Alien in the Room games
Two different light-hearted and cute, point-and-click adventure games to offer up today, and both feature the same extraterrestrial main character. And while the first has been available for a couple of months, the second game has just been released.
The first is a first-person 'escape the room' type game and appropriately called: Alien in the Room. The goal is very simply to find your way out of the room.
Using the mouse, point-and-click on the various objects in the room to locate hidden items. When found, the items will appear in your inventory. To use an item from your inventory, simply drag and drop the item onto the object you want to perform the action on. Some inventory items can be viewed just by clicking on them.
Alien in the Room is not very long and is fairly easy. There are a couple of puzzles that may be difficult to figure out, however. As with many point-and-click games, finding the right spot to click is often the hardest part. With that, I will provide one small hint: there is a ninja on the ceiling. Click.
Alien in the Room Reloaded is the name of the second game, and even if it sounds like a sequel to the first, it is not.
Reloaded is a third-person adventure game that takes place on a ship with many rooms. So many, in fact, that you will likely need to create a map to help you find your way around.
Use the mouse to click on arrows to move the little alien up and down the corridors, and through doorways. Find the corresponding trigger to each locked door to discover what's inside the room behind it. Only one door may be unlocked at any time, and you will have to visit all of the locked rooms to collect all of the puzzle pieces. Actually, there's a great deal more than that to do. Helpful hints in the comments. Click.
Both games are from Heavenly Blue Designs in Japan.
Walkthrough Guide
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Alien in the Room Walkthrough
Get the paper from the trash.
Look at the bookshelf. Get the silver ball between the second-row books (your click must be pixel perfect).
Click around on the right side of the bookshelf to get the stick.
Click the top of the bookshelf and obtain the video tape.
Turn to the bed. Click the pillow. Get the ray gun.
Turn to the plant. Click the leaves near the base to obtain the knife.
Turn to the corner near the TV and picture. Drag the stick to the roof to poke the ninja.
Give the ninja the silver ball.
Pick up the bad-ass weapon from the floor.
Click the top of the painting, click around for the credit card.
Cut the painting with the knife, despite of the curse.
Blast the painting with the ray gun. Obtain Pandora's Box.
Play the video in the VCR.
Try to use the credit card on the hand.
Use the ray gun on the hand.
Unlock Pandora's Box with the key from the hand.
Enter code "099."
Turn to the bed, click the window.
Use the rocket launcher on the invasion.
Obtain the Permission to Leave from the windowsill.
Turn to the door. Click to zoom in on the orange-purple pad.
Drag the Permission to Leave onto the purple pad.
You've now finished!
Posted by: Z! | May 28, 2006 2:07 PM
Locations of items on Alien in the Room Reloaded:
Puzzle Pieces
Phone Room on table
Control Room on counter
"Blank" Board Room on table on left
Ying/Yang Door room on table on right
Two Comfy Looking Chairs Room under chair on left
Two Boxes and Chairs Room in gap between doors
Power Room behind left pillar
Door and Key Room behind third block thing on left
Phone Cards
Girlfriend-Return to begining room
Ninja-On the floor of the fourth floor
Don Vito Smith-behind right pillar of power room
Keycards
Treepot in first hallway
Solve Robot for keycard
One-Eyed Alien gives you one
Other
Smith Suit-in closet #2
Water in box #2
Knife in treepot
Seed behind Alien Picross Puzzle
Flower,plant and water seed
Coool Gun,join Don von Vito
Sunglasses,give your girlfriend flower
Battery between wall and box #2
Red pill in room behind the Ying and Yang door
Circut in control room panel
Posted by: crzymdscntst123 | November 16, 2006 3:00 PM
Alien in the Room Reloaded WALKTHROUGH
Click the "Hint-Ninja" - He'll gives you a lasergun - shoot the button on the left side on the wall.
Click the "Hint-Ninja" - He'll gives you a rocket launcher - shoot the door.
Go out of the room. Go back into it and remember the Phone Number (Call me).
Make a map, you'll easier find the rooms later, and note the telephone-numbers and the signs.
Go right twice, you'll find a keycard in the flowerpot.
Right - up to the 2nd floor.
5 times right - use the keycard - up to the 3rd floor.
2 times left - you'll find a keycard under the left cover.
go left and then up to the 4th floor.
1 time left, pick up the telephone-number (Ninja)
3 times left and up to the 5th floor.
3 times left, click the sign, a door will open.
3 times left, down to the 4th floor. (yes the floors are circled)
one time left -> take the knife from the flowerpot
one time left - go into the room -> cockpit
In the cockpit under the left cover is a cable, take it. Right beneath the computer-monitor lies a puzzle-piece, take it also (you have to collect 8 of these, in each room one).
Leave the cockpit, go down to the first floor and go once right, and push the key there. Go upstairs to the 5th floor again, there 2 times right, and go into the generator room.
In the generator room, you take the cable an connect it to the generator (on the left side). There are two columns, behind them you'll find once a puzzle-piece and once a telephone number (Don Vito Smith). Swith the generator on.
Then go out of the room, 2 times left, down to the 4th floor, one time right, push the key - 1 time left and up to the 5th floor. There you go 2 times left - and into the room with the telephone.
The puzzle-piece is on the table at the left. Call the Ninja (he'll gives you the name of the planet - n00b) and Don Vito Smith (he'll gives you a coool gun). The cool gun opens the doors, when you shoot at them, it safes you a lot of time, not searching for the keys.
Go down to the 1st floor (shot all doors open on your way) you'll find different rooms: The Generator Room and the Telepone at the 5th floor.
The Cockpit (the computer shows you Galagle - planet n00b gives you the coordinates you'll need later) and a room with two tables and a picture at the 4th floor (the puzzle lies at the left table).
On the 3rd floor in the living room there is the puzzle under the right couch, use the keycard there. The picross lookes like that (thx to eme):
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bvvvvvvvvvvvvvb
bvbbbvvvvvbbbvb
bvbbbbvvvbbbbvb
bvbbbbbvbbbbbvb
bvvbbbbvbbbbvvb
vbvvbbbvbbbvvbv
vbvvvvvvvvvvvbv
vvbvvvvvvvvvbvv
vvbvvvbvbvvvbvv
vvvbbvvvvvbbvvv
vvvvvbbbbbvvvvv
you'll get a seed. And there's a room with a "yin-yan-door" at the 3rd floor too (puzzle on the right table).
On the 2nd floor stands an alien. There's a room with two boxes too. The right box (use the knife) gives you the water. At the left side of this box (between box and wall) is a batterie. Between the two lockers is the puzzle. In the last locker is a suit.
On the first floot - 2 times right, shot the door open, at the left side behind the spares you'll find one puzzle-piece. (That's the EXIT-Room.) You should now have 8 Puzzle-Pieces.
up to the 5th floor to the telephone-room. On your way, plant the seed in a flowerpot an water it. You'll get a flower. Call the "Call Me"-Girl - gie her the flower, you'll get sunglasses.
Down to the 4th floor, with the two tables and the clear picture. Use the sunglasses - note the code.
Up to the 5th floor - there is a robot. Give him the batterie. Open it, Type the code and "enter", you'll get a keycard.
Go to the room with the "yin-Yan-Door". Use the keycard. Take the red pill. Give the pill to the alien on the 2nd floor. He'll give you another keycard.
Use this keycard at the 5th floor. Solve the puzzle - you have 60 seconds left after the puzzle gives you the exit-key. Run down to the 1st floor, open the door, give the computer the coordinates you got from Galagle. And win!!
Posted by: Kristen_S | July 27, 2007 12:04 AM