What constitutes art and what should be hanging on a gallery wall has been a matter of raging debate probably since mankind first wandered into a cave and started spitting charcoal on a wall. ("You call an outline of your hand art? This picture of a bull, that's art!") An art gallery can be a place of wonder, of amazement, or of confusion depending upon the pieces and styles featured, and it can also be a cracking place to stage a room escape, as evidenced by Garou, the latest effort from 58Works which takes place in an empty gallery full of...well, interesting works.
Every piece displayed in Garou serves a double function. On the one hand, the artwork is their to be appreciated. On the other, each piece represents a fantastic variety of puzzles necessary to solve your way out of the space, featuring a wide array of logic, color, shape, and spatial reasoning. Navigation is the usual arrows at the bottom and sides of the screen, and a handy changing cursor keeps the pixel hunting to a minimum. The inventory controls are intuitive and easy, and all that seems to be missing is a save function.
Garou is typical 58Works, a fun blend of beautiful graphics and challenging puzzles, all taking place in a somewhat eerie space with no musical clip to detract from the logic. While not as long as some of their efforts like Evolution or Dooors, Garou is a distracting and challenging escape and yet another hit by the designers. Atmospheric and entertaining, Garou is definitely not to be missed by escaping fans, and is available to play either online as a flash game or free for your iOS device. Whether it can be considered art is, as usual, in the eye of the beholder.
Thanks to Cyberjar88 for sending this one in!
NOTE: This game was played and reviewed on the iPhone 4. Game was available in the North American market at the time of publication, but may not be available in other territories. Please see individual app market pages for purchasing info.