Worldgate 3: Exodus
October 27, 1888. The Wyoming Territories. You wake up fairly certain you've been stolen from while you were knocked out, and decide your best course of action is to go after the thief. Which is, of course, exactly what he wants you to do. And thus the Worldgate series continues with Worldgate 3: Exodus from developer William Buchanan. The third installment of this puzzle-oriented point-and-click adventure game picks up right were the last one left off. This time, instead of leisurely continuing with your scientific pursuits, you are forced to do the bidding of a man named Victor.
As before, you can personalize your navigation in the menu by choosing to use the [arrow] keys or the mouse to move, as well as toggle on or off navigational arrows. Interacting with the world is done with the mouse. Click on objects for a closer look, or to pick them up for your inventory. Further examine inventory items by hovering over their picture and clicking on the magnifying glass that appears in the bottom corner. You can combine objects by dragging them onto each other while in examination mode. There's also a save game feature, so you can come back to the game later when your brain stops hurting. Play with the sound on if you can, because there are sometimes audio cues to let you know when you've gotten something right.
Worldgate 3 lives up to the reputation of its predecessors. The art is as lovely and alien as before, and the worlds to explore ever mysterious. To make things even more exciting, some of your many questions will be answered as you delve into these new universes.The puzzles are quite challenging, as is to be expected from this series. There were one or two that seemed extra hard this time around, but nothing our crack team of walkthrough writers couldn't handle. The feeling of being trapped this time around gives this installment a new sense of urgency. If you don't find what Victor is looking for in the pocket universes, he will leave you to die. What a jerk! At the same time who wants to help a guy who is willing to lock you in a cell? Surely you'll find a way to escape instead, right? Pull out your thinking cap (you'll need it) and play the game, so you can hurry up and wait for part four.