Give me doors! More doors! Mooore dooors! That sounds like something a mad doctor would scream out, tearing at his prematurely white hair and cackling, doesn't it? Perhaps this same mad doctor is who locked you up in the first place, leaving you to your own devices should you wish to escape. It's no use, though: figure your way through one door only to come to the next, and the next. As a matter of fact, DOOORS 3 has forty doors to be exact, which brings boundless more escaping fun to your mobile device.
Part of the original "clear-the-stage" escape game series from 58 Works, this episode is so far the best of the bunch. It combines logically-designed puzzles, interesting aesthetics and a smooth, intuitive interface, all exuding 58 Works' stellar quality. Aside from a few deviations, the difficulty ramp is a steady slope upwards, beginning with the easiest task—open a door, walk through it—and progressing toward more complicated mental tests. Stages sometime require point-and-click adventure-style feats of finding a useful item and using it properly, other times you'll need to decipher codes and work out puzzle solutions, and sometimes you'll need to shake, tilt or otherwise manipulate your mobile device to unlock the door in front of you. The combination of simplicity and cleverness makes DOOORS 3 both relaxing and maddening, and definitely worth having handy on your mobile device. For those moments, whenever they come up, that you need more door!
NOTE: This game was played and reviewed on the iPad 2. Game was available in the North American market at the time of publication, but may not be available in other territories. Please see individual app market pages for purchasing info.