Weekday Puzzle N°70

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Welcome to Weekday Puzzle!

Icoso's puzzler is the only one in this WP that requires speed and skill. In the other games, you need to think and plan your steps well in the first place - and if you don't plan them well, nothing happens, the levels are short and you just play the failed one again. In ball on a wall game by rvh86 you meet Sophie who is stuck in a large underground labyrinth, in Kultisti's slow game you play a board game and then in the puzzler from patrickgh3 you get into another dungeon full of gems, You aren't supposed to collect them but use them.

Have a good time and enjoy!



Black, white and stylish platformer by Icoso has simple rules - basically, you have to go through thirty rooms and overcome the usual obstacles, spikes and chasms, while avoiding dangerous projectiles. It's a game for nimble fingers, and since the game has a timer, you try to get through as quickly as possible.
Moves controlled by AD, W/Space bar to jump. No save.

Sophie The Slug

sophie.pngRvh86's game is basically ball on a wall, or ice sliding puzzle game. Sophie the Slug needs to pass a huge labyrinth with eighty rooms with a structured floor plan and many moveble crates lying around.
Controlled by WASD, R to restart a level, autosave. 80 levels.


steptile.png steptile1.png

After a long time we got a game from Kultisti that doesn't ask you for speed and skill, and the solution depends on your ability to combine the steps to use all the panels available in each level.The graphics, execution and soundtrack are perfect as always.
Controlled by a mouse.

Frog Wizard Gem Quest

frog1.pngWe've already played one good puzzler from patrickgh3 (Patrick Traynor and Steve Miller) developers, and now we have another, funny and entertaining one about a frog wizard with a magic wand trying to get through a labyrinth. The frog knows how to use his wand, but needs your guidance on when and how to use it.
Controlled by WASD, R to restart a level, Space bar + direction (WASD) to cast a spell, autosave. 28 rooms to solve. Hint system (H).

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