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Weekday Escape N°274 - Halloween Special 4

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Weekday EscapeHi everybody, this is Halloween Special Weekday Escape 4!

BOO! Yep, it's this time of a year again and yep, the whole year is almost over, already! This is the fourth Halloween Edition and as in previous specials, all games are more or less focused on Halloween theme. The first comes Amajeto with their luxurious hotel with non-functional lift. Then you find yourself in Detarame Factory's apartment locked up together with several cats and from some reasons, cats are prominent feature of this WE. In retro Esklavos's you need to get rid of the spell casted on your cat, and in Chizu's game you deal with the whole pack of cats. Inconspicuous game by Springman Haruoroom turns out to be quite long and funny, and the last comes Nicolet. Yay! No escapist needs to introduce their games, right? We got another awesome game from them. At the end you find two bonus games, by Yuri and by Minoto. Happy playing and happy Halloween!

Have a good time and enjoy!

Hotel Halloween Escape
Hotel Halloween Escape

Amajeto trapped you in a hotel room and even if you succeed and find the right key, you haven't won yet. You need to escape a hotel corridor, too, not just your room, where the hotel lift apparently doesn't work properly. Other hotel guests - if there are any staying on your floor - won't help and so you're on your own in a hunt for missing lift button. Can you find it?

The cursor is not changing, no save button, one ending.

Cat and Halloween
Cat and Halloween

In Detarame Factory's game you meet a kitten or two in every scene, and one cuter than the other, all wearing those tiny Halloween costumes. Authors certainly know how to create a visually attractive and fluent game but not an oversimplified one. The game is bigger than seems and offers a good solid portion of clever puzzles. Very playable!

The cursor isn't changing, no save button, two endings.

P.S. Here is a loose prequel: Nightmare Escape (Detarame Factory). Much fun too.

Gatuno in Halloween
Gatuno in Halloween

Your goal in Esklavos' game is to turn your cat alive. Well, it had been alive, originally, but then the evil witch came and turned it into a stone! Whether the reason was pure hatred or felinophobia we don't know but it doesn't make a difference - you want your cat back. Luckily, you get into the witch's place while she's out and after a brief survey of books you find the correct spell in one of those. Can you get all ingrediences?

The cursor is changing, no save button, one ending.

Neko-chan, autumnal errands

Neko-chan, autumnal errands

Lovely game by Chizu is easily playable without the slightest knowledge of Japanese. It doesn't seem so since all the kitties you meet do wish to tell you something and you don't know what! Well, click away the dialogues and play - you aren't missing any crucial hint by doing so and clues are quite obvious (if you think about them long enough). Just one thing. One item, pale blue rectangle, is not a mirror or a sheet of glass as I thought; it's an empty cellophane sack.

The cursor isn't changing, no save button, one ending.

Welcome to Monster House

Hallo Ween 2

Original Springman Haruoroom's room brings much more fun than it seems. New windows and hidden compartments emerge from empty walls by a charm, new areas to explore are being opened, and puzzles often surprise you by their wit and freshness. In order to set magical actions in motion the correct code has to be entered or the right item used - the small helpful ghost appears then and conjures a window or so up. Clever. Can you get your hat and catch the Halloween feast?
The cursor is not changing, save button, one ending.

The game is available for Android too.



Nicolet invites you to a moles' house into the middle of preparations for Halloween. Suddenly, the doorbell rang and the first neighbour in a costume comes in with very specific idea of the candy he hopes for. You need to help your host to find it and solve few puzzle during the search. After the satisfied trick-or-treater leaves and gives you something in return, the doorbell rings again and the whole proccess repeats. Oh well. The moles from some reason hid treats at quite unexpected places. Will you make happy all the visitors?

The cursor is not changing, autosave, one ending.

P.S. The game is available for Android and iOS, too. Here is a coffee button.

Bonus game 1: Lovely game by Yuri: (not exactly halloweenish but features a merry ghost) Puzzle Escape 8.

Bonus game 2: Poetic and surreal game by Minoto. It's Child Alien. We've run out of Halloween games by them.

We love escape games, and our readers love talking about them and sharing hints! How about you? Let us know what you think, ask for clues, or help out other players in the comments below.


paulmashtv October 28, 2020 2:59 PM

cant wait for these.


I noticed you link to the Japanese iOS Nicolet Collection.
The US one is here: https://apps.apple.com/us/app/escape-game-collection/id1453288010


I had a problem with the 4x4 grid in the Amajeto one. I knew I had the correct solution, but I had to re-cycle though the colors of all of the tiles again before it would let me click the arrow.


hope the walkthroughs are not far off


Hotel Halloween Escape

Welcome to Hotel Halloween! (Finally.) There's no trick-or-treating allowed here, so you'll just have to occupy yourself with escaping.

You might find this game a bit longer than usual, but there's a save button you can use.


Even without arrow buttons, you get three whole walls (and a corner with two doors) to look at.

Left wall: a TV above some cupcakes you can rotate.
Front wall: two locked compartments.
Right wall: a picture missing no tiles, and a pair of locked compartments.

Piece together

Solve the picture by rotating the tiles until they align:

3 1 1 2
2 2 1 3
3 2 3 2
1 3 1 2

This gets you a key.

Also, use the clue from the cupcakes to unlock

the four-digit compartment

The bottom (front) and top (back) parts combine to form the code

Take another key and a candy corn.

Unlock / Exploration 2

Use the bronze key on the left door, and the silver key on the right door.

The bathroom (left door) has a pattern above the sink and a candy cane beside the basin, as well as a locked drawer with vertical bars. The shower has a light switch that makes a glowing pumpkin appear.

Push the switch again to turn it off, and then you can leave.

The hotel corridor (right door) features a wide carpet to the elevator, but let's explore first. The pumpkin bucket is decorated with candy corn that you can't take.

On the left wall, a weird picture between two doors shifts when you click its corners.

On the right wall are two locked drawers.

Push the button to enter the lift. One of the buttons is missing, so let's try the others.

4, 3 and 2 look very alike, except for the designs of the huge pumpkins, and a candy corn hanging from the ceiling at 3. You can't go anywhere on those levels.

After you're done with your tour of the place, push 1 and exit the lift to return to the corridor.

Bathroom drawer

Use a clue from

the elevator

to unlock the bathroom drawer:

The fence decoration on the back wall has four posts which are higher. To match their heights, click the bars
2 0 1 3 times.

Take a candy corn from it.

Corridor drawers


The jack-o-lanterns on each floor, and the bathroom lights.

For the top drawer:

The pumpkin eyes on levels 1 to 4 are
Down-triangle, Diamond, Circle, Up-triangle.

For the bottom drawer:

The yellow, red, blue, green parts of the K point
Up, Up-right, Down, Down-right

Take 2 candy corns and a remote control.


Return to the room and turn on the TV to view a clue.

Use the remote on the TV again to view another clue.


Use the clue from the


to unlock the picture in the corridor:

In the direction of the arrow, the orange window panes are on the
⌟ ⌞⌜⌟⌝

Behind it is a mysterious clue.

Room puzzles


the bathroom, the TV and the back of the corridor picture.

For the right compartment beside the door:

Push once for white and twice for light brown.
1 0 0 1
0 1 2 0
0 2 1 0
0 0 0 0

Take another candy corn.

For the bedside table compartment:

The picture clue translates to B + ONE, which is


Now that you have all 8 candy corn, place them in

the bucket beside the elevator entrance

which flashes a clue for the remaining compartment in the room:

The eyes flash LRRRL but they point down instead of up, so after rotating the clue you get

Take the G button and attach it to the elevator panel to win!

Cat and Halloween

Give the cat sweets to escape!

Menu reminder

Buttons on the page before you start:
Start game
Continue from save data
Play in app
View and send comments
View author's other games

Buttons in the game menu:
End game
Continue from save
View and send comments
Hint please

This hint button requires the app, so you should be using the button (circled i) in the game instead.


The cat in the witch costume asks for a cupcake, and the door requires a key. You can read the book on the left, and shift the doormat to find a coin.

Turn right. The dead tree needs an apple, the crow on the grave needs a necklace, and Frankenstein's cat needs a chocolate cake. The bats above shift slightly when clicked.

Turn right. A mummy cat holding a ladle blocks the door and asks for cookies. There's a picture of a spider on the left. Take a dart from the dartboard above an empty wineglass.

Turn right to face a grid of cabinets and a cauldron full of water. Don't forget that if you're stuck on any of those cabinets the in-game hint button can help you out.

(Hint 1) Dip

The arrangement of buttons on cabinet 6 match

the bats

which gives you the code


Take an apple, and give it to the tree to make it more gnarly.

(Hint 2) Flat

Use the coin to unscrew the spider drawing, and remove it to find a key taped to the back.

Use that to unlock cabinet 2, which contains a packet with a flame drawn on it.

(Hint 3) Curled

Use the clue from the tree to unlock cabinet 4:

The branches curl towards the RLLRR, but the matching spirals are on the
LRRLL buttons.

Take the plate of cookies, and give it to the mummy to get its ladle.

The mummy also stands aside to let you access the door.

Exploration 2

A ghost cat asks you for a donut. There's also a green pumpkin, a jumbled picture, and a skull balloon.

Turn right to find a coffin with face buttons.

(Hint 4) Full

Fill the ladle in the cauldron, and then use it to fill the wineglass.

Ooh, floating eyes! Use them to unlock cabinet 3:


Take the cake and give it to the monster cat to get a candle.

Use the candle to light a fire under the cauldron.

Also use it to heat up the packet to get a clue.

(Hint 6) Word

Enter the code from the packet into cabinet 1:


Take the jar of konpeito candy.

(Hint 7) Feed

As the drawing tells you, give the candy to the spiders by putting it on the plate.

After you turn around and turn back, you see each spider holding a piece.

Enter the clue from the spiders into cabinet 8:

Middle Bottom Top

Take the donut, and give it to the cat in the second room to get a skull and bones.

As instructed by the book, add the skull to the cauldron to make a ghost appear.

(Hint 8) Face

Unlock the coffin using the clue from the ghost:

happy, sad, sad, happy, sad

A vampire cat asks for a lollipop.

Sharp / Hard

Use the dart to pop the balloon, and a scratch card falls out.

Use the coin on the card to reveal a number.


Solve the picture by rotating each tile to put the white border on the outside, and then the middle tile to match.

A number appears.

(Hint 5) Math

Use the number clues to unlock cabinet 7:

Half the star = 50
Heart = 203

Add them up to get the code

Take a lollipop and give it to the vampire to get a necklace.

Then give that to the crow to get a feather.

(Hint 9) Blend

Add the feather to the cauldron to turn its contents purple.

Then scoop it up with the ladle and drip it on the pumpkin in the second room to make it into a bigger jack-o-lantern that flashes different colors.

Use that clue to unlock cabinet 9:

White Blue Green Yellow Blue
( ⌜⌟ ⌞⌝⌟ )

Take the cupcake and give it to the witch cat, who gives you a flower.

Lay the flower on the grave (or rather, in the vase), and a bloodied hand pops out of the ground to give you a key.

At this point, if you try to leave the confirmation screen recommends that you save the game. Detailed instructions for doing this:

Open the menu from the bottom right button, then choose the top option, then press OK and choose the bottom option to return to the game.

After you confirm your escape (and get the Normal End screen), do not save again. Either choose the second menu option, or reload the page.

Now that you're back at the game description, make sure you choose the second option to load your game.

Now for the other ending:

Unlock the door but don't leave. Explore again to find

a green apple on the tree
the crow wants a green apple
a new balloon in the second room
monster cat wants cake

So give the apple to the crow, and release it at the balloon to find a crumpled note.

Hint 10 is now available.

The note tells you to find a grid of squares:

The cupboards are light-colored when closed and dark when open.

So open cabinets 2, 4, 6, 8, and then you can open cabinet 5.

Take the cake and give it to Frankencat, who punches the coffin aside.

This reveals a new door. Leave through it for the Happy End.

paulmashtv December 3, 2020 3:07 PM

Thanks KK. walkthroughs were awesome as usual. Keep up the good work.


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