Space Parasite

  • Currently 3.5/5
  • 1
  • 2
  • 3
  • 4
  • 5
3.5/5 (53 votes)

You know, somewhere deep in the blackness of infinite space, there have to be all sorts of life forms bouncing around the void. Space clowns, for example, could exist here, living off of stray particles or digesting dark matter itself. With these life forms comes the inevitable life forms that feed off of them. In the case of Space Parasite, an arcade/action game by Kale Kramlack and Andy Wolff, you are that life form, infecting every piece of space life that floats your way!

Read More

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

Enemies:

You can have up to three kinds of enemies in a round. Enemies are unlocked by increasing your "enemy" skill.
Frail: No special abilities.
Bumper: When possessed, will bounce off the sides of the screen instead of leaving.
Speedy: Moves quickly. Kills things it runs into. If you're possessing it, this will count as a kill for you. This will (I think) waste a powerup if you kill the special enemy.
Bombi: Kills everything nearby when it dies. This will waste a powerup if you kill the special enemy.
Sloth: Slows down all other enemies when possessed. Also slows down the rate enemies get on screen.
Hypno: Other enemies will circle you if you're possessing one.

Powerups:

Time: Time Freeze. All enemies stop moving. Enemies will still enter the screen, but stop when they get there.
Speed: Fire Shot. You will automatically kill everyone you run into.
Chain: Thunder Strike. You will fly into the center of the screen an shoot off several lightning bolts, which kill everything they hit. It is relatively easy to keep your combo going after you use this.
Force: Whirlwind Pull. For a short period, you will automatically pick up all gems.
Enemy: Dark depths. For a short time, you will suck in all enemies on the screen, then kill them. During the course of using this one, and slightly afterwards, you will probably pick up most of the gems on screen. It can be sort of difficult to keep the combo going.
Prize: Midas Gaze. All enemies on screen explode into gems. Good luck keeping your combo.

2 Comments

Anonymous July 21, 2011 5:46 PM

The games good but maybe it'd be better if you could collect and attract gems while possessing enemies.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
LaserGhost Author Profile Page July 23, 2011 4:46 AM

Enemies:

You can have up to three kinds of enemies in a round. Enemies are unlocked by increasing your "enemy" skill.
Frail: No special abilities.
Bumper: When possessed, will bounce off the sides of the screen instead of leaving.
Speedy: Moves quickly. Kills things it runs into. If you're possessing it, this will count as a kill for you. This will (I think) waste a powerup if you kill the special enemy.
Bombi: Kills everything nearby when it dies. This will waste a powerup if you kill the special enemy.
Sloth: Slows down all other enemies when possessed. Also slows down the rate enemies get on screen.
Hypno: Other enemies will circle you if you're possessing one.

Powerups:

Time: Time Freeze. All enemies stop moving. Enemies will still enter the screen, but stop when they get there.
Speed: Fire Shot. You will automatically kill everyone you run into.
Chain: Thunder Strike. You will fly into the center of the screen an shoot off several lightning bolts, which kill everything they hit. It is relatively easy to keep your combo going after you use this.
Force: Whirlwind Pull. For a short period, you will automatically pick up all gems.
Enemy: Dark depths. For a short time, you will suck in all enemies on the screen, then kill them. During the course of using this one, and slightly afterwards, you will probably pick up most of the gems on screen. It can be sort of difficult to keep the combo going.
Prize: Midas Gaze. All enemies on screen explode into gems. Good luck keeping your combo.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

9 Clues: The Ward

Browser game of the week

On the Edge of Earth: 5000

Mobile game of the week

Twelve

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Popular on JiG


The Room

Virtual Villagers: Origins

Submachine 9: The Temple

Surgeon Simulator 2013

The House 2

Papa's pastaria

Fireboy and Watergirl 4: The Crystal Temple

Fireboy and Watergirl 3: The Ice Temple

Moonchild

The Royal Trap

Loren the Amazon Princess

1931: Scheherazade at the Library of Pergamum

Magical Diary

Heileen Series

Visit our great partner: maxcdn!

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.