They call him Mr. Sweets. He makes a living selling delicious candy to children, with the help of music and a match-three puzzle game. What you're probably interested in is the puzzle game, which was developed by SKT Products, the makers of Magnet 2 and Bombsweeper 3D.
Match-three games are used for just about every job nowadays: tend a flower garden, kill spiders, battle foes in an RPG, take care of zoo animals; you name it, there's a match-three game for it. Next we'll be matching three to present cases in a court of law.
Mr. Sweets has a bit of a language barrier for non-Japanese speakers, but the gameplay is simple enough to understand in any language. You've got a grid filled with pieces of candy, and each piece has a bump on at least one side. Click a piece, and the bumps expand, pushing pieces around and usually knocking one or two off the screen. When three pieces of the same color align in a row, they expand as well, possibly creating other threesomes as a result, before disappearing.
When the meter on Mr. Sweets' cart fills, more sugary goodness drops in to fill whatever empty space has filled the grid. The goal for each level is to make enough matches to satisfy the customer's sweet tooth and fill the meter above her head before the sun sets. This quickly becomes more and more difficult as the levels increase (no surprise there), but it's easier if you can master pulling off double-digit combos to rack up the points.
Analysis: It's hard to bring a new twist to a classic and do it well, but SKT know what they're doing. Once I started playing Mr. Sweets, I simply could not pull myself away until my game ended and the girl walked away in tears.
The audio works, the graphics work, the gameplay works, the controls work. I'm having trouble finding something to complain about. All this game needs is an option to turn off the music and the sound separately instead of both at once, and it will be perfect.
Go and get your sweets on! And don't forget to brush your teeth afterwards!