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4.1/5 (36 votes)

An adorable platform game with a gravity-bending mechanic at its core. You play as a diminutive green climber navigating traps and collecting balls of light in a forest where physics don't exactly apply.

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14 Comments says "Alice House: No. 3 House of White Rabbit"


@George011 -- yes, the page is titled the Alice game, but it actually links to Climbo. (Be patient -- you'll see it in a few seconds)

Reply September 10, 2014 12:12 PM

Level 9 IS possible. Forget getting 100% on it though.

I gave up on level 10.

Also, having to replay previous level and not being able to start on the next level I HAVEN'T finished is a bit crap.


100% on #9 is very much possible. I have 100% on all levels except #13


A little help getting the smiley face full of coins on level 13?


Cut and entertaining little game. It's annoying though that if you leave and come back, you´ll have to replay the previous (last completed) level when starting again, not the one you left on.


Stuck on 13 as well. Can't get to the little smiley!


I'm stuck on 21. Looks like I can see where I should go but how to get passed all the spiky bits?


BTW on level 13 I just skipped the whole smiley face thing and went straight for the door.
Haven' checked for walkthroughs but I wonder if that face is even possible to get without getting killed at the same time.

When the shooting thing puts you on a rectangle with two coins to the left and a flower to the right, go all the way to the flower and jump onto the boxes going clockwise to the right. You´ll see the door to the right of that. Make sure you keep moving on the box so you don´t get spiked when the box turns a corner.


So no joy for anyone on level 13? Damn, was hoping to collect all 23 before moving on.

zoyciteyouma September 11, 2014 10:54 PM replied to Username

It doesn't look like it. I've fallen off the edge of the screen in every direction looking for some hidden arrow or something, but I haven't found anything to finish off the level 100%. I'm thinking there's either a programming oversight or the happy face is intentionally unreachable.


I left the gamle on #22. The avoidance became too annoying.

btw I found a series of walkthroughs on YouTube, looks like the guy gave up on #13 too.

silent george September 12, 2014 12:05 PM

Thanks, good to know when to stop grinding on Level 13! It looks like you should be able to jump onto the cliff from the spinning boxes, but it's juuust a little too far. Or you could say the spikes from the side of the door island are too close.


@silent george exactly. I can´t help thinking the game maker is grinning somewhere, thinking about the peeps trying to beat his unbeatable level #13 :(


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