What if Monopoly were turned into an RPG? That's right, you build houses, pass Go, and strategically attack your opponents... Not that you don't do that whenever you play the real game by angrily throwing the thimble whenever you land on someone else's hotel. (Or is that just me?) Norapoly, created recently for Mini Ludum Dare #19 by Nora Games' Nora Shishi, is a speedy miniaturization of Monopoly with some extra strategy and survival tactics thrown in for good measure.
Rather than making your opponents go bankrupt, the goal of Norapoly is to make your opponents lose all of their lives. Each board is randomly littered with special squares to purchase that give you attack power, defensive power, extra lives, extra steps, and what we're assuming is a boosted income when you pass go. If you pass over a square and you have enough money to purchase the square, it's automatically yours (no choices, sorry). All squares initially start out at a cost of $500, but an opponent can buy the square from its owner (and its power) for a price that increases $100 each time it is bought.
To raise more money, you've got to make your way around the board. You play as the blue player and start on the blue base (let's call it "Go"). Once you touch the other three bases (even if it's only a two-player round), you can return home to collect your salary. Be quick about it though, because once you've hit each base once, your base becomes a monopoly, and gets a bonus for every other player who stops by your base before you cash in. (At least, we think that's what happens. There are no in-game rules, so we're speculating here.) If you try to move a square already occupied by an opponent, you'll always get bounced back, but if your attack is higher than their defense, you can knock one life out of them. Conquer all of the enemies, and you win the round!
The random layout of each board means that rounds may take some time to finish off (such as one layout I had where there was only one attack powerup and many more defenses), but with a little strategy and planning, each round is conquerable. The clean 8-bit-esque graphics fit nicely with the speedy gameplay, and give the five levels of this game a comfy, old-school feel. So forget the dice, your sword is now your weapon. Go ahead and tackle Norapoly (and possibly win second prize in that beauty contest).