Worldgate 3: Exodus


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Worldgate 3: Exodus

KimberlyOctober 27, 1888. The Wyoming Territories. You wake up fairly certain you've been stolen from while you were knocked out, and decide your best course of action is to go after the thief. Which is, of course, exactly what he wants you to do. And thus the Worldgate series continues with Worldgate 3: Exodus from developer William Buchanan. The third installment of this puzzle-oriented point-and-click adventure game picks up right were the last one left off. This time, instead of leisurely continuing with your scientific pursuits, you are forced to do the bidding of a man named Victor.

Worldgate 3: ExodusAs before, you can personalize your navigation in the menu by choosing to use the [arrow] keys or the mouse to move, as well as toggle on or off navigational arrows. Interacting with the world is done with the mouse. Click on objects for a closer look, or to pick them up for your inventory. Further examine inventory items by hovering over their picture and clicking on the magnifying glass that appears in the bottom corner. You can combine objects by dragging them onto each other while in examination mode. There's also a save game feature, so you can come back to the game later when your brain stops hurting. Play with the sound on if you can, because there are sometimes audio cues to let you know when you've gotten something right.

Worldgate 3 lives up to the reputation of its predecessors. The art is as lovely and alien as before, and the worlds to explore ever mysterious. To make things even more exciting, some of your many questions will be answered as you delve into these new universes.The puzzles are quite challenging, as is to be expected from this series. There were one or two that seemed extra hard this time around, but nothing our crack team of walkthrough writers couldn't handle. The feeling of being trapped this time around gives this installment a new sense of urgency. If you don't find what Victor is looking for in the pocket universes, he will leave you to die. What a jerk! At the same time who wants to help a guy who is willing to lock you in a cell? Surely you'll find a way to escape instead, right? Pull out your thinking cap (you'll need it) and play the game, so you can hurry up and wait for part four.

Play Worldgate 3: Exodus

Walkthrough Guide


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Worldgate 3 Walkthrough

Base Camp

  1. Open the chest in your hut. Take the MASON JAR.

  2. Proceed into the tunnel. Thoroughly explore it before entering the world gate to get some insightful journal entries.

  3. Enter the world gate.

Cell

  1. Turn to the right and pick up the SPRING off the floor.

  2. Turn right again and take the WORLDGATE KEYWAND.

  3. Examine the pile of keystones in front of you.

  4. When Victor talks to you, exhaust all conversation lines.

  5. He'll give you a RED KEYSTONE and a SIMPLE KEY.

  6. Turn around, combine the RED KEYSTONE and the KEYWAND, place the keywand to dactivate the worldgate and head on through.

Red Pocket Universe

Worldgate Dome

  1. Make sure to locate the IRON BLOCK in on the floor to the left of the exit.

  2. Use the SIMPLE KEY on the hand panel to unlock it.

  3. Push the hand panel and exit out the door.

Main Chamber

  1. Once you step out, turn left, then go forward, then turn right. You should be looking at a gold colored access panel.

  2. Open it and take the PULLEY. Note that a gear is missing.

  3. Go back to the path and walk toward the wall. When you hit the wall turn right.

  4. Go forward and take the LARGE GEAR out of the black rock formations.

  5. Turn right and go forward, then turn right so you're looking at a white circle.

  6. Take the block of BASALT and the STRANGE MAGNETIC GEODE.

  7. wa

  8. Turn back to the path and continue forward once.

  9. Turn to the left. Use the MASON JAR to collect a sample of the strange liquid.

  10. Turn right back to the path and continue toward the staircase. Turn right when you get to the staircase.

  11. Go forward, turn left, forward until you hit the wall, then turn right.

  12. Go forward, then turn until you see the white square with the ball in it.

Small Gravity Pad puzzles

  1. Take the GRAVITY REVERSAL PAD from the top of the square. The ball will fall, and a panel will open.

  2. Take the METAL SPHERE and the block of LODESTONE.

  3. Go back until you are facing the back of the world gate room. Take a step forward, then turn to the left and take another step forward.

  4. Turn until you are facing another white square similar to the one behind you.

  5. Place the METAL SPHERE above the slot on the lower left.

  6. Insert the GRAVITY REVERSAL PAD into the lower slot. The ball will float up.

  7. Immediately remove the pad and place it into the other slot in the center of the square. You have to do this very quickly.

  8. You'll know you did it right when the ball floats up and lands by the button.

  9. Take back the GRAVITY REVERSAL PAD, push the button to send the ball back down, then take the METAL SPHERE.

  10. Go clear back past where you picked up the gear and straight on until you are facing a rectangular block similar to the square ones you just used.

  11. Place the METAL SPHERE above the slot then insert the GRAVITY REVERSAL PAD. It will start spinning.

  12. Return to access panel where the gear is missing (which is the back of the rectangle). It should be rotating now. Insert the LARGE GEAR.

Cube Puzzles

  • Turn around until you see the large control panel and click for a close up.

  • Note all the different circle patterns. These represent the numbers you need to enter into the panel.

  • Go back past the staircase, but this time turn left. You'll find a tall box that is some sort of scale.

  • Put the pulley on the knob at the top of the box.

  • Combine the GEODE (you must choose the geode first) with the SPRING. Attach it to the pulley in the box.

  • You can now weigh your blocks by placing each in the indent. Your findings will be automatically written in your notebook.

  • Iron=White. Lodestone=Black. Basalt=Red

  • Return to the large control panel.

  • The code is

    9.807

    .

  • Head upstairs to the end of the catwalk. Turn so you are facing the room. You've powered up the first three large gravity panels on the wall.

  • Walk forward three times. Turn to look at the floor and you will see a block of NICKEL.

  • Pick up the Nickel and take it to the scale to weigh it.

    Nickel=Yellow

  • Next return to the configuration table (which is next to the control panel). The fractions are related to the code you punched in earlier.

  • Think about how decimals are written. you have the tenth spot, the hundreth spot, etc.

  • Determine which numbers are in which spot. From there convert them to their color, and from their color to block type.

  • From left to right it's

    basalt, nickel, lodestone, iron.

    This will power up the last large gravity pad.

  • Go back upstairs and across the gravity pads to arrive at the catwalk on the opposite side of the room.

  • Proceed down the catwalk until the end, then look right to see a panel with a strange lock.

  • Pick up the STAR SHAPED KEYSTONE and head back to the worldgate dome.

  • Pick up the WORLDGATE KEY and examine it. Remove the blue keystone and insert the STAR KEYSTONE.

  • Put the WORLDGATE KEY back in place and enter the portal.

  • Exodus Chamber.

    1. Go down the stairs and turn right at the path.

    2. Click on the crystal on the left of the screen to activate a hologram. Exhaust all conversation options.

    3. You'll receive an UNKNOWN ALIEN DEVICE.

    4. Turn around and walk all the way down the path.

    5. Look at the strange compartment and insert the UNKNOWN ALIEN DEVICE.

    6. It will open revealing a TRIANGULAR GREEN KEYSTONE. Take it.

    7. Go back and turn toward the triangle. Approach as far as you can for a journal entry.

    8. Head back up the stairs to the worldgate and take the key.

    9. Combine the WAND with the BLUE SPHERICAL KEYSTONE.

    10. Put the key in place and go through the portal.

    11. You'll arrive in the cell. Turn around and go back to the Red pocket universe.

    Red Pocket Universe

    1. Head upstairs and across the gravity pads. Use the UNKNOWN ALIEN DEVICE in the strange lock at the end of the catwalk.

    2. It opens to reveal a storage container. Click on it for a close up, then push the button on top.

    3. It further opens to reveal 3 power cores. Take them.

    4. Head back to the worldgate dome.

    5. Take the key out. Examine it and remove the STAR KEYSTONE, and put in the green one.

    6. Put the key back and enter the portal, then immediately turn around and go back through. You should be in the cell and have the star keystone in your posession.

    Cell

  • Turn around and take the keywand. Remove the RED KEYSTONE.

  • Talk to Victor and give him the power cores and the RED KEYSTONE.

  • He'll give you a TEAL KEYSTONE in return.

  • Turn back toward the worldgate.

  • To be continued...

  • Walkthrough by Kimberly!
    Thanks to Trinn...couldn't have finished the walkthrough without her!

    28 Comments

    Worldgate 3 Walkthrough

    Base Camp

    1. Open the chest in your hut. Take the MASON JAR.

    2. Proceed into the tunnel. Thoroughly explore it before entering the world gate to get some insightful journal entries.

    3. Enter the world gate.

    Cell

    1. Turn to the right and pick up the SPRING off the floor.

    2. Turn right again and take the WORLDGATE KEYWAND.

    3. Examine the pile of keystones in front of you.

    4. When Victor talks to you, exhaust all conversation lines.

    5. He'll give you a RED KEYSTONE and a SIMPLE KEY.

    6. Turn around, combine the RED KEYSTONE and the KEYWAND, place the keywand to dactivate the worldgate and head on through.

    Red Pocket Universe

    Worldgate Dome

    1. Make sure to locate the IRON BLOCK in on the floor to the left of the exit.

    2. Use the SIMPLE KEY on the hand panel to unlock it.

    3. Push the hand panel and exit out the door.

    Main Chamber

    1. Once you step out, turn left, then go forward, then turn right. You should be looking at a gold colored access panel.

    2. Open it and take the PULLEY. Note that a gear is missing.

    3. Go back to the path and walk toward the wall. When you hit the wall turn right.

    4. Go forward and take the LARGE GEAR out of the black rock formations.

    5. Turn right and go forward, then turn right so you're looking at a white circle.

    6. Take the block of BASALT and the STRANGE MAGNETIC GEODE.

    7. wa

    8. Turn back to the path and continue forward once.

    9. Turn to the left. Use the MASON JAR to collect a sample of the strange liquid.

    10. Turn right back to the path and continue toward the staircase. Turn right when you get to the staircase.

    11. Go forward, turn left, forward until you hit the wall, then turn right.

    12. Go forward, then turn until you see the white square with the ball in it.

    Small Gravity Pad puzzles

    1. Take the GRAVITY REVERSAL PAD from the top of the square. The ball will fall, and a panel will open.

    2. Take the METAL SPHERE and the block of LODESTONE.

    3. Go back until you are facing the back of the world gate room. Take a step forward, then turn to the left and take another step forward.

    4. Turn until you are facing another white square similar to the one behind you.

    5. Place the METAL SPHERE above the slot on the lower left.

    6. Insert the GRAVITY REVERSAL PAD into the lower slot. The ball will float up.

    7. Immediately remove the pad and place it into the other slot in the center of the square. You have to do this very quickly.

    8. You'll know you did it right when the ball floats up and lands by the button.

    9. Take back the GRAVITY REVERSAL PAD, push the button to send the ball back down, then take the METAL SPHERE.

    10. Go clear back past where you picked up the gear and straight on until you are facing a rectangular block similar to the square ones you just used.

    11. Place the METAL SPHERE above the slot then insert the GRAVITY REVERSAL PAD. It will start spinning.

    12. Return to access panel where the gear is missing (which is the back of the rectangle). It should be rotating now. Insert the LARGE GEAR.

    Cube Puzzles

  • Turn around until you see the large control panel and click for a close up.

  • Note all the different circle patterns. These represent the numbers you need to enter into the panel.

  • Go back past the staircase, but this time turn left. You'll find a tall box that is some sort of scale.

  • Put the pulley on the knob at the top of the box.

  • Combine the GEODE (you must choose the geode first) with the SPRING. Attach it to the pulley in the box.

  • You can now weigh your blocks by placing each in the indent. Your findings will be automatically written in your notebook.

  • Iron=White. Lodestone=Black. Basalt=Red

  • Return to the large control panel.

  • The code is

    9.807

    .

  • Head upstairs to the end of the catwalk. Turn so you are facing the room. You've powered up the first three large gravity panels on the wall.

  • Walk forward three times. Turn to look at the floor and you will see a block of NICKEL.

  • Pick up the Nickel and take it to the scale to weigh it.

    Nickel=Yellow

  • Next return to the configuration table (which is next to the control panel). The fractions are related to the code you punched in earlier.

  • Think about how decimals are written. you have the tenth spot, the hundreth spot, etc.

  • Determine which numbers are in which spot. From there convert them to their color, and from their color to block type.

  • From left to right it's

    basalt, nickel, lodestone, iron.

    This will power up the last large gravity pad.

  • Go back upstairs and across the gravity pads to arrive at the catwalk on the opposite side of the room.

  • Proceed down the catwalk until the end, then look right to see a panel with a strange lock.

  • Pick up the STAR SHAPED KEYSTONE and head back to the worldgate dome.

  • Pick up the WORLDGATE KEY and examine it. Remove the blue keystone and insert the STAR KEYSTONE.

  • Put the WORLDGATE KEY back in place and enter the portal.

  • Exodus Chamber.

    1. Go down the stairs and turn right at the path.

    2. Click on the crystal on the left of the screen to activate a hologram. Exhaust all conversation options.

    3. You'll receive an UNKNOWN ALIEN DEVICE.

    4. Turn around and walk all the way down the path.

    5. Look at the strange compartment and insert the UNKNOWN ALIEN DEVICE.

    6. It will open revealing a TRIANGULAR GREEN KEYSTONE. Take it.

    7. Go back and turn toward the triangle. Approach as far as you can for a journal entry.

    8. Head back up the stairs to the worldgate and take the key.

    9. Combine the WAND with the BLUE SPHERICAL KEYSTONE.

    10. Put the key in place and go through the portal.

    11. You'll arrive in the cell. Turn around and go back to the Red pocket universe.

    Red Pocket Universe

    1. Head upstairs and across the gravity pads. Use the UNKNOWN ALIEN DEVICE in the strange lock at the end of the catwalk.

    2. It opens to reveal a storage container. Click on it for a close up, then push the button on top.

    3. It further opens to reveal 3 power cores. Take them.

    4. Head back to the worldgate dome.

    5. Take the key out. Examine it and remove the STAR KEYSTONE, and put in the green one.

    6. Put the key back and enter the portal, then immediately turn around and go back through. You should be in the cell and have the star keystone in your posession.

    Cell

  • Turn around and take the keywand. Remove the RED KEYSTONE.

  • Talk to Victor and give him the power cores and the RED KEYSTONE.

  • He'll give you a TEAL KEYSTONE in return.

  • Turn back toward the worldgate.

  • To be continued...

  • Walkthrough by Kimberly!
    Thanks to Trinn...couldn't have finished the walkthrough without her!

    Score: 0 (0 votes) Vote up Vote down Report this comment Reply
    Cyberjar88 Author Profile Page September 5, 2013 9:59 AM

    Sweet! New Worldgate!!!

    Score: 0 (0 votes) Vote up Vote down Report this comment Reply

    Let's see who obtains the secret ending first...(the walkthrough does not cover it).

    Score: 0 (0 votes) Vote up Vote down Report this comment Reply

    By secret ending, do you mean the

    behind the scenes and next game preview stuff?

    Score: 0 (0 votes) Vote up Vote down Report this comment Reply

    One source of frustration:

    In the red pocket universe, I didn't realize I had the basalt cube, since it blends almost perfectly with the inventory background!

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    baileydonk Author Profile Page September 5, 2013 1:42 PM

    The iron/basalt/limestone code is not making any sense to me. The answer is given in the walkthrough above, but I don't understand why that is the answer. What am I missing?

    Score: 0 (0 votes) Vote up Vote down Report this comment Reply

    @baileydonk

    I'm with you, I don't get it either.

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    Polydunami Author Profile Page September 5, 2013 3:33 PM

    In my case, Kimberly, the answer is yes. I found it difficult to understand the answers to both puzzles.

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    the instructons are hard to understand in this one. :(

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    ellingeng123 Author Profile Page September 5, 2013 6:32 PM

    @Kimberly

    That helped, but how do you know the order the digits should go in? Ex. 9.087 or 0.987?

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    @ellingeng123 for the order of the numbers I was confused too. This is just a guess but...

    Notice how some of the circles are inside of another colored circle. The black circles aren't, so start with black (9). Then inside of the black circle is red, so red is next (8) and so on, giving 9807.

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    ellingeng123 Author Profile Page September 5, 2013 7:39 PM

    Thanks so much Jamilworm! I think you are correct!

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    vulpisfoxfire Author Profile Page September 6, 2013 1:21 AM

    I wonder if, when the 4th part is done, Mr. Buchanan will consider releasing a 'mega' version that has all four parts combined into one continuous story.

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    vulpisfoxfire Author Profile Page September 6, 2013 1:23 AM

    And...huh, just looked at the information bit, and one of the music tracks is from Cyan? Interesting.

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    About the number puzzle:

    There are 9 black small filled circles, so that's 9 units. Then there is a large black circle with 10 small red circles inside. That means one red circle is 1/10th of a black circle. Of those red circles, 8 are filled, so that means 0.8 units. Rinse and repeat.

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    I definitely did not understand the control panel, but it makes sense now it's been explained. :)

    By the way, there appears to be an error in the HTML of the walkthrough, under Red Pocket Universe - Cube Puzzles.

    Score: 0 (0 votes) Vote up Vote down Report this comment Reply

    I hope so, vulpisfoxfire! I'm already excited for Worldgate 4, and after I play it I want to have a single unified experience to send to all my friends.

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    silent george Author Profile Page September 6, 2013 5:25 PM

    Ah, good explanation, cu! That finally clicked it into place in my rusty brain.

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    freezairsilvereye Author Profile Page September 6, 2013 5:28 PM

    A bit of constructive criticism for the sequence puzzle? I think I have an idea of why it's so difficult for people, and maybe I can suggest how to improve it. I hope I'm doing this spoiler thing right!

    I think the big issue with that puzzle is that the nine black dots are shown in a different format from the rest of the numbers, thus making them look like they're not a part of the same puzzle. I spent several minutes flailing over that one, because I couldn't even figure out if the nine black dots were even a part of the solution because they looked so different. If they were done in the same groupings-of-ten-with-dots-colored-in-to-represent-numbers style as the rest of the solution, it would make a LOT more sense. Plus, it would make the fact that there's no circle surrounding them more obvious--given that all the other dots had circles around them, I was trying to figure out if they were keys for multiple different puzzles or something! I don't think the cube puzzle is as bad, especially since you get entries in your journal for every weight (which makes it obvious that the colors will be important), but I think a simple change of conveyance would got a long way to making that puzzle more intuitive. :D

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    can someone get me bet6ter directions after the

    part where you get the metal gear and the lodestone

    It just says to work your way back but I lost my way.

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    throwawayx3t Author Profile Page September 9, 2013 4:15 AM

    A bit of the ending doesn't quite make sense. I hit a point in the game where I have the D-Cores, the Exodus key, and I'm back at my home dig site. So why am I going to go back and hand the D-Cores over? I'm already free!

    Also, a minor bug. At one point I had more items in inventory than could be displayed on the bar, and I couldn't find any way to scroll the inventory to see the hidden items.

    Still, great game!

    Now I'm puzzling over the secret ending.

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    don't mean to sound like i'm spamming or anything but has anyone had a chance to check out my problem above yet?

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    Yay! Another Worldgate! This series just keeps getting better and better. I loved this, and I can't wait for episode 4.

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    ^^ Not sure what the problem is in the first place...

    Have you installed the gear yet?

    In examining all of the machines, you will see that one of them has four square receptacles...that's the one where you'll want to place the lodestone cube - as well as the other three cubes.

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    wyloch

    no i'm talking about where it says to get the lode and the gear. it was in some machine I think. the next step says "from here, work your way back" and I keep going around in circles.

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