Get by with a little help from your friends in this tower-defense game of apocalyptic proportions. Find other survivors with unique abilities as you try to cross town, holding off zombies in each level and capturing command points to place down new defensive units.Read More
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Got to Big Joe's Meatery, where the game becomes completely impossible. I've spent half an hour on this level and maybe I shouldn't have spent my points the way I did, but it's too late now.
Defence ... NOT tower defence.
Finally beaten! A few thoughts on strategy:
For every line, one shield far to the right, one empty space behind him so basketball zombies can't hit behind him, and as many guns behind him as you can fit. If there are any rails, put two electricity beside the rail. If you have a TON of money, you can try rocket launchers, but don't bother with any other character types.
Max out electricity damage and shield health as soon as possible. Max the strength of the wall and mega boomerang abilities, too--both are great for keeping zombies off your back. I used the sniper shot for the last ability, but ice or damage-all might work as well. (Electricity turrets don't seem to do much damage.)
It's really disappointing how useless pipes become when the basketball zombies show up. They do 100 damage in 6 seconds, compared to 50 for rocket launchers and 30 for guns, but there's just no way to keep them alive while keeping them in the action.
Overall, it's both incredibly difficult and seriously imbalanced--you pretty much have to cheese the later levels to have any chance at all. Still, it's a good time-waster.