series and I definitely recommend checking it out.