July 2016 Archives
We're in the second half of July, and it's just the first one this year. But it's easy to forgive, because Escape 26 is almost as huge as Robamimi's monumental Gargoyles, and I think the most difficult one in 2016. We have to gather all of our mental strength to get through the puzzles. To tell the truth, I haven't managed to solve all the riddles by myself, but I'm a stupidly unpatient person, and You probably will be able to get out the room(s).
Created for the International Love Ultimatum, Caught by a Lure is an unconventional examination of a condition most of us have experienced. With only a month to work, MakioKuta and Racheal created a short visual novel centered on the theme of romance. The approach they took is somewhat non-traditional. It isn't of the 'fairy-tale' variety many of us think of when imagining that subject. In fact rather than focusing on the joy of romance, the story asks an essential question:
Do you love me or the idea of loving me?
They told us that in the future we'd be managing entire factories at home, and they were right! Sort of. Factory Idle is an in-browser resource management simulation incremental game from Inditel Meedia that's reminiscent of the 'Where did my whole evening go?' smash hit Factorio. Buy and place manufacturing equipment, lay conveyor strips to establish resource flows, research new technologies, upgrade your units, and try to come out from it all with a profit! Unlike most games of the genre space is at a premium here, so while you can buy new empty factory lots nearby and even completely separate zones there's a lot more emphasis on getting the most efficient use of the workspace you have available. Factory Idle splits each second into in-game 'ticks' where resources are processed, and microtransactions — or more frequently, research upgrades — get you more 'ticks' per second. Factory Idle provides three different slots for local savegames and will keep track of when it's been offline, rewarding you with 'bonus ticks' to fast forward with when you come back, up to a certain limit. Click away from the game window and it will continue to run cheerfully just as well in the background, not bothering to update the graphical view and thus making things easier on your computer's processor.
The new Tesshi-e game is a remake of The Escape Hotel 3 released in summer 2011.
This remake is very close to the original version. Most of the puzzles are the same. But this version is more polished and complicated. So if you did not play the original one or if you do not remember well the puzzles, this version is for you!