And the gameplay theme is...


| Comments (16) | Views (1)

Experimental Gameplay CompetitionAs mentioned previously, the Experimental Gameplay Project has just launched their game design competition today by announcing the gameplay theme: consume. You now have two weeks to come up with a game designed and developed with that theme in mind. Games that do not follow the theme may be disqualified.

Be sure to visit the EGP website for information on How To Enter and for the official rules.

They have even launched a brand new forum specifically for the competition.

Good luck! =)

16 Comments

One word: pacman.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Stefano April 1, 2006 3:23 PM

Oh! I'll definitely give it a shot.
Thanks for the heads-up, Jay.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

*is still suspicious* Jay, would you please assure us that this is not another April Fools joke?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

If you're unsure whether this is real, I invite you to actually visit the Experimental Gameplay Project's website and see for yourself. =)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Someone willing to give the time to make a game for the competition needs to make one about crazy hobos, that have to find food before they starve...

and you can get upgrades like... a job...

I don't know- just make a game about hobos

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Well i'll try and make something...
il post when i'm done (if that ever happens)
also i made a tramp racing game a little while back i'l try and get that hosted soon for ya tequito (but only if u show an interest)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Don't forget that "Consume" not only refers to eating or absorbing something, but also to waste something or destroy it completely.

Maybe that will spark an idea?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Hey Jay, awesome site. An idea: Why don't you put a place in the sidebar for users to save their, say, 10 favorite games? Right now I have to go to the "search" option for old games I love, or save them to favorites. This would be a great addition to your site

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
tequito Author Profile Page April 2, 2006 3:06 PM

I'm interested in any creative game, considering I feel like I've played every one on the Web...

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
dannthemann Author Profile Page April 2, 2006 3:39 PM

Pac man is exactly what I thought too.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

i thought of flow...

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

pacman's good, but been done to death by emulators...I'd like to see a multiplayer hungry hungry hippos.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Stefano April 3, 2006 9:51 AM

I think the idea is to go bananas. Try to create radical inovations on both design (idea) and gameplay.

Of course, one always need to step on the good classics in order to create something new... but this influence should not be obviously shown in your idea. Like: pacman! =) Elaborate your idea a bit more. Add some fresh elements. Create you own bizarre and thrilling pacman.

Drink from other fountains, think outside the box. That's the idea (and 80% of the fun!).

Cheers,
Stefano

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
OmegaX123 April 4, 2006 7:21 PM

Brett: There's already a thing like that. In fact, it allows for up to -18- favorites!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I am confused about what Brett means. He wants to save 10 favorites, "or save to favorites", which to me means the same thing.

I am presently working on the next version of the site, which will allow users who register with the site to have more than 18 favorites. Registration will be optional, however.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

almost done with my entry!
all i'll give away for the mo is the title:

AfroFly
eatin' out

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
On the Edge of Earth: 5000> Tricky On the Edge of Earth: 5000 is a sci-fi adventure game by Roope Tamminen, originally developed for the Ludum Dare 48 game jam under the theme of "Connected Worlds". In it, you play as an astronaut attempting to terraform a world, using a whole bunch of sciencey stuff he doesn't quite remember how to use. While enjoyment will on the player's tolerance for tinkering, On the Edge of Earth: 5000 is a charming experience that rewards experimentation.  ...
1,741 Views
3 Comments
Hero and Daughter> Dora Tongue firmly planted in cheek and, um, assets spilling out all over the place, this dungeoncrawling RPG translated by vgperson and created by Tachi follows Ralph, a hero busted back down to level one, as he summons powerful female companions to help defeat the Dark Lord.  ...
Aries Escape: Episode No.14> elle While browsing a new display at the fine arts museum one day, you wind up trapped inside a strange exhibition. The artwork here is quite puzzling—literally. To escape these rooms, to even find the door, you need to collect clues and useful items, then use them to solve a series of puzzles.  ...
1,622 Views
14 Comments
Button Escape 24> Dora There are eleven buttons you need to find and click in order to escape from this challenge by Tototo Room, but first you need to get in touch with nature to solve the puzzles in your way...  ...

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

9 Clues: The Ward

Browser game of the week

On the Edge of Earth: 5000

Mobile game of the week

Twelve

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Popular on JiG


The Room

Virtual Villagers: Origins

Submachine 9: The Temple

Surgeon Simulator 2013

The House 2

Papa's pastaria

Fireboy and Watergirl 4: The Crystal Temple

Fireboy and Watergirl 3: The Ice Temple

Moonchild

The Royal Trap

Loren the Amazon Princess

1931: Scheherazade at the Library of Pergamum

Magical Diary

Heileen Series

Visit our great partner: maxcdn!

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.