It is the year 1959B. You are Polyblank, spy extraordinaire. In Necrophone Games' first person comedy adventure game, Jazzpunk, you are tasked with a variety of missions from infiltrating the Soviet Consulate to doing something involving a mechanical pig. Each mission will take you into a strange new world with an overabundance of objects to interact with. How are these missions connected? What is the big picture here? Is there one?
Though still in beta, this zombie-filled first-person action adventure's first installment has atmosphere and action in spades. A routine run for supplies into an abandoned warehouse leads you on a chase to an old hospital with a secret when you discover the clues to a conspiracy.
Long dark hallways, locked doors, and a helpful text box... what more could a gamer want? But in this free short indie horror adventure you may get more than you bargained for. Inspired by Imscared, Bryce Maciel delivers a much simpler but no less harrowing experience you may never really get away from.
ParanormalDev offers up their take on the now iconic Slenderman mythos with a free gorgeous first-person horror adventure made in just two weeks. When you wake up alone and disoriented in a vast park in the middle of a downpour, you have no choice but to seek out help. Unfortunately for you, you might find a big, malevolent mystery instead as you seek out more story and clues than before.
Originally developed by Kepuli Games for the 7 Day FPS Challenge, then polished up to win 2nd in the Assembly GameDev Competition, Force: Leashed is a first-person gravity-based physics puzzle game. It combines the structure of the Quake engine with the mechanics of Auditorium and the overall design sense of Portal (if GLaDOS never spoke and handed out gravity guns). And despite the title, Jar Jar doesn't show up once. That's gotta be worth half a point right there.
Quantum Conundrum is a light-hearted puzzle adventure game from Airtight Games. Taking pages from releases like Q.U.B.E. and, of course, Portal, Quantum Conundrum pits you against a series of challenges that require some fine manipulation of physics in order to solve. In this case, you have the dubious honor of being able to switch between four unique dimensions that affect everything in the game in a different way. Work your way through your uncle's mansion as you help him attempt to solve the riddle of where exactly he's gotten himself lost this time!
Imagine yourself serving as a communications officer in the German Wehrmacht, during World War II, doing your duty in an underground bunker. After developing a mysterious sickness, you are quarantined in solitary confinement. That was a few days ago, and you haven't heard from anyone (including the mysterious Dr. Klein, who put you here in the first place) since. Sound intriguing? It is, and with the release of Escape The Bunker: 1944 by LeviW, you can experience it firsthand. But, you know, in a non-terrifying-life-ending sort of way.
Q.U.B.E.: Quick Understanding of Block Extrusion is one of those special games you don't get to see as often as you would like. It's a first person puzzle game, which is rare enough in its own right, but then you combine that with a stark method of storytelling, creative use of environmental puzzles, and an interface that's as smooth as the shiny blocks that make up the levels. What you're left with is a thoroughly satisfying game with masterfully designed puzzles from beginning to end.
Rosslyn: The Templar Mystery is a captivating first person adventure game that is packed so densely with riddles, a dozen of them are staring you in the face from the very beginning and you'll barely even realize it. Taking place inside the Rosslyn Chapel (made popular by The Da Vinci Code), you have nothing but your grandfather's cryptic notes to leaf through as you wander around the chamber looking for clues. It's a challenging experience perfect for anyone who likes a good riddle!
If you're a fan of first person skydiving games with lots of vowels in the title, Aaaaa! A Reckless Disregard for Gravity by Dejobaan Games is right up your alley. Your goal is to make it from Point A (generally assumed to be somewhere above you) to Point B (somewhere below point A) without crushing every bone in your body. Unfortunately the skies are littered with airborne buildings and architectural oddities. And birds. And cars. And large glass plates with numbers on them.