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Crazy Doors of Rainbow Colors

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A rather unusual escape game that allows the player to temporarily detach from in-the-box thinking; in order to escape you must find and follow a new sort of logic, one that is strange yet intuitive. That quality, along with the game's simple and colorful appearance, made me feel like a little kid. When I finally finished I had a huge, silly grin on my face.

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Walkthrough Guide


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Crazy Doors of Rainbow Colors Walkthrough

  1. Go Right 4 times

  2. Take the blue key, the bunch of flowers and the vase

  3. Select the vase, then click on the wall, to see a picture of a bird

  4. Select the key, then click on the keyhole

  5. Open the door and take the sun and the paint. Leave the door open.

  6. Go Left once

  7. Select the green paint and click on the wall

  8. Take the key from the serpent's mouth

  9. Select the green key and click the keyhole

  10. Open the door and take the tomatoes and a branch from the frontmost tree. Leave the door open.

  11. Go Left 3 times

  12. Select the tomatoes, and click on the wall

  13. Select the tomatoes again and click on the necklace

  14. Repeat until only one remains

  15. Open the door and take the orange paint, the blue key from Santa's sack and move the train to find the orange key. Leave the door open.

  16. Go Right once

  17. Select the orange paint and click on the wall

  18. Select the sun and click the eye of the fish

  19. Select the orange key and click the keyhole

  20. Take the yellow paint, the star and click the fishing rod to get the yellow key. Leave the door open.

  21. Go Right 2 times (to the green door)

  22. Click on the now-yellow tree. Leave the door open

  23. Go Left once

  24. Select the yellow paint and click on the wall

  25. Put the star and the leaf into the gaps in the bat

  26. Select the yellow key and click on the keyhole

  27. Open the door and take the blue paint. Leave the door open.

  28. Go Left 4 times

  29. Select the blue paint and click on the wall

  30. Select the blue key and click on the keyhole

  31. Open the blue door and take the purple paint. Leave the door open.

  32. Go Right once

  33. Select the purple paint and click on the wall

  34. Click on the boxes

  35. Enter the numbers of each door (Red = 1, Orange = 2, Yellow = 3, Green = 4, Light Blue = 5, Dark Blue = 6, Purple = 7) in the order that we opened them

    • 5, 4, 1, 2, 3, 6, 7

    The door will click if you are correct.

  36. Go Right 3 times (to the yellow door)

  37. Select the branch and click on the fire

  38. Go Left 2 times (to the red door)

  39. Select the burning branch and click on the snowman. Take the purple key.

  40. Go Left once (to the purple door)

  41. Select the purple key and click on the keyhole

  42. Open the door and take the black key. Leave the door open.

  43. Go Right 2 times (to the orange door)

  44. Click on the fishing rod and take the octopus

  45. Go Left 2 times (to the purple door)

  46. Go Down

  47. Select the head and click on the floor

  48. Select the black key and click on the keyhole

  49. Open the black door. Select the flowers and give them to the Angel

  50. Drag the planet down to find a white key

  51. Return to the purple door, click the "8" on the balloon and drag it out of the way to find a white key

  52. Go right once (to the red door) and click Santa's sack to find a white key

  53. Go right once (to the orange door) and click the fishing rod to find a white key

  54. Go right once (to the yellow door) and click on the rubbish bags to find a white key

  55. Go right once (to the green door) and click on the red tree to find a white key

  56. Go right once (to the light blue door) and collect a white key

  57. Go right once (to the dark blue door) and drag the boat out of the way. Click the whale to find a white key

  58. Go right once, down once and then up once (to the ceiling)

  59. Click on the keyhole to find a white key

  60. Now, repeatedly select the white keys and unlock all 9 locks

  61. Open the door

  62. Winner!

Narrative Walkthrough for Crazy Doors of Rainbow Colours

Beginning

  • I started in a heptagonal room with bare white walls. Turning to face southwest, I found three items: some purple flowers, the vase of water containing the flowers, and a light blue key.

  • I threw the water at the bare wall in front of me. Behold, the outline of a bird appeared with a keyhole in it. I used the key to open the door. Behind the door I found two items: a bucket of green paint, and an orange sun, a removable part of the scene.

  • I made a mental note to remember in which order I opened the doors, as I had a hunch it might be useful later.

The Green Door

  • Turning to face south, I threw the green paint at the white wall. A snake appeared, holding an item: a green key. I took the green key and turned it in the keyhole.

  • A green door appeared. Behind it I found two items: some red tomatoes, and a branch from one of the trees.

The Red Door

  • Leaving the door open, I turned to face north by northeast, and threw a tomato at the wall. A dog appeared, but there was no keyhole (and indeed I had no key for one).

  • Was the dog wearing a string of pearls? I threw the tomatoes at the pearls one by one until 6 of them turned red. Suddenly a red door appeared.

  • Behind the door I found three items: a bucket of orange paint, an orange key behind the tram (which I dragged to one side) and an indigo key in Santa's sack (from the man on the roof).

The Orange Door

  • Turning to face east by northeast, I threw the orange paint at the wall. A fish appeared, but the orange key did nothing at first.

  • I noticed that the fish's eye looked like the orange sun from the light blue door. Lo and behold, the sun fitted into a slot in the fish. I used the key again, and an orange door appeared.

  • Behind the door I found three items: a bucket of yellow paint, a yellow star, and a yellow key (which the fisherman had caught).

The Yellow Door

  • Turning to face southeast, I threw the yellow paint at the wall. A bat appeared, but two parts were missing. I filled in the star-shaped spot with my yellow star, but I needed something else on the right.

  • I returned to each door I had already opened looking for anything to fill the space. Behind the green door I found that one of the trees had yellowed. I found a yellow leaf in it. I returned to the yellow bat. I used the leaf on the door and opened it with the key.

  • Behind the door I found one item: a bucket of indigo paint.

The Indigo Door

  • Turning to face west by northwest, I threw the indigo paint at the wall. A whale appeared. I used the indigo key from the red door scene to reveal the door.

  • Behind the door I found one item: a bucket of violet paint. I also noted the numbers on the boat: a red 1 and a violet 7.

The Violet Door

  • Turning to face north by northwest, I threw the violet paint at the wall. A butterfly appeared with a keypad and keyhole in it.

  • I deduced that the keypad was somehow connected to the 7 doors. I further deduced that each door was represented by a number: 1 represented the red door, 7 the violet door, and the remaining numbers the doors in between, in the order Red Orange Yellow Green Blue Indigo Violet.

  • Fortunately I kept a record of the order in which I had discovered each door. The (light) blue door was opened first, so the first number of the code must be 5 - the number representing light blue. It seemed counter-intuitive, but it worked.

  • The full code turned out to be 5412367. When I entered it the lock clicked. But I was missing a violet key.

  • Returning to the other doors, I found a fire had broken out behind the yellow door. Before it could be put out, I used it to light the tree branch I had found behind the green door.

  • I used the lit branch to melt the snowman behind the red door. I took the violet key inside it and revealed the violet door.

  • Behind the door I found one item: a black key. I also noted an airship with the message: Go to 8. But I was not ready to do that yet!

At 8

  • I returned to the fisherman behind the orange door and discovered that he had caught something new: a magenta octopus.

  • I returned to the violet door and found that I could move to the middle of the room. Still trapped, frustration set in, and I took the octopus and squashed it all over the floor here, revealing a black door. I used the key to open it.

  • Behind the door there was a little multicoloured person standing in front of a planet. He seemed angry, so I gave him the purple flowers, which made him change colour to white.

  • I was then able to move the planet. Behind it I found a white key.

The White Door

  • I looked up at the ceiling. There was a white door here, behind 9 latches that I needed to unlock.

  • I opened the first latch with the white key, but on trying the door several times it was still locked. However, a white key appeared at the doorknob. I used it to unlock another latch, but nothing new happened.

  • I decided I had better check all the other doors for more white keys.

  • I found a white key in each of these locations:

    • Red door: Santa's sack

    • Orange door: Fisherman's catch

    • Yellow door: behind some grey rocks

    • Green door: in a tree that had turned red

    • Blue door: on a cloud

    • Indigo door: behind the boat, on a whale's waterspout

    • Violet door: I had to unlock the airship by turning the 8 on it, then move it aside

  • I returned to the white door, unlocked the remaining latches, and at last escaped!!

93 Comments

Help anyone?

I did almost all of it, I think. I'm at the

butterfly (last?)

door, and I can't figure out the code!

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valhalla076 Author Profile Page May 14, 2008 3:54 PM

I am completely lost. I have three things:

Flowers, Key and Vase with Water

And cannot find any way to use them. I have resorted to random clicking and that loses its charm really fast.

Any help making sense of this would be appreciated.

Thanks

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There is no pixel hunting in this game, so random clicking really isn't needed. A few methodical clicks, perhaps.

Here's something to get you started:

Try selecting the vase with water, then click on each of the walls until something happens.

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evilmrhenry May 14, 2008 3:59 PM

valhalla076: The walls are clickable items.

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valhalla, do this:

With the vase selected, click the wall in the bottom left room. Use the blue key to open a door. Grab green paint and sunshine. Use green paint on the bottom room. Grab key from shapes mouth and use on key hole to open door with red tomatoes. Use red tomatoes on top right room to reveal a dog.
That's all I have so far.

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Lazycat Author Profile Page May 14, 2008 4:05 PM

Yeah, I'm stuck, too, and the end seems just so close!

I'm at the violet door, the one with the butterfly. I just can't figure out the code you need. I already noticed, that there are numbers at the boat behind the dark blue door: a red 1 and a violet 7, so I suppose the doors are numbered that way. The red door is first, and then you have to go clockwise. But I just don't get the code numbers behind the single doors. Help please!

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Chrys,

I tried the number of letters for ROYGBIV, but that didn't work.

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NotAPipe May 14, 2008 4:07 PM

the code isnt too hard:

if you let red be 1 and go around assigning numbers with violet as 7 then the code is the order you opened the doors

im stuck after that, there doesnt seem to be anything else to do, but the door wont open

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Here's more:

With the tomatoes selected, click on the collar of the red dog. For each piece of the collar that you click on, reselect the tomatoes and keep knocking them off until the door appears. Orange paint is underneath that. The orange key is behind the train car and the blue key is underneath the sack from the character at the top.
Go one room to the right and use the orange paint on the wall. Use the sun shape to fill in the fish and use the key. Grab the yellow paint. Click on the fisherman to get the yellow key. Also, get the yellow star.
Go one room to the right and use the yellow paint.

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pan:

Maybe you're onto something though. on the boat, 1 is red and 7 is violet... I considered 1234567, but nope.

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Hint for the last door:

In what order did you open the doors?

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minimoggi May 14, 2008 4:13 PM

I used the paint have opened blue and green door,
but, i can get no further have the tomatoes,

any help?

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Coldfrog Author Profile Page May 14, 2008 4:13 PM

Oy, this one's pretty simple right up to the very end, where I'm stuck. Anyone have any hints on

how to get the whole code? I found two numbers, red 1 and violet 7 on the boat in the... indigo room? I got the key already, just can't figure out what numbers are for the rest of the rooms.

Thanks!

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Anonymous May 14, 2008 4:14 PM

There are 4 stars in the blue room, 3 stones in the orange room, and I'm not sure if those might help

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Anonymous May 14, 2008 4:21 PM

help! in one of the rooms theres a fire!! and i cant get the code!!!

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Yea...after I input the code, nothing happens, and you can't change the code again....hmmm

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I've got it to

click, but I still have flowers, and nothing else seems changed.

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Ok, I entered the code, but nothing happens. I cant change the code, the numbers are locked in place and all I have with me left is the violet flowers.

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The final code:

General tip:

when you entered the right code, the numbers will not change anymore!

Hint 1:

Look at the boat...

numbers 1

red = 1 orange = 2 yellow = 3 green = 4 teal = 5 blue = 6 violet =7

Order

the order in which you opened the doors are:
TGROYBV

The Code

5412367

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The door code is close, but not exactly the same as ROYGBIV:

ROYGIBV

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ellis, I tried following your hint, but my code of

3452167 (ROYGTBV)

didn't do anything. Am I missing something?

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Seems a lot of people are stuck where I am as well...

Coldfrog, where did you find the key?

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fuzzboxer, did you really open the red door first?

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NotAPipe May 14, 2008 4:34 PM

you have to find the purple key:

you can take a branch from one of the trees in the green room, there is a fire in the yellow room and a snowman in need of melting in the red room

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There are several places that *seem* as if they should be clickable, but don't seem to be.

the snowman in the red door

the fire in the yellow door

the blue people toward the bottom of the yellow door

Any idea whether these are meaningful or just glitches?

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I am missing the last key!

there is a file and I have the purple flowers

Help!

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Interestingly...

For the yellow door, a fire truck appears AFTER you paint the purple. The flame is clickable, but doesn't seem to do anything.

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Richard, yes they are all important and clickable at some point.

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Yay, solved. I liked the reuse of the scenes behind the doors...but can't reveal more than that!

Walkthrough coming up...

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nik, you have to

find and combine a few items, then use this combo somewhere

to get the purple key.

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to those who are stuck after entering the code:

check the green door again.

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The door code:

You need to remeber in what order you opened the doors - 5412367

But then something happend and I am stuck, I dont know how to open the last door...

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mike hosmar May 14, 2008 4:42 PM

I got the key for the violet door

first go to the green door and grab the right branch of the right front tree. then go to the yellow door and click on the fire on the building to light the branch. then go to the red door and click the snow man to melt him and get the violet key.

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I got the butterfly and the code which is 5412367, the order in which you opened the doors when you consider red to be 1 and purple to be 7, but I can't find the key.

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A-ha!!!

If you're stuck on the purple key problem:

The snowman is in the way. How can you get him to stop blocking the door?

Perhaps something in another room might help?

Of course, you might need a tool to do that safely...

Perhaps there's something in another door that will help?

That gold leaf sure was helpful before. What a thoughtful forest...

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Thank you Ellis!!!
It is logical form one point on!

find something behind the green door.

Then turn up the heat!

And see the trouble melt away!

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To those confused about Nik's advice, the more normal terms are blue and indigo, not teal and blue ;)

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I'm past the code. I have a

red doll head, black key and purple flowers.

Where to use?

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Let's see if anyone else is stuck on the same part I am:

I have some flowers. I have entered the code into the butterfly. Nothing else that is "click-able" will respond to my clicks.

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Last 2 locks...

I have all but 2 of the last 2 white locks opened. I can't seem to find where the key goes for the last 2 locks (prolly just need to find it once).

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i dont know if this is the code but i cant move the pad any more

5412367

but now im lost were do i go next??

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Nubsicle May 14, 2008 4:50 PM

Pineapple:

Use the head on the floor of the new room. Use the key.

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Aha, please disregard my prior post!

Now, I'm trying to find all nine of the

white keys. I have the ones from red, orange, yellow, green, blue, aqua and black.

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Slore, we're in the same place.

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@pineapple
Theres a new room available to you, pay close attention to the purple arrows in every screen.

@Slore
Every(!) door hides one white key.

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To find the

white key

behind the purple door,

click on the 8 until it turns sideways (infinity) and then you should be able to slide it to the left.

Anyone know where the last one is?

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mike hosmar May 14, 2008 4:55 PM

im stuck finding the last white key

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Deltageek May 14, 2008 4:56 PM

@pineapple

there are 9 locks and 9 doors.

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I feel silly, but at the very end after opening the purple door I need help.

what does it mean "go to 8" and how do you get out of the room using the last (black) key? I feel like this should be obvious or something, but I can't find an 8th door.

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slore& pineapple -- same here. where could they possibly be? I'm pretty sure i've clicked/moved everything in the game. gahh.

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What I think is weird how you can back out of the purple room after you open the door.
I can't find out what to do with the black key....

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The White Keys (missing 1)

black: Move saturn
blue: Move boat
orange: fish for key
Indigo(aqua): on cloud
violet: move blimp
Yellow?
Green? ( note that a tree is red!)

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binger, I'd found the other doors. I couldn't find all the white keys though.

But now I'm out!

Flower: binger's clue is what you need: Every(!) door hides one white key.

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binger, I'd found the other doors. I couldn't find all the white keys though.

But now I'm out!

Flower: binger's clue is what you need: Every(!) door hides one white key.

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secretagent May 14, 2008 5:01 PM

Here's the code:

5412367

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I got it!!!!
Thanks everyone!

Tha last one is simpler than you might think!
Also some of the hotspots are still clickable at the end (white key hunt) without doing anything.

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So binger (and pineapple), that means that

the white door is also hiding a white key, correct?

I think I've clicked all over that thing and am having no luck...little help?

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Flower: To find that key...

check the white door's doorknob!

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Please do not post walkthroughs copied from other sites. We prefer that our own community contribute by writing their own walkthroughs. Thank you!

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Finding the last white key is:

click on handle of white door

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I was going to leave the final clue but someone beat me to it. That was a good one.

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Agent Icarus Author Profile Page May 14, 2008 5:14 PM

Crazy Doors of Rainbow Colors Walkthrough

  1. Go Right 4 times

  2. Take the blue key, the bunch of flowers and the vase

  3. Select the vase, then click on the wall, to see a picture of a bird

  4. Select the key, then click on the keyhole

  5. Open the door and take the sun and the paint. Leave the door open.

  6. Go Left once

  7. Select the green paint and click on the wall

  8. Take the key from the serpent's mouth

  9. Select the green key and click the keyhole

  10. Open the door and take the tomatoes and a branch from the frontmost tree. Leave the door open.

  11. Go Left 3 times

  12. Select the tomatoes, and click on the wall

  13. Select the tomatoes again and click on the necklace

  14. Repeat until only one remains

  15. Open the door and take the orange paint, the blue key from Santa's sack and move the train to find the orange key. Leave the door open.

  16. Go Right once

  17. Select the orange paint and click on the wall

  18. Select the sun and click the eye of the fish

  19. Select the orange key and click the keyhole

  20. Take the yellow paint, the star and click the fishing rod to get the yellow key. Leave the door open.

  21. Go Right 2 times (to the green door)

  22. Click on the now-yellow tree. Leave the door open

  23. Go Left once

  24. Select the yellow paint and click on the wall

  25. Put the star and the leaf into the gaps in the bat

  26. Select the yellow key and click on the keyhole

  27. Open the door and take the blue paint. Leave the door open.

  28. Go Left 4 times

  29. Select the blue paint and click on the wall

  30. Select the blue key and click on the keyhole

  31. Open the blue door and take the purple paint. Leave the door open.

  32. Go Right once

  33. Select the purple paint and click on the wall

  34. Click on the boxes

  35. Enter the numbers of each door (Red = 1, Orange = 2, Yellow = 3, Green = 4, Light Blue = 5, Dark Blue = 6, Purple = 7) in the order that we opened them

    • 5, 4, 1, 2, 3, 6, 7

    The door will click if you are correct.

  36. Go Right 3 times (to the yellow door)

  37. Select the branch and click on the fire

  38. Go Left 2 times (to the red door)

  39. Select the burning branch and click on the snowman. Take the purple key.

  40. Go Left once (to the purple door)

  41. Select the purple key and click on the keyhole

  42. Open the door and take the black key. Leave the door open.

  43. Go Right 2 times (to the orange door)

  44. Click on the fishing rod and take the octopus

  45. Go Left 2 times (to the purple door)

  46. Go Down

  47. Select the head and click on the floor

  48. Select the black key and click on the keyhole

  49. Open the black door. Select the flowers and give them to the Angel

  50. Drag the planet down to find a white key

  51. Return to the purple door, click the "8" on the balloon and drag it out of the way to find a white key

  52. Go right once (to the red door) and click Santa's sack to find a white key

  53. Go right once (to the orange door) and click the fishing rod to find a white key

  54. Go right once (to the yellow door) and click on the rubbish bags to find a white key

  55. Go right once (to the green door) and click on the red tree to find a white key

  56. Go right once (to the light blue door) and collect a white key

  57. Go right once (to the dark blue door) and drag the boat out of the way. Click the whale to find a white key

  58. Go right once, down once and then up once (to the ceiling)

  59. Click on the keyhole to find a white key

  60. Now, repeatedly select the white keys and unlock all 9 locks

  61. Open the door

  62. Winner!

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Thanks Neddo - and I was so happy thinking I wouldn't have to pixel hunt in this game... ;o)

For anyone else who's having trouble finding the very last key,

there is a little spot on the right side of the doorknob on the white door

Good grief!

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oh man, I'm on the white door now but

I can't find the key from the red room!

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Narrative Walkthrough for Crazy Doors of Rainbow Colours

Beginning

  • I started in a heptagonal room with bare white walls. Turning to face southwest, I found three items: some purple flowers, the vase of water containing the flowers, and a light blue key.

  • I threw the water at the bare wall in front of me. Behold, the outline of a bird appeared with a keyhole in it. I used the key to open the door. Behind the door I found two items: a bucket of green paint, and an orange sun, a removable part of the scene.

  • I made a mental note to remember in which order I opened the doors, as I had a hunch it might be useful later.

The Green Door

  • Turning to face south, I threw the green paint at the white wall. A snake appeared, holding an item: a green key. I took the green key and turned it in the keyhole.

  • A green door appeared. Behind it I found two items: some red tomatoes, and a branch from one of the trees.

The Red Door

  • Leaving the door open, I turned to face north by northeast, and threw a tomato at the wall. A dog appeared, but there was no keyhole (and indeed I had no key for one).

  • Was the dog wearing a string of pearls? I threw the tomatoes at the pearls one by one until 6 of them turned red. Suddenly a red door appeared.

  • Behind the door I found three items: a bucket of orange paint, an orange key behind the tram (which I dragged to one side) and an indigo key in Santa's sack (from the man on the roof).

The Orange Door

  • Turning to face east by northeast, I threw the orange paint at the wall. A fish appeared, but the orange key did nothing at first.

  • I noticed that the fish's eye looked like the orange sun from the light blue door. Lo and behold, the sun fitted into a slot in the fish. I used the key again, and an orange door appeared.

  • Behind the door I found three items: a bucket of yellow paint, a yellow star, and a yellow key (which the fisherman had caught).

The Yellow Door

  • Turning to face southeast, I threw the yellow paint at the wall. A bat appeared, but two parts were missing. I filled in the star-shaped spot with my yellow star, but I needed something else on the right.

  • I returned to each door I had already opened looking for anything to fill the space. Behind the green door I found that one of the trees had yellowed. I found a yellow leaf in it. I returned to the yellow bat. I used the leaf on the door and opened it with the key.

  • Behind the door I found one item: a bucket of indigo paint.

The Indigo Door

  • Turning to face west by northwest, I threw the indigo paint at the wall. A whale appeared. I used the indigo key from the red door scene to reveal the door.

  • Behind the door I found one item: a bucket of violet paint. I also noted the numbers on the boat: a red 1 and a violet 7.

The Violet Door

  • Turning to face north by northwest, I threw the violet paint at the wall. A butterfly appeared with a keypad and keyhole in it.

  • I deduced that the keypad was somehow connected to the 7 doors. I further deduced that each door was represented by a number: 1 represented the red door, 7 the violet door, and the remaining numbers the doors in between, in the order Red Orange Yellow Green Blue Indigo Violet.

  • Fortunately I kept a record of the order in which I had discovered each door. The (light) blue door was opened first, so the first number of the code must be 5 - the number representing light blue. It seemed counter-intuitive, but it worked.

  • The full code turned out to be 5412367. When I entered it the lock clicked. But I was missing a violet key.

  • Returning to the other doors, I found a fire had broken out behind the yellow door. Before it could be put out, I used it to light the tree branch I had found behind the green door.

  • I used the lit branch to melt the snowman behind the red door. I took the violet key inside it and revealed the violet door.

  • Behind the door I found one item: a black key. I also noted an airship with the message: Go to 8. But I was not ready to do that yet!

At 8

  • I returned to the fisherman behind the orange door and discovered that he had caught something new: a magenta octopus.

  • I returned to the violet door and found that I could move to the middle of the room. Still trapped, frustration set in, and I took the octopus and squashed it all over the floor here, revealing a black door. I used the key to open it.

  • Behind the door there was a little multicoloured person standing in front of a planet. He seemed angry, so I gave him the purple flowers, which made him change colour to white.

  • I was then able to move the planet. Behind it I found a white key.

The White Door

  • I looked up at the ceiling. There was a white door here, behind 9 latches that I needed to unlock.

  • I opened the first latch with the white key, but on trying the door several times it was still locked. However, a white key appeared at the doorknob. I used it to unlock another latch, but nothing new happened.

  • I decided I had better check all the other doors for more white keys.

  • I found a white key in each of these locations:

    • Red door: Santa's sack

    • Orange door: Fisherman's catch

    • Yellow door: behind some grey rocks

    • Green door: in a tree that had turned red

    • Blue door: on a cloud

    • Indigo door: behind the boat, on a whale's waterspout

    • Violet door: I had to unlock the airship by turning the 8 on it, then move it aside

  • I returned to the white door, unlocked the remaining latches, and at last escaped!!

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I just realised something about the end

The "severed" head in Agent Icarus's walkthrough, which is really an octopus, works because octopii can contain black ink! That, and the code format, were the main non-intuitive steps.

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Agent Icarus Author Profile Page May 14, 2008 5:53 PM

@Tom

Ahhh, that's what that thing was! Now it makes more sense!

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yojimbo May 14, 2008 6:21 PM

@ Tom & Agent I

I thought it was the head an scarf for the snowman (it looked like a snowman, but for the color). After it melted and washed to sea, it was caught be fisherman guy. But your octopus makes sense with the black ink connection.

Yo

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Anonymous May 14, 2008 7:16 PM

look behind the guy in the red room for the purple key

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THANK U!! to everyone who put the answers!! that was probaly the hardest game ive ever played!!

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Grant Thurston Author Profile Page May 14, 2008 8:38 PM

omg, yay! I'm so happy you guys accepted my game!!! ^_^ thnx, I feel so honored!
I still find myself playing this game over and over again :P Mainly cause it's the only point and Cick game I've ever been able to beat without a walkthrough XD

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Geez. I thought I was almost done halfway through it and was thinking this was a pretty easy but fun room escape, but boy was I wrong!

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zbeeblebrox Author Profile Page May 15, 2008 1:00 AM

Arg. Unlocking the purple door was annoying. How was I supposed to remember which order I opened the doors when all my items are out of order and I didn't realize I was supposed to be keeping track in the first place?? I love the minimalism, but that 'puzzle' kinda took me out.

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What about the game "Escape form the room of RAINBOW" by Shanben Izakamakura?
I cannot find a valid link anywhere on the web. Anyone know of a current working link?

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Otto G. May 15, 2008 10:24 AM

i actually beat the whole thing.

that was so badass.

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zbeeblerox, the items you need to look at were in order, just not all in the same line

The paint cans you read left to right, but you have to remember that the vase of water was first and the tomatoes were the 3rd door (red).

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guy_zap Author Profile Page May 15, 2008 12:07 PM

<3 This game, it's so happy and colourful!

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Coldfrog Author Profile Page May 15, 2008 7:14 PM

Of you still needed the help EMDF, I'll give you a hint:

I found it in the red room, but I had to clear out a little snow first. If only it was warmer out...

Anyway, after finally finishing this I was really pleased with everything except for two things:

Finding the code required remembering which order you opened the doors in, and to me that was not worth my time. I just read the answer to it.

and

Double clicking on the blimp seemed wrong, unless I was only supposed to click on the 8 and just did it wrong a bunch of times. That's not as big a deal to me as the code, though. I didn't really feel the need to play through it again just to figure that out.

Very good game though! Only needed the one hint to finish it.

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Terran Nytefyer Author Profile Page May 16, 2008 3:15 AM

Well, that was a fun and interesting, albeit surrealistic, game. lol

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Cute game!!
It was only the last white key I found troublesome, otherwise a neat casual challenge.

The narrative walkthrough is well written.

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What a beautiful game. It's now one of my favorite Point-and-clicks. =)

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SonicLover Author Profile Page May 19, 2008 9:10 AM

...Someone BESIDES ME wrote a narrative walkthrough? It seems I struck gold with that method sooner than I thought.

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I admit that SonicLover's other narrative walkthroughs gave me the idea. They are more useful for room escape type games, because as the writer you can create a sense of what's going on at the same time, rather than 'click here', 'click there', 'win'.

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SonicLover Author Profile Page May 19, 2008 8:34 PM

I've only written two narrative walkthroughs so far, three if you count Questionaut's Diary. I'm anxious for another one of these room-escape games to appear on JIG so I can do another one.

...I mean, there are lots of older escape games already here that I could go for, but then who'd see my work?

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mehehehehehehe.... i will kick who ever locked me in that room in the first place. oh and question. how do you get locked in all of these room escape games. people don't want you to escape in the first place. so why ruin there dreams?????....jk

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The code is

5, 4, 1, 2, 3, 6, 7

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when you have one lock left on the whitedoor, just click the door.

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Did anyone else notice how on the finishing screen

The airship/blimp thingy now says "Go To Infinity"?

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Hello the last white key is hidden in the doornob of the white door.

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LOVED this one! I hope to find more by this designer soon.

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For the code- Each slot stands for a room. You put the order in which you opened the doors. For example, the light blue is the first one so you would put 5 because it is the 5th color in the rainbow. so the code is:5,4,1,2,3,6,7.

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Destiny April 4, 2009 2:20 PM

♥ONE WAY♥

Go Right 4 times

Take the blue key, the bunch of flowers and the vase

Select the vase, then click on the wall, to see a picture of a bird

Select the key, then click on the keyhole

Open the door and take the sun and the paint. Leave the door open.

Go Left once

Select the green paint and click on the wall

Take the key from the serpent's mouth

Select the green key and click the keyhole

Open the door and take the tomatoes and a branch from the frontmost tree. Leave the door open.

Go Left 3 times

Select the tomatoes, and click on the wall

Select the tomatoes again and click on the necklace

Repeat until only one remains

Open the door and take the orange paint, the blue key from Santa's sack and move the train to find the orange key. Leave the door open.

Go Right once

Select the orange paint and click on the wall

Select the sun and click the eye of the fish

Select the orange key and click the keyhole

Take the yellow paint, the star and click the fishing rod to get the yellow key. Leave the door open.

Go Right 2 times (to the green door)

Click on the now-yellow tree. Leave the door open

Go Left once

Select the yellow paint and click on the wall

Put the star and the leaf into the gaps in the bat

Select the yellow key and click on the keyhole

Open the door and take the blue paint. Leave the door open.

Go Left 4 times

Select the blue paint and click on the wall

Select the blue key and click on the keyhole

Open the blue door and take the purple paint. Leave the door open.

Go Right once

Select the purple paint and click on the wall

Click on the boxes

Enter the numbers of each door (Red = 1, Orange = 2, Yellow = 3, Green = 4, Light Blue = 5, Dark Blue = 6, Purple = 7) in the order that we opened them
5, 4, 1, 2, 3, 6, 7

The door will click if you are correct.

Go Right 3 times (to the yellow door)
Select the branch and click on the fire

Go Left 2 times (to the red door)

Select the burning branch and click on the snowman. Take the purple key.

Go Left once (to the purple door)

Select the purple key and click on the keyhole

Open the door and take the black key. Leave the door open.

Go Right 2 times (to the orange door)

Click on the fishing rod and take the octopus

Go Left 2 times (to the purple door)

Go Down

Select the head and click on the floor

Select the black key and click on the keyhole

Open the black door. Select the flowers and give them to the Angel

Drag the planet down to find a white key

Return to the purple door, click the "8" on the balloon and drag it out of the way to find a white key

Go right once (to the red door) and click Santa's sack to find a white key

Go right once (to the orange door) and click the fishing rod to find a white key

Go right once (to the yellow door) and click on the rubbish bags to find a white key

Go right once (to the green door) and click on the red tree to find a white key

Go right once (to the light blue door) and collect a white key

Go right once (to the dark blue door) and drag the boat out of the way. Click the whale to find a white key

Go right once, down once and then up once (to the ceiling)

Click on the keyhole to find a white key

Now, repeatedly select the white keys and unlock all 9 locks

Open the door

Winner!

♥ANOTHER WAY♥

I started in a heptagonal room with bare white walls. Turning to face southwest, I found three items: some purple flowers, the vase of water containing the flowers, and a light blue key.

I threw the water at the bare wall in front of me. Behold, the outline of a bird appeared with a keyhole in it. I used the key to open the door. Behind the door I found two items: a bucket of green paint, and an orange sun, a removable part of the scene.

I made a mental note to remember in which order I opened the doors, as I had a hunch it might be useful later.

The Green Door

Turning to face south, I threw the green paint at the white wall. A snake appeared, holding an item: a green key. I took the green key and turned it in the keyhole.

A green door appeared. Behind it I found two items: some red tomatoes, and a branch from one of the trees.

The Red Door

Leaving the door open, I turned to face north by northeast, and threw a tomato at the wall. A dog appeared, but there was no keyhole (and indeed I had no key for one).

Was the dog wearing a string of pearls? I threw the tomatoes at the pearls one by one until 6 of them turned red. Suddenly a red door appeared.

Behind the door I found three items: a bucket of orange paint, an orange key behind the tram (which I dragged to one side) and an indigo key in Santa's sack (from the man on the roof).

The Orange Door

Turning to face east by northeast, I threw the orange paint at the wall. A fish appeared, but the orange key did nothing at first.

I noticed that the fish's eye looked like the orange sun from the light blue door. Lo and behold, the sun fitted into a slot in the fish. I used the key again, and an orange door appeared.

Behind the door I found three items: a bucket of yellow paint, a yellow star, and a yellow key (which the fisherman had caught).

The Yellow Door

Turning to face southeast, I threw the yellow paint at the wall. A bat appeared, but two parts were missing. I filled in the star-shaped spot with my yellow star, but I needed something else on the right.

I returned to each door I had already opened looking for anything to fill the space. Behind the green door I found that one of the trees had yellowed. I found a yellow leaf in it. I returned to the yellow bat. I used the leaf on the door and opened it with the key.

Behind the door I found one item: a bucket of indigo paint.

The Indigo Door

Turning to face west by northwest, I threw the indigo paint at the wall. A whale appeared. I used the indigo key from the red door scene to reveal the door.

Behind the door I found one item: a bucket of violet paint. I also noted the numbers on the boat: a red 1 and a violet 7.

The Violet Door

Turning to face north by northwest, I threw the violet paint at the wall. A butterfly appeared with a keypad and keyhole in it.

I deduced that the keypad was somehow connected to the 7 doors. I further deduced that each door was represented by a number: 1 represented the red door, 7 the violet door, and the remaining numbers the doors in between, in the order Red Orange Yellow Green Blue Indigo Violet.

Fortunately I kept a record of the order in which I had discovered each door. The (light) blue door was opened first, so the first number of the code must be 5 - the number representing light blue. It seemed counter-intuitive, but it worked.

The full code turned out to be 5412367. When I entered it the lock clicked. But I was missing a violet key.

Returning to the other doors, I found a fire had broken out behind the yellow door. Before it could be put out, I used it to light the tree branch I had found behind the green door.

I used the lit branch to melt the snowman behind the red door. I took the violet key inside it and revealed the violet door.

Behind the door I found one item: a black key. I also noted an airship with the message: Go to 8. But I was not ready to do that yet!

At 8

I returned to the fisherman behind the orange door and discovered that he had caught something new: a magenta octopus.

I returned to the violet door and found that I could move to the middle of the room. Still trapped, frustration set in, and I took the octopus and squashed it all over the floor here, revealing a black door. I used the key to open it.

Behind the door there was a little multicoloured person standing in front of a planet. He seemed angry, so I gave him the purple flowers, which made him change colour to white.

I was then able to move the planet. Behind it I found a white key. Behind it I found a white key.

I looked up at the ceiling. There was a white door here, behind 9 latches that I needed to unlock.

I opened the first latch with the white key, but on trying the door several times it was still locked. However, a white key appeared at the doorknob. I used it to unlock another latch, but nothing new happened.

I decided I had better check all the other doors for more white keys.

I found a white key in each of these locations:

Red door: Santa's sack

Orange door: Fisherman's catch

Yellow door: behind some grey rocks

Green door: in a tree that had turned red

Blue door: on a cloud

Indigo door: behind the boat, on a whale's waterspout

Violet door: I had to unlock the airship by turning the 8 on it, then move it aside

I returned to the white door, unlocked the remaining latches, and at last escaped!!

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One of my favourite escape games- fun and colourful. I only needed to peek at the walkthrough twice. Absolutely loved it. When I finished I just had to grin.

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