Sarah Northway's zombie survival strategy simulation is back with Rebuild 2, where the undead epidemic is in full swing and you have no choice but to band together with a small group of survivors and do your best to take back your city, piece by piece. It won't be easy (or maybe it will be, depending on what you select from the clever intro text), but if you're savvy with your resources and can convince your fellow humans to take a risk or two as they follow your lead, you just might avoid becoming a tortured metaphor in a terrible George Romero knockoff yet.
If you played the original Rebuild, then a lot about Rebuild 2 is going to be familiar to you. You start off with just a handful of buildings inside the safety of your perimeter, and a small group of people to boss around and help achieve your goals. Ultimately, your objective is to eventually reclaim every building outside your safe zone, but to do that you'll have to improve what you've got; other buildings may contain valuable supplies or survivors to recruit, and each day you'll have to figure out how best to manage what you've got at your disposal. (Hint: While fun, "My Little Pony Marathon" and "Pillow Fight" probably aren't very productive.) Click on nearby buildings to see what they contain and what missions are available at each one. The game will automatically select the best person for a job, but depending on the task at hand, you may want to assign even more people to lower the risk of someone turning into zombie chow. Additionally, you'll also need places for your people to sleep, to say nothing of the food you require each day. Of course, there's always the threat of a zombie attack during the night, so don't get too cocky sending people out willy-nilly or you might not have enough gunpower around to defend your walls when things start getting bitey.
Aside from some new aesthetics and a soundtrack that sounds like someone keeps throwing Akira Yamaoka down a flight of stairs, the main differences between Rebuild 2 and its predecessor come down to a lot of tweaks and additions to the gameplay, such as an improved UI and new skills. Being able to tell at a glance how great your chance of getting your brains eating during the night is incredibly helpful, while the new equipment system that lets you give each person an item to boost their skill goes a long way towards keeping everyone alive. Similarly, letting you make little decisions that affect the overall well-being of your colony in the form of small plots with your survivors or NPC characters help add to the immersion. It's still the challenging game it always was, but now it feels a lot more fleshed out, and the new hidden endings will give even old fans of the series reason to play again.
If you've always suspected that when the putrid zombie brains hit the fan you'd be the one others would cling to so you could lead them to a glorious new utopia in the post-apocalyptic age, now's your chance to prove it. While it may feel a bit too familiar to people who played the original to (un)death, Rebuild 2 is still a fantastic "just one more turn" strategic simulation that has a lot of potential to snag even more fans. Just remember that when night falls, hide yo' kids and hide yo' civilians, 'cause they're bitin' everybody!