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4.7/5 (217 votes)


Most shooters not physics-sy enough for you? Then fire up Ant Karlov's creative spin on the genre! Start with sprawling levels, mix in some highly destructible scenery, and sprinkle liberally with zombies, machines, skeletons, and explosive barrels, and you've got a recipe for success. (... success... tastes funny... )

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I cannot look at this game without thinking "Welcome to Zombotron...you can do anything in Zombotron...."

All I think of when reading the title is ZOMBO COM.

I am so relieved that I wasn't alone in thinking this.

I thought of ZOMBO COM too. The interwebs are such a small place, aren't they?

Not just a small world wide web - but I think we're all dating ourselves. Zombo.com came out in 1999!

Very cool game. I dug the control scheme, gameplay, and graphics. My only complaint is with all the problems I had with keeping the game centered while running firefox 5 and flash Certain controls were unresponsive for no reason, at times had to click screen to recenter causing me to expend ammunition, and several times the entire page scrolled down causing unnecessary death. Almost unplayable considering it's a physics game. Awesome design with strangely crippling execution. I'd love to see something like this as a dl so my comp could run it rather than my browser. Just sayin...

Yep, I'm right there with you all.

Welcome to Zombotron.

This is Zombotron.


Making bad guys run into brick walls with ACME paint sounds like such an amazing game.

Somebody get on that.

You can do anything at Zombotron.

Haha, thought the same upon seeing this game's title.

Nice game, bit disappointed that I can only hold one weapon besides the pistol. Otherwise its great fun.


You probably didn't notice that you could switch to a pistol THEN swap guns?

You'll drop the pistol to the ground and keep two good weapons :)

Hmm. It nags me having to admit that I like a "running around and shooting things"-game... Probably because of the scavenging.

VERY very fun but a little easy and kind of short. I am quite excited for the "to be continued" next installment.

If anything I would like to see a larger game window so that we can see/shoot farther. Right now the guns function relatively similarly because everything's basically point blank anyway. A further field of view would give a much different feel to a heavy grenade arc vs an accurate sniper rifle (gains damage on longer distances?).

Great artwork.

The artwork reminded me of this game about mining, and hey-o, 'tis made by the same guy (made Mining Truck 1 & 2). Looks like people prefer zombies over mining. I can understand this. Really appreciate how much went into the artwork; everything looks collective and whole.

"It's like if Wile E. Coyote wanted to eat your brains...."

Brilliant. <3 Dora.

good and fun game, but my internet connection and not having a good laptop probably made some lag ..it brings memories of machinarium and torchlight alltogether, haha

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