Black and White


  • Currently 4.5/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.5/5 (471 votes)
| Comments (22) | Views (755)

Kyleblackandwhite.pngSadly, the world is hardly ever simple. Things are never as clear cut as dark and light, good and evil, or positive and negative. Instead we must come to grips with the complexities of a world etched in shades of gray while at the same time yearning for a simpler existence, one defined by the stark contrasts of black and white. In Justin Jaffray's puzzle-platform game, Black and White, we find that such existences may only appear simple while offering up no end of complex challenges to overcome.

Using your [arrow] keys to run and [Z] to jump, you guide two different creatures at the same time. The black creature goes in the same direction you are pushing while the white creature does the exact opposite. Your ultimate goal in each level is to simply direct each creature into the doorway of their own color. Of course, if it were that easy, there wouldn't be much of a game to play and you'll soon be treated to a number of whirling blades o' death, one way blocks, and switch activated blocks along with other obstacles to keep you on your toes.

Elegantly simple in appearance, Black and White has plenty of substance to go along with its good looks. The level design is impressive and some of the puzzles you'll be up against are really quite clever. At the same time Black and White offers up some fairly nice controls and more traditional platform obstacles thus balancing nicely the challenges for the brain and for the fingers. Unfortunately collision in the game could still use some tweaks and going through some narrow gaps can be more trouble than it's worth. Also, this game is in dire need of a save function and/or a level select option so you can come back to it at a later time. Still, Black and White delivers plenty of fun with lots of well designed levels that should satisfy any looking for the kind of platformer that keeps the gray matter working.

Play Black and White

22 Comments

Buttons July 7, 2010 10:35 AM

Pretty fun. There were some clever abuses of platforming mechanics in there (especially the one where white can't jump because she's underneath a bunch of blades).

One question: why the black and white theme? The colors didn't affect the puzzles at all.

Reply
losingit July 7, 2010 10:57 AM

Yeah, how do you beat that one where white can't jump?

Reply

Where's the "any" key?

Reply

Two levels made me pull my hair out, but apart from that it's great fun! I love those types of games.

Reply

A little help please...

Why can't I get both white and black to fall through the one way block? I am using chrome, and sometimes one will fall through or both will walk over the block, but both will not fall through.

Anyone else having this problem?

Reply

Buttons (or anyone else),

How do you do that level where the white is under all the spinning fans, but the buttons is up on a step? I can't figure it out!

Reply

Clicking the image opens the game in both a new tab and a new window.

Overall, a good game. Short but sweet.

Reply
IIAOPSW July 7, 2010 12:02 PM

the concept is brilliant so 5/5 but i must ask

are the controls really impossibly sensitive or is that just my personal lag issue?

Reply
Anonymous July 7, 2010 12:03 PM

Completely stuck on the level Buttons is referring to. There must be something basic I'm missing, because I can't find any combination of the known controls that result in anything other than death for White.

Reply

@Buttons:
It's in black and white because that was the theme of the reddit game jam that this was made for.

Reply
benjabby July 7, 2010 12:36 PM

i read the title and was like : holy shizzmatron black and white flash version

i was sadly mistaken

Reply

I would not have called huge black and white shapes in the background that completely dominate the foreground "elegantly simple".

Reply
Genesis July 7, 2010 2:28 PM

@Buttons about level with fans:

I may have done this out of sure luck, but I believe that I jumped as the white one was falling from the upper level to the lower level. It's a very small amount of time there, but it can be done.

Reply
Username July 7, 2010 3:18 PM

What Genesis said was correct, was the only possible solution and it's what I did as well. Now I'm on the level with the drop down that you have to get both black and white to hit at the same time, ugh.

Reply
Username July 7, 2010 3:30 PM

Power of posting, got past that level. Man, tricky one.

Reply
Username July 7, 2010 4:36 PM

Okay, finished the game, it was fun and just the right amount of challenging. The hardest part for me was the reverse controls for white.

Reply

This is a fun little game, but it kind of reminds me of Yin Yang by Nitrome. Also, it really needs a mute button.

Reply

Wasn't there also another similar game (not Yin-yang and not Shift) where you had two black and white characters you controlled separately? I seem to recall it having mostly square blocks for the environment, and a scrolling screen.

I really liked the way the new mechanisms were introduced. The one-way blocks seemed kind of touchy in whether they'd trip or not. Didn't detract too much from the gameplay.

The game's inability to remember or show your progress strikes me as refreshing and innovative. Oh wait, I meant either insulting or just plain buggy.

Reply
Carny Asada July 8, 2010 11:05 PM

I like the concept, but am finding the controls to be very buggy on Firefox (Mac). In the level with single spinning blades on the left, the whole screen whites out if I go into the blades, and won't always come back the way it is supposed to if you die. On the next level, with the multiple buttons, the white towers and the disappearing floor, the characters will sometimes get jammed running in one direction -- die, run, die again, etc. Hitting R doesn't fix this.

Reply
Anonymous July 9, 2010 8:04 PM

Carny Asada -- works perfectly on Safari on my mac.

AWESOME game, by the way... created by "A mind not merely twisted, but actually sprained!" to misquote Douglas Adams :-0

Reply
jrodman July 10, 2010 7:49 PM

Needs rewind.

Reply
Chromestone December 15, 2011 12:44 PM

Honest to god, please help me on the level where the white is at the bottom-right corner with a button and the black is three blocks up from the white. I can't get the white to press the button(which disables the blocks) so the black can get the hell out of there! Its 100% impossible to get the white to press the button when the black is by the door covered in blocks!

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
701 Views
1 Comment
Finite Moves> Dora Elio Landa returns with another simple but beautifully designed little puzzle game. Enjoy zen-like atmosphere and carefully crafted levels as you slide blocks around with a limited number of moves to cover all glowing spots on the field.  ...
2,319 Views
24 Comments
Room 8> Dora Why you'd possibly want to escape from this sunny, relaxing room set up by Ichima is beyond me, but finding your way out is perfectly pleasant thanks to tidy design and some crafty, clever puzzles that don't overstay their welcome.  ...
1,776 Views
6 Comments
Duke Dashington> Johnny123 Duke Dashington is a gentlemanly explorer in need of some treasure in this fast-paced game of reflexes, also available on iOS and Android. Dash your way through each collapsing temple to collect the treasure, but be warned: when you launch Duke in any direction, he won't stop until he hits something. Spikes, lava, water flows and more bar your way towards treasure and glory. Get dashing!  ...
3,766 Views
17 Comments
Weekday Escape N°86> Dora This week on your Weekday Escape... Yuuri returns with fluffy baby chicks hidden all over a tranquil park, Hottategoya locks you up in a dining room with puzzles rather than food, and Vitamin Hana takes teddy bear security VERY seriously.  ...

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

Phantasmat: The Dread of Oakville

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2015 JayIsGames.com. All Rights Reserved.


Visit our great partner: maxcdn!