A dashing spaceship captain bounds through his derelict vessel, retrieving the chromatic components needed to get all his systems back online in this free online platformer filled with special abilities to discover.
Trapped on two different sides of a mirrored world, travelers struggle to find a way back together, or any of the other thirteen different endings in this strange and surreal experimental puzzle game by zillix.
- • Morningstar
- • The Blue Beanie
- • The Dead Case
- • William and Sly 2
- • Gretel and Hansel
- • Chibi Knight
- • Castaway 2
- • The Trader of Stories: Bell's Heart
- • I Have 1 Day
- • How to Raise a Dragon
- • Friendship is Magic: Story of the Blanks
What's in an adventure game? Not just point-and-clicking! In this list of twelve great adventure games you might not have played, we cover everything from ponies to foxes to dwarves, monster collecting, tiny woodland heroes, and more!
You'll never feel blocked when you can break obstacles down into blocks... blocks you can use! It's power to the pixelated in Zillix' new action shooter, denudation, made in just a few days for the Ludum Dare "what lies beneath" competition.
zillix returns with another Ludum Dare entry: exposure. In its post-competition form, this game has you traveling the land of SOL in search of orbs to place in strange holders. As you travel further, you discover more about SOL and its conflict with NYX. And standing in the background is a giant stone golem. What is its role in this land. And what is yours?
Terra Coda is an adventure game originally developed by Zillix for Ludum Dare 19, now re-released in a polished form, wherein you live and relive the life of a time-skipping alien organism trying to escape from disaster. It's a game that throws you in at the deep end, but one that very much evokes the thrill of discovery.
Classic metroidvania makes a comeback in this expansive, multi-ending platformer/adventure game from Zillix. When your father finally dies, leaving you with the knowledge of an ancient family treasure, you set out in search of it unaffected by the taunts and hatred of your fellow dwarves. But an unexpected tumble drops you into a whole new world of possibilities. Will you be the hero, or will you bring the darkness? More importantly, who can you trust if not yourself?