Hello? Hell... o?


  • Currently 4.5/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.5/5 (61 votes)
| Comments (12) | Views (10,491)

Hello? Hell... o?

DoraHello? Is it me you're looking for? Once you've played Ryuuchi Tachibana's eerie indie horror game Hello? Hell... o? (translated by Vgperson), you'll probably hope the answer to that is nooooope. You play a depressed young man whose days seem to drag by in his lonely, isolated apartment, dull and unchanging. Use the [arrow] keys to move and [spacebar] to interact, and don't be afraid to try everything since with thirty-seven different endings, there's a lot to find. You'll have to look beyond the ordinary monotony of the protagonist's existence and keep playing every time you end the game, because there's a lot more to this story than meets the eye, and this apartment is anything but ordinary.

Hello? Hell... o?To say this game is an odd duck is a bit of an understatement, and for some players its unusual means of progression is going to involve too much trial-and-error without much feedback to know if you're actually making headway. In a lot of ways, it feels like a short story Stephen King would have written, or an episode of The Outer Limits, and slowly piecing everything together from the increasingly unnerving changes happening in the tiny apartment is remarkably effective as a means of creating tension. Considering how small the area you're in is as well as how short a playthrough to get an ending can be, sometimes as little as seconds, replaying rarely feels like a chore. You know... unless you hate jump scares. It sort of feels like a freakish spin on Every Day the Same Dream, and equally as open to interpretation, though whether it's as successful is up for debate largely because Hello? Hell... o? seems like it requires a lot of interpretation.

When you get the Happy Ending, you might be tempted to stop, but (and here's where it get difficult to talk without ruining everything) considering booting the game back up even when it doesn't appear you should. The game's abstract approach to progression and repetitive nature won't appeal to everyone, and at least one of the endings is so silly and out of place it almost destroys the mood, but Hello? Hell... o? pulls some exceptionally clever tricks to both tell its story and toy with your perception of it to make it unique and well worth checking out.

Free installation of the RPG Maker VX Ace RTP is required to play.

WindowsWindows:
Download the free full version

Mac OS XMac OS X:
Not available.
Try Boot Camp or Parallels or CrossOver Games.

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

Hello? Hell...o? Walkthrough

  1. Start the game. Go to phone and answer it repeatedly until you get the ending 1, ...Hello? Hell...o?. Just keep examining it and picking it up again. The title screen will have changed, and every time you complete one of these steps, it should continue to do so.

  2. Start the game. Run around until the phone rings, then answer it. You'll get ending 7, No Reply.

  3. Start the game. There should be a pink bear in the room. Attempt to leave through the exit, on the south side of the room. The bear will pull you back. Attempt to leave again, and the bear will be decapitated. If you don't go all the way out, you can answer the phone for ending 9, Unseen Force. Otherwise, you can answer the phone on your next turn.

  4. Start the game. Run around until the phone rings, then answer it. After, read the book on the table to get ending 10, Sweetheart's Diary.

  5. Start the game. Run around until the phone rings, then answer it. Quickly move to the letter at the door and examine it (if you take too long, you'll get a bad end). You'll get ending 15, Notice.

  6. Start the game. Attempt to leave the room. When you meet Akari, you'll have 3 choices. All of them lead to interesting endings, but the quickest way to progress in the plot is by...

    checking the room, getting to the phone before Akari catches you, and examining it. You'll get the Wrong Number bad ending. Note that scolding her doesn't cause any progress at all, and hugging her leads to a reasonably good ending.

  7. Either way, you won't be able to play anymore from the main menu. Close the game, and open it back up again. The title screen should now be mirrored. Start the game.

  8. Akari may be immediately attacked, giving you the Unringing Phone ending. If so:

    • The normal title screen will be back. Start the game and answer the phone (or get some other ending, like going to bed or leaving the room). You may want to examine the paper on the ground.

    • Start the game. You'll have reached the end once more. Again, try to leave the room. In order to advance the game on Akari's side, you'll need to get a specific ending here.

    • Hints:

      What happened to impede Akari's progress through her side of the story? Think about the name of her ending.

      The phone didn't ring. What might you do that can cause it to ring?

      Solution:

      Check the room, and examine the phone to get the Wrong Number bad ending.

    • Again, close the game and open it back up. Start it again.

  9. Answer the phone for ending 25, ...Hello? Akari?

  10. Start the game. Examine the bear in the upper-left corner of the room, then turn your back on it for ending 24, Sneak Attack.

  11. Start the game. As before, try to leave twice. When the bear loses its head, answer the phone for ending 26, Unending.

  12. Start the game. Answer the phone, then read the journal. Again, you'll get ending 10, Sweetheart's Diary.

  13. Start the game. Answer the phone, then, as before, quickly get to the envelope by the door and examine it. You'll once again get ending 15, Notice.

  14. Start the game, and again, attempt to leave. In order to advance the game on Kazuki's side, you'll need to get a specific ending.
    Hints:

    Did you examine the envelope that shows up on Kazuki's side, after you've first been to Akari's side?

    As Akari, you'll need to examine the place that connects the worlds.

    Solution:

    Examine the fireplace to get the Another Lover end.

  15. Start the game. Answer the phone, or otherwise get some sort of ending.

  16. Start the game again. Attempt to leave. In order to finish the game, you'll need to get a specific ending.
    Hints:

    What's Akari doing on her side right now?

    Can you do anything to help her?

    Solution:

    Check the room and examine the fireplace to get the true end, Mirrored Lovers.

Endings Guide

Endings necessary to finish the game = !
Other endings that may help you understand the story = *

  1. Hello? Hell... o? [!]
    How to get this ending:

    At the very start of the game, answer the phone, and keep answering until the game ends.

  2. Can't Stand This Room
    How to get this ending:

    At any time when the phone ISN'T ringing, leave the room.

  3. Fleeing the Phone
    How to get this ending:

    At any time when the phone IS ringing, leave the room.

  4. Just Let It Be Morning
    How to get this ending:

    At any time when the phone ISN'T ringing, go to bed.

  5. Feigning Ignorance
    How to get this ending:

    At any time when the phone IS ringing, go to bed.

  6. Last Month's News [*]
    How to get this ending:

    Watch TV when the screen ISN'T red and the phone ISN'T ringing.

  7. No Reply [!]
    How to get this ending:

    After getting Ending 1: Hello? Hell...o?, answer the phone.

  8. Not Feeling Well
    How to get this ending:

    After getting Ending 7: No Reply, a plate of food will show up on the table. Eat it.

  9. Unseen Force [!]
    How to get this ending:

    After getting Ending 7: No Reply, answer the phone. The phone only rings after the bear has been decapitated.

  10. Sweetheart's Diary [!]
    How to get this ending:

    After getting Ending 9: Unseen Force, answer the phone, then read the diary on the table.

  11. Face In the Mirror
    How to get this ending:

    After progressing far enough, the dresser with the mirror will start moving. At any time when the phone IS ringing, examine it.

  12. Mirror
    How to get this ending:

    After progressing far enough, the dresser with the mirror will start moving. At any time when the phone ISN'T ringing, examine it.

  13. Asking For Forgiveness
    How to get this ending:

    After getting Ending 10: Sweetheart's Diary, read the diary on the table again.

  14. Read It Already
    How to get this ending:

    After getting Ending 10: Sweetheart's Diary, answer the phone, then wait a little while without reading the letter by the door or getting any other ending.

  15. Notice [!]
    How to get this ending:

    After getting Ending 10: Sweetheart's Diary, answer the phone, then quickly get to the letter by the door and read it.

  16. What's On TV?
    How to get this ending:

    Watch TV when the screen ISN'T red and the phone IS ringing.

  17. Quarrel [*]
    How to get this ending:

    Watch TV when the screen IS red and the phone ISN'T ringing.

  18. Approaching Footsteps
    How to get this ending:

    Put out the candle when the candle ISN'T blue and the phone ISN'T ringing.

  19. Painful
    How to get this ending:

    Put out the candle when the candle ISN'T blue and the phone IS ringing.

  20. It Hurt
    How to get this ending:

    Put out the candle when the candle IS blue and the phone ISN'T ringing.

  21. Her
    How to get this ending:

    As Kazuki, watch TV when the screen IS red and the phone IS ringing.

  22. It's Really Painful
    How to get this ending:

    Put out the candle when the candle IS blue and the phone IS ringing.

  23. Hangover
    How to get this ending:

    During any turn when the bottle doesn't break, examine it and drink.

  24. Sneak Attack [! maybe?]
    How to get this ending:

    Examine the bear in the upper right corner (before it changes positions), then attempt to walk away.

  25. Hello? Akari? [!]
    How to get this ending:

    At the very start of Akari's side of the game, after getting the Wrong Number bad end as Kazuki, answer the phone. Note that in order to progress this far in Akari's side of the game, you'll need to have gotten the Wrong Number ending.

  26. Unending [!]
    How to get this ending:

    After getting Ending 25: Hello? Akari, answer the phone again as Akari. The phone only rings after the bear is decapitated; you may need to get Ending 24: Sneak Attack in order to get the bear in position. Note that in order to progress this far in Akari's side of the game, you'll need to have gotten the Wrong Number ending.

  27. Come On, Read It
    How to get this ending:

    After getting Ending 10: Sweetheart's Diary as Akari, answer the phone (still as Akari), then wait a little while without reading the letter by the door or getting any other ending. Note that in order to progress this far in Akari's side of the game, you'll need to have gotten the Wrong Number ending.

  28. Another Lover [!]
    How to get this ending:

    After getting Ending 15: Notice as Akari, attempt to leave the room. When Kazuki shows up, quickly get to the fireplace and examine it. Note that in order to progress this far in Akari's side of the game, you'll need to have gotten the Wrong Number ending.

  29. Him
    How to get this ending:

    As Akari, watch TV when the screen IS red and the phone IS ringing.

  30. Hell Yeah!
    How to get this ending:

    Examine the curtains in Kazuki's room. If you see a strange, colorful figure, keep examining until something else happens. Eventually you'll see a picture of a girl in her underpants, and you'll get this ending.

  • Bad End: Poor Communicator
    How to get this ending:

    When, as Kazuki, you confront Akari, choose to scold her.

  • Bad End: Why Must You Run?
    How to get this ending:

    When, as Kazuki, you confront Akari, choose to check the room. Then, get caught by Akari, or attempt to leave.

  • Bad End: Wrong Number [!]
    How to get this ending:

    When, as Kazuki, you confront Akari, choose to check the room. Then, get to the phone before getting caught, and examine it.

  • Happy End: We're Together [*]
    How to get this ending:

    When, as Kazuki, you confront Akari, choose to hug her.

  • Bad End: Unringing Phone
    How to get this ending:

    Get an ending other than Wrong Number as your first ending with Kazuki (Poor Communicator doesn't appear to count). Then, play as Akari.

  • Bad End: Why Must You Run?
    How to get this ending:

    When, as Akari, you confront Kazuki, choose to check the room. Then, get caught by Kazuki, or attempt to leave. Note that in order to progress this far in Akari's side of the game, you'll need to have gotten the Wrong Number ending.

  • True End: Mirrored Lovers [!]
    How to get this ending:

    When, as Kazuki, you confront Akari, choose to check the room. Then, get to the fireplace before getting caught, and examine it. Note that in order for the fireplace to do anything at all, you'll need to have gotten Ending 28: Another Lover.

Thanks to Alice for the walkthrough!

12 Comments

Alright, friends and neighbours, here's the best explanation I personally could come up with after getting the True Ending.

My interpretation is that it's not two universes, but rather a simple haunting. I believe Akari is the woman you hear about having died a month prior on the television, and the male protagonist has been living with the guilt because it happened after they had that fight about their anniversary. His guilt is manifesting himself in a haunting in his apartment, and the Ghost Akari you get the "happy ending" with isn't the real Akari... just a specter he's making piece with himself with. When he says he's staying with her, it's actually NOT a happy ending, because he's saying he's going to stay living with his guilt in the apartment instead of moving on.

When you play as Akari, you're playing as a soul in torment from a shade that looks like the male protagonist because Akari believes he hates her after that big argument before Akari dies, and her regret and guilt over that is keeping her in a sort of purgatory alongside him in real life. In the "true" ending, I think he actually IS pulling the real Akari out of the underworld, and he finally leaves the place he's been slowly killing himself with his guilt in ever since her death. Pulling someone out of death may SEEM far-fetched, but, well, consider what we're dealing with already. An alternative is that the true ending is more symbolic than anything else, and when you pull Akari from the fireplace, you'll pulling her spirit out of darkness but also taking the memory of her, the REAL her (as someone who loves you and wants you to be happy), with you as you leave to start a new life.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Wow, that was really fascinating. I like how the gameplay tricks you into thinking you've finished when you haven't.

I got 27 endings, but they're not really endings, as the protagonist keeps thinking it's over when it's not as he goes through mourning. The game even ends and forces you to quit, the character is that certain about how much he is over what happened. Of course when you do resume, you pick up right where you left off, in a frightening but familiar place. Perhaps this is symbolic of his mourning and his coping mechanisms.

It's really hard to explain how these "endings" work in some cases but I will list the ones I found and hopefully someone else can fill me on what I missed. Endings are in the regular world unless it specifically indicates the "mirror" world and a "?" designates an ending I did not find.

Endings 1-10

1. Hello? Hell ... o? (Answer the phone calls) (After Unringing Phone, you see a note about the fireplace being the way to the mirror world)
2. Can't Stand This Room (Leave via hallway at bottom, in regular or mirror world)
3. Fleeing the Phone (Leave while phone is ringing in regular or mirror world)
4. Just Let It Be Morning (Go to bed in regular or mirror world)
5. ?
6. Last Month's News (Look at the blue TV)
7. No Reply (Answer phone after Ending 1)
8. Not Feeling Well (Eat the food)
9. Unseen Force (Answer phone after bear's head falls off)
10. Sweetheart's Diary (Read the diary in regular or mirror world)

Endings 11-20

11. ?
12. Mirror (Look at mirror after it moves in blue room)
13. ?
14. ?
15. Notice (Read letter "I'll come meet you tomorrow" in regular or mirror world.)
16. What's on TV? (Look at yellow TV)
17. Quarrel (Look at red TV)
18. Approaching Footsteps (Interact with candles)
19. Painful (Look at candles in mirror world)
20. It Hurt (Look at blue candles)

Endings 21-30

21. ?
22. ?
23. Hangover (Interact with bottle in regular or mirror game)
24. ?
25. Hello? Akari? (After Wrong Number, answer phone in mirror world)
26. Unending (Answer phone after mirror world Ending 1)
27. ?
28. Another Lover (Go to fireplace when mirror world Kazuki is approaching to kill)
29. ?
30. Hell Yeah! (Look out window and see scantilly clad girl)

Endings with No Numbers

Bad End: Poor Communicator (Scold Akari)
Happy End: We're Together (Hug Akari)
Bad End: Unringing Phone (After you hug Akari, mirror world)
Bad End: Wrong Number (Choose "search room" then look at phone)
Bad End: Why Must You Refuse? (Don't run from Kazuki in mirror world)
True End: Mirrored Lovers (Choose "search room" and go to the fireplace)

Note that the game apparently has 37 endings and my numbers 1-30 plus 6 unnumbered come up one short. Feel free to correct my list if I got anything wrong - and hopefully someone can find the endings I missed!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Thank you so much for warning that this had jump scares in it. It's such a shame that so many horror games rely on screamers or jump scares to freak their players out. I enjoy a good horror game, but don't enjoy things jumping out at me :c

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

This is a cool game!

Troy, the jump scares are not nearly as bad as in some scary games I've seen. None of them have really startled me.

Ottoman, I have found a few more to add to your list.

#13: Read the book a second time = ask for forgiveness end

#21 scary face = her end
(I saw a scary face in the regular world and suddenly it ended, maybe a random event? It hasn't happened again)

7th unnumbered ending/Why must you run? = search room and then run away.

So I am still missing

#5, 11, 14, 22, 24, 27, and 29

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
whitehelm Author Profile Page July 28, 2013 5:29 PM

The endings are listed on the bottom of Vgperson's download page.

5-sleep while phone's ringing
11-Look at mirror after it moves while phone's ringing
14-Wait around instead of reading the final letter
22-Look at blue candles while phone's ringing
24-Check bear while it's in corner, then turn your back on it (I was never able to actually get this one)
27-Akari waits around instead of reading final letter
29-Akari checks TV when it's red and phone's ringing

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
VanellopeVonShweetz Author Profile Page July 28, 2013 7:33 PM

So I really want to play this game, sounds sooo cool and right up my ally... except for the whole jump scare thing. Could someone please describe some of the things that might startle me? I played Snowdrift and the jump scares in that made it so that I couldn't actually play it, but had to watch someone else do it and cover my eyes when I knew the images were coming. So much thanks to anyone who can give me a quick description!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

As far as the jump scares go, I would rate them mild - to me it was less scary, more generally really creepy things.

For example, the occasional image flashing so fast you can barely notice it (at first I thought I imagined it), things breaking or moving abruptly, and lots of creepy sounds. There is also carnage at points - some blood, some suggestions of violence and some acts of violence usually involving decapitation.

Hope that helps you decide. Honestly I think it's less scary and more creepy, though a couple of the things I listed did get my heart going a little.

In my opinion, if you think you'll like it then give it a try - nothing ventured, nothing gained!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Hello? Hell...o? Walkthrough

  1. Start the game. Go to phone and answer it repeatedly until you get the ending 1, ...Hello? Hell...o?. Just keep examining it and picking it up again. The title screen will have changed, and every time you complete one of these steps, it should continue to do so.

  2. Start the game. Run around until the phone rings, then answer it. You'll get ending 7, No Reply.

  3. Start the game. There should be a pink bear in the room. Attempt to leave through the exit, on the south side of the room. The bear will pull you back. Attempt to leave again, and the bear will be decapitated. If you don't go all the way out, you can answer the phone for ending 9, Unseen Force. Otherwise, you can answer the phone on your next turn.

  4. Start the game. Run around until the phone rings, then answer it. After, read the book on the table to get ending 10, Sweetheart's Diary.

  5. Start the game. Run around until the phone rings, then answer it. Quickly move to the letter at the door and examine it (if you take too long, you'll get a bad end). You'll get ending 15, Notice.

  6. Start the game. Attempt to leave the room. When you meet Akari, you'll have 3 choices. All of them lead to interesting endings, but the quickest way to progress in the plot is by...

    checking the room, getting to the phone before Akari catches you, and examining it. You'll get the Wrong Number bad ending. Note that scolding her doesn't cause any progress at all, and hugging her leads to a reasonably good ending.

  7. Either way, you won't be able to play anymore from the main menu. Close the game, and open it back up again. The title screen should now be mirrored. Start the game.

  8. Akari may be immediately attacked, giving you the Unringing Phone ending. If so:

    • The normal title screen will be back. Start the game and answer the phone (or get some other ending, like going to bed or leaving the room). You may want to examine the paper on the ground.

    • Start the game. You'll have reached the end once more. Again, try to leave the room. In order to advance the game on Akari's side, you'll need to get a specific ending here.

    • Hints:

      What happened to impede Akari's progress through her side of the story? Think about the name of her ending.

      The phone didn't ring. What might you do that can cause it to ring?

      Solution:

      Check the room, and examine the phone to get the Wrong Number bad ending.

    • Again, close the game and open it back up. Start it again.

  9. Answer the phone for ending 25, ...Hello? Akari?

  10. Start the game. Examine the bear in the upper-left corner of the room, then turn your back on it for ending 24, Sneak Attack.

  11. Start the game. As before, try to leave twice. When the bear loses its head, answer the phone for ending 26, Unending.

  12. Start the game. Answer the phone, then read the journal. Again, you'll get ending 10, Sweetheart's Diary.

  13. Start the game. Answer the phone, then, as before, quickly get to the envelope by the door and examine it. You'll once again get ending 15, Notice.

  14. Start the game, and again, attempt to leave. In order to advance the game on Kazuki's side, you'll need to get a specific ending.
    Hints:

    Did you examine the envelope that shows up on Kazuki's side, after you've first been to Akari's side?

    As Akari, you'll need to examine the place that connects the worlds.

    Solution:

    Examine the fireplace to get the Another Lover end.

  15. Start the game. Answer the phone, or otherwise get some sort of ending.

  16. Start the game again. Attempt to leave. In order to finish the game, you'll need to get a specific ending.
    Hints:

    What's Akari doing on her side right now?

    Can you do anything to help her?

    Solution:

    Check the room and examine the fireplace to get the true end, Mirrored Lovers.

Endings Guide

Endings necessary to finish the game = !
Other endings that may help you understand the story = *

  1. Hello? Hell... o? [!]
    How to get this ending:

    At the very start of the game, answer the phone, and keep answering until the game ends.

  2. Can't Stand This Room
    How to get this ending:

    At any time when the phone ISN'T ringing, leave the room.

  3. Fleeing the Phone
    How to get this ending:

    At any time when the phone IS ringing, leave the room.

  4. Just Let It Be Morning
    How to get this ending:

    At any time when the phone ISN'T ringing, go to bed.

  5. Feigning Ignorance
    How to get this ending:

    At any time when the phone IS ringing, go to bed.

  6. Last Month's News [*]
    How to get this ending:

    Watch TV when the screen ISN'T red and the phone ISN'T ringing.

  7. No Reply [!]
    How to get this ending:

    After getting Ending 1: Hello? Hell...o?, answer the phone.

  8. Not Feeling Well
    How to get this ending:

    After getting Ending 7: No Reply, a plate of food will show up on the table. Eat it.

  9. Unseen Force [!]
    How to get this ending:

    After getting Ending 7: No Reply, answer the phone. The phone only rings after the bear has been decapitated.

  10. Sweetheart's Diary [!]
    How to get this ending:

    After getting Ending 9: Unseen Force, answer the phone, then read the diary on the table.

  11. Face In the Mirror
    How to get this ending:

    After progressing far enough, the dresser with the mirror will start moving. At any time when the phone IS ringing, examine it.

  12. Mirror
    How to get this ending:

    After progressing far enough, the dresser with the mirror will start moving. At any time when the phone ISN'T ringing, examine it.

  13. Asking For Forgiveness
    How to get this ending:

    After getting Ending 10: Sweetheart's Diary, read the diary on the table again.

  14. Read It Already
    How to get this ending:

    After getting Ending 10: Sweetheart's Diary, answer the phone, then wait a little while without reading the letter by the door or getting any other ending.

  15. Notice [!]
    How to get this ending:

    After getting Ending 10: Sweetheart's Diary, answer the phone, then quickly get to the letter by the door and read it.

  16. What's On TV?
    How to get this ending:

    Watch TV when the screen ISN'T red and the phone IS ringing.

  17. Quarrel [*]
    How to get this ending:

    Watch TV when the screen IS red and the phone ISN'T ringing.

  18. Approaching Footsteps
    How to get this ending:

    Put out the candle when the candle ISN'T blue and the phone ISN'T ringing.

  19. Painful
    How to get this ending:

    Put out the candle when the candle ISN'T blue and the phone IS ringing.

  20. It Hurt
    How to get this ending:

    Put out the candle when the candle IS blue and the phone ISN'T ringing.

  21. Her
    How to get this ending:

    As Kazuki, watch TV when the screen IS red and the phone IS ringing.

  22. It's Really Painful
    How to get this ending:

    Put out the candle when the candle IS blue and the phone IS ringing.

  23. Hangover
    How to get this ending:

    During any turn when the bottle doesn't break, examine it and drink.

  24. Sneak Attack [! maybe?]
    How to get this ending:

    Examine the bear in the upper right corner (before it changes positions), then attempt to walk away.

  25. Hello? Akari? [!]
    How to get this ending:

    At the very start of Akari's side of the game, after getting the Wrong Number bad end as Kazuki, answer the phone. Note that in order to progress this far in Akari's side of the game, you'll need to have gotten the Wrong Number ending.

  26. Unending [!]
    How to get this ending:

    After getting Ending 25: Hello? Akari, answer the phone again as Akari. The phone only rings after the bear is decapitated; you may need to get Ending 24: Sneak Attack in order to get the bear in position. Note that in order to progress this far in Akari's side of the game, you'll need to have gotten the Wrong Number ending.

  27. Come On, Read It
    How to get this ending:

    After getting Ending 10: Sweetheart's Diary as Akari, answer the phone (still as Akari), then wait a little while without reading the letter by the door or getting any other ending. Note that in order to progress this far in Akari's side of the game, you'll need to have gotten the Wrong Number ending.

  28. Another Lover [!]
    How to get this ending:

    After getting Ending 15: Notice as Akari, attempt to leave the room. When Kazuki shows up, quickly get to the fireplace and examine it. Note that in order to progress this far in Akari's side of the game, you'll need to have gotten the Wrong Number ending.

  29. Him
    How to get this ending:

    As Akari, watch TV when the screen IS red and the phone IS ringing.

  30. Hell Yeah!
    How to get this ending:

    Examine the curtains in Kazuki's room. If you see a strange, colorful figure, keep examining until something else happens. Eventually you'll see a picture of a girl in her underpants, and you'll get this ending.

  • Bad End: Poor Communicator
    How to get this ending:

    When, as Kazuki, you confront Akari, choose to scold her.

  • Bad End: Why Must You Run?
    How to get this ending:

    When, as Kazuki, you confront Akari, choose to check the room. Then, get caught by Akari, or attempt to leave.

  • Bad End: Wrong Number [!]
    How to get this ending:

    When, as Kazuki, you confront Akari, choose to check the room. Then, get to the phone before getting caught, and examine it.

  • Happy End: We're Together [*]
    How to get this ending:

    When, as Kazuki, you confront Akari, choose to hug her.

  • Bad End: Unringing Phone
    How to get this ending:

    Get an ending other than Wrong Number as your first ending with Kazuki (Poor Communicator doesn't appear to count). Then, play as Akari.

  • Bad End: Why Must You Run?
    How to get this ending:

    When, as Akari, you confront Kazuki, choose to check the room. Then, get caught by Kazuki, or attempt to leave. Note that in order to progress this far in Akari's side of the game, you'll need to have gotten the Wrong Number ending.

  • True End: Mirrored Lovers [!]
    How to get this ending:

    When, as Kazuki, you confront Akari, choose to check the room. Then, get to the fireplace before getting caught, and examine it. Note that in order for the fireplace to do anything at all, you'll need to have gotten Ending 28: Another Lover.

Thanks to Alice for the walkthrough!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I need help please! I open up the game but it says: "Unable to find VL Gothic font".
I've tried installing the font but it doesn't work and I've tried installing the mirror too, but nothing. Anyone know what this means?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
malone.audrey Author Profile Page October 17, 2013 11:13 PM

OMG this game is freaking me OUT! The weird game mechanic is CREEPY!!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
atikaulum Author Profile Page March 22, 2014 4:04 AM

i have found the 24

24: Sneak Attack (look at the mirror and bear (the one that says "im feeling alive" or whatever is that) in mirror world when the phone ringing)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
atikaulum Author Profile Page March 22, 2014 4:07 AM

#24 oh and walk into bed (take the shortest way)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
1,890 Views
1 Comment
Crossy Road> Dora Endless arcade action meets classic Frogger style gameplay in this free iOS game where you control a series of hapless unlockable creatures trying to cross some very busy and very deadly roads and rapids. With a sense of humor and vibrant voxel graphics, it's both charming and hard to put down.  ...
Find the Escape-Men Part 126: The Special Property> Dora The apartment in this escape game's rent is suspiciously low, and there's a weird smell here too... so it's probably not a good sign your realtor has locked you inside! Experience a whole lot of weirdness (and a jump scare or two) in this very silly game from no1game.  ...
483 Views
1 Comment
Natural Selection 2> Johnny123 Your cute little spider-ball is hungry. Use the mouse to shoot strands of webbing to pull him around each level, catching and ensaring flies and avoiding the angry bees that chase you through each level.  ...
8,783 Views
1 Comment
This War of Mine> Dora In this compelling and grim indie simulation, you control a group of survivors struggling to get by day to day in an increasingly dangerous city that's turned into a war zone. As the days pass, you're forced to push the limits of what you're comfortable with in order to survive, and rather than glorifying war for heroics, This War of Mine humanizes it for its people.  ...

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

Surface: Game of Gods

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.


Visit our great partner: maxcdn!