Lume is a new puzzle adventure game from State of Play, creators of a few browser games you might know, such as A Short History of the World and A Break in the Road. The visual style is by far the game's most standout feature, as everything you see was created out of paper and cardboard before getting filmed in high definition. The awesomeness doesn't end with the graphics, though. Lume features some solidly challenging point-and-click puzzles that will cause even seasoned room escape veterans to stop and think on more than one occasion.
Grandpa is being his predictable old grandfathering self when suddenly the electricity goes out! He heads into the village, thinking something foul must be afoot, leaving you to solve a series of puzzles in the old man's tricky little house. It seems like everything here is sealed with a puzzle lock or bolted down by a riddle-ridden door. Fortunately for you, there are clues all around the place for solving each puzzle. All you have to do is find them!
The mouse is all you'll need to pilot this fantastic adventure, so simply point and click to the places you want to go or objects you want to interact with and the game will take care of the rest. You'll need to investigate everything you can get your cursor on, including seemingly inconsequential items stashed around the background bits. Having a piece of paper handy (you know, in real life, on your desk or something) wouldn't hurt, as there are a few instances when it's a good idea to write things down for later reference.
Analysis: Lume takes the best of point and click gaming, sprinkles on a dash of room escape-style puzzles, and layers on that amazing visual presentation that must be seen in motion to truly appreciate. The riddle-based puzzles will remind you of Big Brain Wolf, Eden's Quest: The Hunt for Akua or, if you're familiar with the Nintendo DS, the Professor Layton series.
The game takes place on a sort of 2.5D plane, panning and tilting from time to time to show some depth of the world instead of confining the space to two flat dimensions. A video on the game's website gives you a good idea of what to expect, and it will make you crave for more stop-motion animated games of this nature. Where's that new game from Platypus creator Squashy Software, Cletus Clay, anyway?!
Lume ends after around two hours of gameplay, which is quite a long stretch considering the genre and difficulty of this game. The budget pricing makes it an easy pill to swallow, not to mention the fact that every minute of gameplay is better than the last. This is also the first in a planned series of releases, so with any luck, we'll get more Lume before too long!
Lume has wonderful visuals, a superb soundtrack, and an excellent variety of puzzles ranging from lock-and-key to inventory to riddle solving. The difficulty is high enough to provide a good challenge without making you feel frustrated, and everything about the game beckons you to keep playing from beginning to end!
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