Invert Selection


  • Currently 3.9/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 3.9/5 (51 votes)
| Comments (9) | Views (1,343)

invert_selection

Lori.hThey say that your brain needs exercise, just like your body. Games like 2048, Concentric Holic, or even a good escape the room game, like Gatamari Escape #22, can feel like you just made your brain run forty flights of stairs. They're the type of games that you can feel your gears grinding to figure out the solutions. But, sometimes your mind muscles need less of a brain-throbbing workout and more of a soothing yoga session. Invert Selection, by Elio Landa, is that yoga session. With its peaceful music, soft graphics, and simple, yet enjoyable, puzzles you'll feel like you've had a day at the sauna then a day at the track. The goal of this puzzle game is to highlight the goal area using the actions it gives you. Add and subtract the area, or invert what you select, to match the faded shape in the background. Each level only gives you so many actions and gives them to you in the order it wants you to follow. No chance to rebel here. Remember, it's a peaceful game.

invert_selection
Most of the puzzles in this game aren't much of a challenge. You just have to think a bit differently. Stepping out of that mental box is easy after the tutorial builds a door for you to escape it. There are going to be a few levels that stump you, but it's probably healthy for your ego not to breeze through them. Some of the puzzles you'll solve faster than the time it took to load it, but with fifty levels it's alright to have some be easy-peasy. Invert Selection also does a lot of hand holding. If you're willing it can be a lovely little walk to the solution. If you're not willing, try not to take offensive by how simple minded it thinks you are as it lays out the red carpet and rather drags you down to the end. The game really picks up about ten levels in and then you'll respect the undo button. The deeper you get into the game, the more your brain will have to stretch for a solution. It's still a great mind warm up that will get your gears moving and ready for the start (or middle, or end) of your day.

Play Invert Selection

9 Comments

As pretty as all the glows and fades are, they introduce an increasingly irritating delay of about 10 unskippable seconds between levels. Now it may be that the game's trying to foster a zen-like state of calm in the player by encouraging us to pause and reflect between levels, but it's still a bit of a usability disaster.

Score: 1 (1 votes) Vote up Vote down Report this comment Reply
shipoopie Author Profile Page August 12, 2014 3:20 PM replied to manutius

The game insisting on staying tiny also affects usability.

Score: 1 (1 votes) Vote up Vote down Report this comment Reply

It would be helpful for me if each level's final design were pictured where the smiley face is. Layers seem to be less distinct once drawing starts, and to me, the negative versus positive spaces get confusing.

Score: 2 (2 votes) Vote up Vote down Report this comment Reply
marshalljpeters Author Profile Page August 13, 2014 12:41 AM

Nice game, but a tremendous resource hog for what it is. My dual core processor was maxed out the entire time I played the first ten levels. Slowed everything down considerably.

Score: 2 (2 votes) Vote up Vote down Report this comment Reply

Simple and fun. I enjoyed it.
But, this game use 100% of my CPU, that is strange.
I think developer made a mistake in a code.

Score: 2 (2 votes) Vote up Vote down Report this comment Reply
gorgeousplanet Author Profile Page August 13, 2014 4:21 PM

I'd like to see this game on iOS, it reminds me of picross style games. Very enjoyable, didn't have any problems running on my PC.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
marshalljpeters Author Profile Page August 14, 2014 7:46 PM

I'm stuck on level 14. The game seems to be working a bit better today.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
thegreatescaper Author Profile Page August 16, 2014 2:46 AM

I had no problem with CPU hogging.
The main problem with the game I had was that it is close to impossible to tell the difference between a colored square that should be uncolored and an uncolored square that should be colored. The shades that are used to represent these are nearly identical.

Score: 1 (1 votes) Vote up Vote down Report this comment Reply
incorporealist Author Profile Page August 17, 2014 2:14 AM

Totally agree with the ridiculous transitions. Also, I'd rather the levels progressed to one another without a screen containing buttons available elsewhere. I was a little insulted at first, being given a tutorial AND the first 6 levels with on-screen walkthroughs, but I got over it. Aside from these minor technical quibbles, this is a little gem! The difficulties seemed a bit jumbled, but with these kinds of puzzles, organizing them in that manner is nearly impossible. I look forward to more from elanda, I'm sure the little details will improve with feedback.

Score: 1 (1 votes) Vote up Vote down Report this comment Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
On the Edge of Earth: 5000> Tricky On the Edge of Earth: 5000 is a sci-fi adventure game by Roope Tamminen, originally developed for the Ludum Dare 48 game jam under the theme of "Connected Worlds". In it, you play as an astronaut attempting to terraform a world, using a whole bunch of sciencey stuff he doesn't quite remember how to use. While enjoyment will on the player's tolerance for tinkering, On the Edge of Earth: 5000 is a charming experience that rewards experimentation.  ...
1,125 Views
2 Comments
Hero and Daughter> Dora Tongue firmly planted in cheek and, um, assets spilling out all over the place, this dungeoncrawling RPG translated by vgperson and created by Tachi follows Ralph, a hero busted back down to level one, as he summons powerful female companions to help defeat the Dark Lord.  ...
Aries Escape: Episode No.14> elle While browsing a new display at the fine arts museum one day, you wind up trapped inside a strange exhibition. The artwork here is quite puzzling—literally. To escape these rooms, to even find the door, you need to collect clues and useful items, then use them to solve a series of puzzles.  ...
1,112 Views
14 Comments
Button Escape 24> Dora There are eleven buttons you need to find and click in order to escape from this challenge by Tototo Room, but first you need to get in touch with nature to solve the puzzles in your way...  ...

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

Maestro: Dark Talent

Browser game of the week

Pirateers 2

Mobile game of the week

Goblin Sword

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Popular on JiG


The Room

Virtual Villagers: Origins

Submachine 9: The Temple

Surgeon Simulator 2013

The House 2

Papa's pastaria

Fireboy and Watergirl 4: The Crystal Temple

Fireboy and Watergirl 3: The Ice Temple

Moonchild

The Royal Trap

Loren the Amazon Princess

1931: Scheherazade at the Library of Pergamum

Magical Diary

Heileen Series

Visit our great partner: maxcdn!

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.