Tower Core is another shining star from John Feltham, the author of the previous "Core" series of games. It continues the story line established in Soul Core without a hitch, and even provides a recap accessible from the main menu. An alien being has decided to attack Earth while it was vulnerable. We can't let this happen. Unfortunately, the planet's defense systems are powered by a special Power Core Deluxe which someone forgot to charge before leaving.
The fourth in the "Core" series of point-and-click adventure games created by John Feltham has just been released. Soul Core is similar to other games like this, and yet introduces a unique concept as well. Use your mouse to add items to your inventory; click on inventory items and drag them to the game view to use them. Try to complete the game with 100% "soul" rating.
The third installment of the Core series, Prism Core, has just been released by John Feltham of Arcade Cabin. The game is similar in concept to the previous two in that you must figure out how to power the core using the various tools from around the room. This one proves to be somewhat more difficult than the previous games, however.
Cube Core is an attractive point-and-click, room escape game that recently made the rounds. It's not a very long game and it is quite logical to solve, though in at least one part you will have to be extra observant to catch a clue or you will be looking for a walkthrough quicker than you can say "Area 51".
Sphere Core is the first game in the series of "Core" adventure games created by John Feltham. Not quite as well-crafted as the successors in the series, but John does a great job with creating a mysteriously ominous atmosphere within which to play. Short and sweet, this decent point-and-click lays the groundwork for the core series concept.