Lost Catacombs

  • Currently 3.7/5
  • 1
  • 2
  • 3
  • 4
  • 5
3.7/5 (62 votes)
Advertisement
Advertisement

Bored with your job? Not enough potential petrification or deadly skewering in your life? Then why not try out a career as a tomb explorer in this charming little isometric puzzler? Spicing up familiar gameplay with appealing visuals and vicious obstacles, it makes for a solid chunk of gaming and allows you to craft your own levels for other would-be archaeologists to get lost in.

Read More

19 Comments

Someone remind me: Why is isometric a good idea again?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Isometric is a good idea when "up" is oriented correctly.... sigh. I would have really liked this game if it weren't 90 (relative) degrees off intuitive.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Sookielee January 4, 2012 3:56 PM

This would be such a cute game, but the controls being off like they are, by design, make it way to frustrating to play.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
shadowmax Author Profile Page January 4, 2012 4:12 PM

Once I got my brain and fingers in 'iso mode' I had fun with this. Brought back happy memories of Tangerine POP's 'Grave Shift'. I would like to see more of the larger levels in the map view. If something is coming at me out of a wall, I want to see that wall.

OFF TOPIC: Anyone else remember an *old* phone game called 'Isoman'? 2003-2005ish?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Up was where I expected it to be, first I'd heard that either was meant to be correct.

That said the option to choose the 2 alternatives would be sensible.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

The alternatives are there - just configure the controls in the options. Shame the game is receiving such a poor score when author has allowed this.

In any case, default works fine for me and really enjoying it so far :)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I wanted to like this program, as it's the type of puzzle game I normally enjoy. However, having battled with the controls on several occasions I have to conclude that for me it's unplayable.

The isometic style works well when a game is truly 3D and mouse operated, such as the Isoball series.

However, for a game that is keyboard operated, and presumably 2D (I haven't played enough to know if that's the case with this program or not) then the 2D top-down format is far preferable, as in games such as DROD.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

[off-topic]
Well, obviously DROD is the best game ever made but still :)
[/off-topic]

I find a lot of old-shool charm in isometric "dungeon crawlers" like this (Cadaver anyone? http://en.wikipedia.org/wiki/Cadaver_%28video_game%29). Maybe I'm just showing my age

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

neat game, with some cool ideas all mashed in there (sokoban, etc.) isometric is ok, once you get the controls mapped the way you want, and in your head. i keep dying on the spikes because i go the wrong way and bump into the wall when moving fast. an 'undo' would be Much appreciate and go a long way to making this game much more popular!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

or at least a difficulty to tune how fast the spikes pop up would help those who prefer their puzzle solving to be less about fast twitch reflexes and 'excitement'...

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Ok after MANY run-throughs and thinking breaks AND non-thinking breaks, I CANNOT get past Pot Palace. I finally figured out how to get both rooms of gems, and... that's it.

The fact that Map View doesn't even have a scroll feature makes it far less effective. In theory, I know which alley I need to end up at to reach the exit, but trying to trace it backwards, there's a point where there are too many possible ways to go for me to determine which would or wouldn't work. Walkthroughs, anyone?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Please allow me to add my weight to the hatred of isometric control systems. Even when I reorient the keyboard it still doesn't work for me at ANY level.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

No matter how I tried I could not get the guy to move anywhere, gave up before I even started, doesn't the programmer want people to play????

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Syntax, I tried reconfiguring the controls, but it didn't help. My brain just doesn't perceive any direction as being "up" in the diagonal layout. I'd like an option to show the grid non-diagonal, so I could use the "up" or "w" key to go up.

I was managing ok until I got to the level with the shooting. It just seemed too much like work to keep track of where I wanted to go plus keeping track of which keys to press to get there.

[Try tilting your head to one side or the other. Works for me when playing these types of games. :) -Jay]

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Huh. I never had a problem with isometric games. Mind you, I did indeed play Cadaver, back in the day.

As the review said, nothing particularly innovative here, but some nice juicy head-scratchy puzzles. Fun.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Rita Reitsma January 13, 2012 3:14 PM

I can't get past pot palace either. I got the two rooms of gems but can't get further. Can even get to the end if I don't bother with the jewels. Really like this game, but ready to quit. Any walk throughs yet?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

A solution to pot palace :

U=UP
D=DOWN
R=RIGHT
L=LEFT

LULU URUU URUR RURU RRUD LLUR UUUL ULUL LUUU RRRR DR
Take jewels and go back
LULL LLDD DRRD RDRD DDDL DLDD DRDR RURR RDRD RRLD DLDL LD
Take jewels and go back
URRU RUUR UURU URRU RRDR RURU UUUL ULUL LUUU LUU

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I could never get used to controls, either. I got stuck in the spikes room because I could not successfully maneuver my character even after I understood the goal. Sad, because I enjoy games like this. I gave up.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Stuck on "Cellar Entrance" The door will not open and there is no switch to open it.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

Mystery Case Files: Dire Grove, Sacred Grove

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.


Visit our great partner: maxcdn!