Street Fighter X Mega Man

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Street Fighter X Mega ManJohnBStreet Fighter X Mega Man is exactly the game you'd expect it to be: Street Fighter mixed with Mega Man. A free release created by Seow Zong Hui with support from Capcom, this love letter to both franchises stays true to the source material while shuffling things around enough to make it something new. Expect a nice and challenging experience, complete with a new chiptune soundtrack and plenty of inside references for fans of each series.

You play as Mega Man, doing the things a Mega Man can, like jumping, sliding, shooting, charging, and defeating robot bosses. In this case, however, those bosses are familiar faces from the Street Fighter universe, so instead of Bomb Man, Cut Man, Fire Man, etc., you'll face off against Dhalsim, Ryu, Chun Li, and so on. Select your opponent and run through his or her stage, each one built with multiple pathways to follow, a nice variation on the traditional linear Mega Man style. Make it to the boss, engage in a rough battle, then collect their power to use in other stages. Not mentioned: dying 24 times trying to beat Dhalsim.

Street Fighter X Mega Man is more challenging than many games on the market today, but it's not quite as difficult as a classic Mega Man release. The only real downside is there is currently no way to save your progress, password or otherwise, which seems like a major oversight. Capcom has stated a patch could be released in the future to address the issue, which would be really great since it's no easy task knocking over these fighters in a single sitting. Aside from that, however, Street Fighter X Mega Man delivers a lot of nostalgia and a lot of modern fun, complete with a great soundtrack and some wonderful pixel art versions of Street Fighter characters.

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1 Comment

This was fun, but nowhere near as good as Capcom's own games. The bosses are comparatively uninteresting, and a few of the levels are irritating to navigate (Dhalsim's especially). Rolento's stage was definitely a highlight, though it was definitely too easy.


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