An adventure of epic proportions. Perfect for young readers.

Give Up 2

  • Currently 3.4/5
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3.4/5 (47 votes)

A deliriously funny and challenging action platform game. Use the [arrows] or [WASD] keys to run and jump through an increasingly challenging room full of bombs, lasers, spikes, and a daft robot overlord bent on watching you fail. Don't give up!

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4 Comments

Carny Asada May 21, 2015 4:33 PM

This is kind of like Achievement Unlocked, except with fewer ... achievements. And even yet still more dying.

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mittudomain May 21, 2015 6:35 PM

Sorry, dashing up and down like mad to try and find invisible platforms and walls - and dying about 99% of the time - nope, still not my thing :(

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While being frustrated by level 30, noticed something that makes this unnecessarily more frustrating. The traps don't reset to their initial position on death. So that's why sometimes I seemed to barely run avoid traps through half the level, but other times I die at random positions. I beat it eventually, but that's not good design. I should be able to beat the levels by muscle memory.
...Or maybe it's intentional.

Still had some fun speeding pass through the traps (eventually). But the concept of level 31+ doesn't work for me. Gave up at level 32 out of boredom. I did try, but wasn't even close to beating it, so I have zero chance for level 40.

Bonus levels A, B, C are... just evil.

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Anonymous May 23, 2015 1:12 PM replied to cams

The traps do reset upon death. Every run, however would vary greatly depending on when the missiles and/or the rhinoceros are triggered.

Free hint:

The missiles are synched to launch periodically with every turret fire, but only if the launchers can see you. Time your runs in between turret firings so that the missile launchers don't see you when the turrets fire.

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