Weekday Escape N°273
Amajeto's apartment is cosy indeed but you just want out of there and spend some time on fresh air - and that's easily realizable wish. With Pixel Kobo, on the journey around the world, you get to a nice park this time. With Gatamari (they're back!) you need to open ten doors and on top of that manage to pull a sword from a rock. And Neat Escape delivered satisfying and classical escape with two endings and an edible reward at the end.
Have a good time and enjoy!
It's a peaceful evening in Amajeto's apartment and you suddenly find out that you're locked inside a sitting room and can't get even to a bedroom or kitchen! It's obviously time for hints, solving puzzles and collecting tiles. You need eight. Can you escape?
The cursor isn't changing, no save button, one ending.
Pixel Kobo released another chapter from their series (the previous you find in WE N°263) in a completely new format. You have a lot of clicking ahead since it's not clear which spots are active and there are plenty of promising areas, and two ending. Remember, sometimes you need to fail to succeed at the end...
The cursor isn't changing, autosave, two endings. You don't need to understand any Japanese.
Game 001: PAS5W0RDS EXTRA 10
This game can need some time to be loaded
Gatamari is not dead (and still fascinated by Arthurian stories). Good! Their older games are still available - although not for long - so if you haven't played them yet (and have time) now is the right moment to try them. They are among the best in the genre if not the absolute top.
Now we've got a new game which is based on a common scheme "open several doors to escape" and in this case, it's just ten doors. Not many but some may keep you stuck for a few moments. Can you open all of them?
The cursor isn't changing, autosave, one ending.
Nice Neat Escape's escape starts on a rooftop of an office building in the city. It's lovely morning and offices are yet closed, you arrived too early, and so decided to take a rest on a bench. After a short nap you realize that the exit door is locked...what now? Well, the escape starts, of course. There are two ways how to get out of there and depends where you use the blue key. Both ends worth playing but only one is rewarded with a tasty lunch.
The cursor isn't changing, autosave + save button, two endings.
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