Harvest Defender
When the evil Goblin Lord's garden fails this veggie nut sends his minions to steals his neighbors harvest. But this little rabbit isn't going to let his hard work go with out a fight in this defense/shooter hybrid packed with upgrades.
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It's a cute little game so far, but it's very frustrating that losing a level forces you to start over with no extra money from killing the Goblins during the level you lost, so you essentially don't gain any progress from losing.
Is it just me, or is the moon designed like the "Scream" mask?
You really have to get best on every level to stand a chance of surviving later and even then if you don't upgrade your harvested vegetables enough you just won't get the gold you need to keep up with the enemies. I'm sure there's an optimal upgrade path but it'll take more than the single shake I gave it for me to suss it out.
Fun little game that really makes you think, not just about upgrade strategy but weapon selection, as each enemy is vulnerable in different ways. Definitely pays to upgrade food as much as you can, then firepower, and only bother about fences and companions later on (or if you have spare cash).
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