# Cube Core

• Currently 4.2/5
• 1
• 2
• 3
• 4
• 5
| Comments (62) | Views (561)

Cube Core is an attractive point-and-click, room escape game that recently made the rounds, created by John Feltham. It's not a very long game and it is quite logical to solve, though in at least one part you will have to be extra observant to catch a clue or you will be looking for a walkthrough quicker than you can say "Area 51". I wasn't so fortunate, perhaps your experience will be different. Regardless, this is one of the better escape games to have surfaced in recent memory, and is actually the second from the author.

Play all the Core Series games:

Play Cube Core

### Walkthrough Guide

(Please allow page to fully load for spoiler tags to be functional.)

Complete Walkthrough!

1. Click to the right, so you are facing a chair and a light.

2. Turn on the light, and then move the cushion. Note the 4 digit number you get.

3. Go back to the left, and click on the middle panel - it should open.

4. Click on the tube behind the panel, then click on the middle down arrow.

5. Click on the left/right of the screen. You are now facing a box with a opening in it. CLick the opening, then the ladder.

6. The First Door

7. Bring the alien embry onto the two spikes, and click the green button.

8. Take the slip that comes out. Go back to the four corridor things.

9. The Third Door

10. Look at your slip: A=50% T=30% G=20%

11. Click the corresponding buttons the same amount of times as the percent (A 5 times, T 3 times etc.)

12. Take the Mog-Rat once its born.

14. The Fourth Door

15. Type your four digit code (from the chair) into the safe. Take the knife

16. Go back to the corridor.

17. In the corridor, go back again until you leave the box. Turn around and go back into the shrink/growth tube. Click on the middle up arrow, and go back to normal size.

18. Go to the chair, and click by the back of it. Once behind it, use the knife on the line on the back of the chair. Take the power core.

19. Using the growth/shrink machine, go back to your four doors.

20. The Second Door

21. Put your mog-rat in the hole on the left, then click on the red button, and put your power core in the hole on the right. Using ALL pipes, make a path for your mog-rat, then press the green button.

22. Collect the power core once its been fully charged.

23. Whilst your here, look at the numbers the pipes make (5151).

24. Go back to the fourth door, and type in your new code.

25. Put the yellow wheel on the yellow valve (on the left). You should get a code, put it in the safe, and repeat. Keep going until you get a remote.

27. Face the box, and press the top button on the remote. Put your power core in the hole on top of the box. Press the top button again.

28. Then press the bottom button. Wait until you get a key, put it into the door, and your FREE!

short and easy, just the way I like 'em

Ha, this sure is an interesting game. Right now, I'm stuck at

Pipe Maze.

I've placed the

Mog-Rat

into one of the parts, but it still says something is missing.

I can't find the #'s to unlock the small door? any help appreciated

Kathy

Have you checked behind the cushion on the couch?

Mikey

Did you notice the line behind the couch?

For the rat maze...

You need to use ALL the pieces of tube to get the rat to the end

You also need another component which fits in the slot to the bottom right

the 4 digit number is:

turn left 2 times while you are big and look under the pillow, after turning on the lamp light.

Kathy, If youre reffering to the nubmers for the door in the right passage in the cube, look at the armchar after moving the cushion to the side, exposing the arm, while the lights are on.

Erf, Now I'm stuck... the right hand room inn the red box... whatzit for? (Have the knife from the safe, stuck with three boxes on left)

Ive done

everything in the first three rooms, go the genetic code, done the maze, got the womp rat, and in the forth room Ive got a knife. All three rooms are lit up (I have the powered up power core), but I have no Idea where to go from here :(

Can anybody help?

Jordan

You can enter more than one number into the combo lock. There is another code hidden somewhere

jordan

You need another four digit number for the machine that gave you the knife. Look around in the small rooms. It's written in green.

Still need help?

Look at the rat maze

November 7, 2007 2:45 PM

Complete Walkthrough!

1. Click to the right, so you are facing a chair and a light.

2. Turn on the light, and then move the cushion. Note the 4 digit number you get.

3. Go back to the left, and click on the middle panel - it should open.

4. Click on the tube behind the panel, then click on the middle down arrow.

5. Click on the left/right of the screen. You are now facing a box with a opening in it. CLick the opening, then the ladder.

6. The First Door

7. Bring the alien embry onto the two spikes, and click the green button.

8. Take the slip that comes out. Go back to the four corridor things.

9. The Third Door

10. Look at your slip: A=50% T=30% G=20%

11. Click the corresponding buttons the same amount of times as the percent (A 5 times, T 3 times etc.)

12. Take the Mog-Rat once its born.

14. The Fourth Door

15. Type your four digit code (from the chair) into the safe. Take the knife

16. Go back to the corridor.

17. In the corridor, go back again until you leave the box. Turn around and go back into the shrink/growth tube. Click on the middle up arrow, and go back to normal size.

18. Go to the chair, and click by the back of it. Once behind it, use the knife on the line on the back of the chair. Take the power core.

19. Using the growth/shrink machine, go back to your four doors.

20. The Second Door

21. Put your mog-rat in the hole on the left, then click on the red button, and put your power core in the hole on the right. Using ALL pipes, make a path for your mog-rat, then press the green button.

22. Collect the power core once its been fully charged.

23. Whilst your here, look at the numbers the pipes make (5151).

24. Go back to the fourth door, and type in your new code.

25. Put the yellow wheel on the yellow valve (on the left). You should get a code, put it in the safe, and repeat. Keep going until you get a remote.

27. Face the box, and press the top button on the remote. Put your power core in the hole on top of the box. Press the top button again.

28. Then press the bottom button. Wait until you get a key, put it into the door, and your FREE!

Great game, I love the graphics of this series, reminds me of the submachine series and the temple game too. Does anybody know more room-escape games similar to these?

walkthrough

1.

hidden door in middle cabinet

2.

turn light on, move pillow, reveal 9431

3.

into tube, press middle arrow to shrink in size

4.

into hole, up ladder, in first door on left

5.

put embryo into analyzer to get sheed

6.

room 3, 5 drops red, 3 drops yellow, 2 drops blue, push buton

7.

take mouse to room 2, complete the puzzle using all tubes

7.1

something is missing, go to room 4 and enter code

7.2

get knife, go upstairs and cut open chair (cut from behind it)

7.3

get tube, go downstairs, place tube in slot in room 2 and push button

8.

go to room 2, do the tubes + core meter look like a code to you? 5151, enter this in room 4

9.

enter code after code given to you after using each wheel on the left side

10.

use remote (top button)to open thing upstairs and place core inside, then close with top button again. use bottom button no open middle section and get key.

you are out

use key with door

Heh, the mochiad at the beginning of the game was for no other than JiG's CDCG4! =)

actually thought I'd try Sphere Core first and am suitably stuck... any walkthroughs for that?

its annoying that you cant turn off the music. the third game should have that feature.

is there a discussion for sphere core? i'm stuck with

three panels and a boiler

I agree with sloth, good game, but annoying you can't turn off the music. Was listening to my own playlist at the time, so made things particularly irritating!

Finished needing only the hint from the walkthrough about

looking behind the couch (although I knew that I had to slice something on the couch with the knife, I didn't know where to slice).

Great game. I loved the pipe puzzle part.

November 7, 2007 11:09 PM

There is a walkthrough for Sphere Core here.
A work of warning though, it is very spoilerish - not the place to go if you just want a hint!

Ah, Looking Behind Things: the simple yet nasty shtick that's crippled so many room-escapers.

Point and Click Room Escapes are my favorites. I almost got this all by myself and most of it was logical, which some of these games are not, however,...

I would never have been able to figure out the pipe code without help because it looked like 515

That seemed to stretch the logic for me. Too bad because up till that point I thought it was great.

I wish we could take the mog-rat with us! It's so cute!

Not bad, but not too good either. I like how short and peculiar it feels. Still I didn't enjoy it THAT much. I'll put my usual nagging in the spoiler box, just in case.

1. The couch. Man, I hate when these games include an arbitrary hot spot which, when clicked, suddenly shift perspective so I can do what I actually wanted to do. I have a knife, I want to cut that armchair in pieces, but I cannot until I click at the spot approximately 2 inches right of the chair. What? Silly, unintuitive and unnecessary.
2. The rat-maze code. OK, perhaps you find this clever, I find it gimmicky and illogical.
3. For some reason the game didn't let me do the correct thing in the end, i.e. put the core in the cube. I had opened and closed the iris like an idiot the core didn't want to go in. I give up, wander around more a little bit, try to find some more obscure 4-number combos (like, I dunno, the number of bricks times the number of arrows) and finally read the walkthrough to realize I have been trying the correct thing all along. VERY frustrating.

There. All in all a nice game, but nothing spectacular. Also, what happened with the embrio and the rat? Someone'd better feed them while I'm walking around in that light...

here full walkthrough

Click to the right, so you are facing a chair and a light.
Turn on the light, and then move the cushion. Note the 4 digit number you get.
Go back to the left, and click on the middle panel - it should open.
Click on the tube behind the panel, then click on the middle down arrow.
Click on the left/right of the screen. You are now facing a box with a opening in it. CLick the opening, then the ladder.
The First Door
Bring the alien embry onto the two spikes, and click the green button.
Take the slip that comes out. Go back to the four corridor things.
The Third Door
Look at your slip: A=50% T=30% G=20%
Click the corresponding buttons the same amount of times as the percent (A 5 times, T 3 times etc.)
Take the Mog-Rat once its born.
The Fourth Door
Type your four digit code (from the chair) into the safe. Take the knife
Go back to the corridor.
In the corridor, go back again until you leave the box. Turn around and go back into the shrink/growth tube. Click on the middle up arrow, and go back to normal size.
Go to the chair, and click by the back of it. Once behind it, use the knife on the line on the back of the chair. Take the power core.
Using the growth/shrink machine, go back to your four doors.
The Second Door
Put your mog-rat in the hole on the left, then click on the red button, and put your power core in the hole on the right. Using ALL pipes, make a path for your mog-rat, then press the green button.
Collect the power core once its been fully charged.
Whilst your here, look at the numbers the pipes make (5151).
Go back to the fourth door, and type in your new code.
Put the yellow wheel on the yellow valve (on the left). You should get a code, put it in the safe, and repeat. Keep going until you get a remote.
Face the box, and press the top button on the remote. Put your power core in the hole on top of the box. Press the top button again.
Then press the bottom button. Wait until you get a key, put it into the door, and your FREE!

i do all the steps up until getting the key

and when i put the key in the door, there is a wall behind the door
and it says

"A solid brick wall, no exit here"

is there a hidden door or something?

oh okay i've got it now,

damn i feel stupid

There is a bug:

If you know the code numbers that give you the knife and the remote control, you can bypass most of the puzzles, because the cube doesn't care whether you've charged the power cell.
Specific steps:

Shrink yourself and enter the cube. Go into the right-hand room and enter code 9431 on the panel. Push the button. Get the knife. Push the button again. Enter code 6287. Push the button. Get the remote. (The walls will turn green at this point, even though you haven't touched the valves.) Leave the cube and return to full size. Use the knife to get the power cell from the back of the couch. Face the cube, press button 1 on the remote, put the (uncharged!) power cell in the top of the cube. Press button 1 and then button 2. Take the key, unlock the door, and you're done.

I'm playing Sphere Core now, and I'm stuck too!
I got:

screwdriver, hot water jar, a glass of hot water, a circular plate with buttons, a smoking fetus-like-thingy, a smoking tube, another tube that shows yellow on the window, and 3 puzzle pieces.

Anyone got any further?

I gave up, HAD to use the walkthrough and finally I finish Sphere Core... that was hard!

yay! finished cube core without help! mhwahuahahaha..

November 9, 2007 6:47 AM

I don't seem to be able t mute the game. Shame because i like to play these kinds of games with my fav music in the background :(

November 9, 2007 3:03 PM

Fun, not too hard game. However, the second code was kind of a stretch.

how the heck can you get 5151 out of the pipes?? they don't make the second "1"

Otherwise great.

bioLarzen:

The power gauge on the right side of the maze forms the second 1.

I almost had it... just that second code foiled me. And I'm usually useless at these things, so it was nice to have one that was logical (except for aforementioned wtf?ness). Good stuff.

(Thanks to Peter Hosey, without that spoiler I'd have been really frustrated!)

You CAN take a Mog-Rat with you; you get an infinate supply!

i finished w/o help!!!!!! i rock any1 need help????

November 20, 2007 9:20 AM

Love the game, hate the newgrounds layout. I keep clicking the x that closes the game by mistake!

November 26, 2007 1:23 PM

In Sphere Core, is there any purpose for the big screw in the middle other than

to remove the panel? Even though I got it loose by using the screwdriver on the four little screws, every time I use the screwdriver on the big screw it replays the panel-dropping-to-the-floor animation.

And any hints on what to do with

the other two square chips?

i put the power core in the bottom right hole but when i press the green button it doesnt do anything

I need your help, Kenzi. My key won`t fit in the door!

DAMN IT BRICK WALL!!!

I'm mad i tried to post a whole sphere core walkthrough and guess what, there was a comment submission error! I lost the comment i'm really mad<:(

[Edit: Sorry Kevin. :( We think we have worked through the issues with comments today, so the next time you sign in it should keep you signed in permanently. Sorry for the inconvenience while we work on some necessary site upgrades. -Jay]

On Sphere Core, how do you get the screwdriver to work on the plate?

I see four screws in the corners. I've tried hovering, clicking, pushing, scraping, etc. all four of them. I've done it with the screw in the middle of the floor in every position.

Nothing seems to work. Help please. What am I missing or doing wrong?

I know where the code is for cube core but
the numbers are way too small for me to read. help?

Stuck becasue of brick wall, here is how to get by it

when opend to the brick wall close it use the key again THEN there will be a light around it then open then you are really FREE

March 29, 2008 5:20 PM

im stuck at the couch it wont let me use the knife!!! Help anyone??

all you ned to do is get the remote and the core

I pressed the top button but I still cant find the hole on top of the box! Help please?

May 24, 2008 9:24 PM

eric:
use the handle, not the tip

October 11, 2008 5:06 PM

Stupid plate! How do make it recognize the screwdriver? I used tab to find hotspots, I followed annabanana's suggestion, and still it won't work.

One technical flaw can ruin a good game.

I completed it with NO hints or walkthrough!! I'm happier than a mog-rat in a cheese factory! :-)

wow, interesting!
stucked in the game because of

5151 and not sure where to place the fully charged power core

wat do yall put on thee color thingermajig!!!(the data thing?)

omg!i put in the key in the door,but a brick wall

You still need a power core

May 3, 2009 5:59 PM

It won't take the charged power core in the top of the box.
Why?

I'm missing something. Entering the correct percentages, a seemingly super simple step, hasn't resulted in animating the rat for me. My power core is locked in, so I assume I need the rat to power it up, so I can remove it and carry on. Arrrg!!

I thought I had tried enough variations on the percentages. I must have missed one. I did 50, 20, 30 from left to right, and that worked. I was expecting the dead rat to animate, but it doesn't. You get a new rat. I took the live rat, powered up my locked-in power core and the rest was easy.

It was another fine little time passer. I'd enjoy these more if they were logical. That's a quibble when the games are free. And there are always walk-throughs. And, in fact, Resorting to walk-throughs gives me the opportunity to socialize, sort of, since I enjoy reading the comments of others.

October 28, 2009 9:23 PM

If you looked carefully at the slip, it gave the names of the materials.
(Or you could have just remembered the first letters. >.>)

Am I the only one that thinks the wallpaper behind the couch looks like a fat guy in a hat?

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
• You may use limited HTML tags for style:
(a href, b, br/, strong, em, ul, ol, li, code, spoiler)
HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
• To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
If you need help understanding spoiler tags, read the spoiler help.
• No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)

## On the Edge of Earth: 5000

2,129 Views
> Tricky On the Edge of Earth: 5000 is a sci-fi adventure game by Roope Tamminen, originally developed for the Ludum Dare 48 game jam under the theme of "Connected Worlds". In it, you play as an astronaut attempting to terraform a world, using a whole bunch of sciencey stuff he doesn't quite remember how to use. While enjoyment will on the player's tolerance for tinkering, On the Edge of Earth: 5000 is a charming experience that rewards experimentation.  ...

## Hero and Daughter

1,382 Views
> Dora Tongue firmly planted in cheek and, um, assets spilling out all over the place, this dungeoncrawling RPG translated by vgperson and created by Tachi follows Ralph, a hero busted back down to level one, as he summons powerful female companions to help defeat the Dark Lord.  ...

## Aries Escape: Episode No.14

2,984 Views
> elle While browsing a new display at the fine arts museum one day, you wind up trapped inside a strange exhibition. The artwork here is quite puzzling—literally. To escape these rooms, to even find the door, you need to collect clues and useful items, then use them to solve a series of puzzles.  ...

## Button Escape 24

1,405 Views
> Dora There are eleven buttons you need to find and click in order to escape from this challenge by Tototo Room, but first you need to get in touch with nature to solve the puzzles in your way...  ...

Limit to the last 5 comments