Pajama Boy 3
Poor Pajama Boy. When he returns home after a peaceful night of camping, he finds that his city has been taken over by robots! They've turned the once peaceful metropolis into an ever-changing iron landscape and imprisoned the humans! Now Pajama Boy must rescue them, all the while braving levels that morph and warp based on the whims of their robotic masters! Run, jump, slide, wall kick, and find the gold keys that will set your human friends free. But the level beneath you is constantly changing, so keep on your toes!
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Is it just me or is there really considerable delay between pressing jump and Pajama Boy actually jumping?
There's a positive crapload of delay.
This isn't so much playable as it is annoying.
Those tiny platforms are bad, the roll function is awful and yeahy that delay gets you dead every time.
I contemplated ranting about the jump delay just yesterday! Ended up quitting at level 8 'cause I was so annoyed. I thought maybe it was just me though.
I have a Mac, so sometimes I just have to put up with stuff not working right. But like others in this thread, I felt the controls in Pajama Boy were laggy. Especially annoying in a game that requires so much precision and speed!
I didn't think the jump delay was that bad, although it could've been tightened up some. Wish platform games like this were released more frequently - nice level of difficulty.
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