Dopaminium: The Heal Journey
What could be more terrifying than delving into your own mind and facing deeply rooted disorders you never knew you had? Dopaminium: The Heal Journey, a bizarre point-and-click puzzle game, takes you right into the middle of a mind riddled with everything from phobias to dementia, asking you to find the cure by putting bits of the broken psyche together. Come along then, but watch your step and leave all common sense at the door. You'll start out with an almost empty map of the brain. Portions of the map will gradually open, each with its own disorder which has to be cured. Every portion is one hand-drawn room, oppressive and chilling, but at the same time strangely intriguing. Your job is to find the right items (the cursor will change when you mouse over them) and then use them to interact with the objects in the room. The items will be stored in the inventory, which can be accessed by clicking on the little walking brain in the bottom right of the screen.
However, the interaction is anything but straightforward since, for the most part, the game doesn't follow any perceptible reasoning. Asking yourself what a sick subconscious would do probably isn't high on your list of daily activities, so this gameplay aspect might be a little frustrating. Alternatively, you can pick up an item from your inventory and blindly wave it around the room, and it will glow blue when it hovers over the object it can interact with. This is not the most elegant of solutions, because it sort of does your job for you, but it can also be a relief if you get truly stuck. On the surface, Dopaminium: The Heal Journey can look rough or even devoid of meaning, but its surreal atmosphere and unhinged logic are striking symbols of a mind fighting its own demons. After all, part of the reason we are frightened or repulsed by its imagery might be that it hits a little too close to home.
Thanks to Rookwings and Scott for sending this one in!