Weekday Escape N°155
This week is in the name of comebacks - Neat Escape remade two older games and takes you to a bank after opening hours, Sarameya is back with game full of codes, all hints scrammed on one wall and Kotorinosu is back too, after longer pause, with awesome game!
Have a good time and enjoy!
This game by Neat Escape is a remake of two three years old games, Escape from the bank and Escape from the Bank 2 (not on JiG).
You want to draw some money only and suddenly you are all alone in a bank lobby. Trapped, it's closed. It seems that the bank has suprisingly low security level, I have to say! No wonder they forgot a customer inside after opening hours, with this approach. Maybe if you look around you would find you way out...no, not out, but into their bank vault with gold bars! A decision has to be made - what to do with them?
The cursor is not changing, save button, three endings (!).
Do you like cracking codes? Probably yes, they are important part of escape games - there are usually four or five codes per game. Not in the new Sarameya's game though! There are forty codes waiting for you! In this one scene game all you can see is a wall with few pieces of furniture and heavily coded exit door. Clues and hints are many, at least at the beginning; later the game turns into a hunt for clues...
In the left upper corner is a save button and solved list button. The later is very useful as it gives you a hint about the codes you haven't cracked yet (gaps in the list). For solving you need to know something about Othello (Reversi) game, but one basic rule would do: "after placing the new dark piece, dark turns over all light pieces lying on a straight line between the new piece and any anchoring dark pieces".
The cursor is changing, save button, one ending.
After two years of silence, Kotorinosu is back! And in a big style! Their new game is top quality, remindig about great Neutral's games.
You are confined in a pleasant, airy (somewhere must be hidden air conditioner), clean and well lit room without any door or window. Only a detail? Well sooner or later the detail isn't a detail, and only question is what starts to protest, your brain or your body. Or both at once. You'd rather start escaping process right now! Look around and be careful - the room isn't big but few active spots are not recognizable at first sight.
Hopefuly it may be a new beginning, the game says "see you in another game" after you finish it. Yes please. Any time!
The cursor is not changing, autosave, one ending.
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